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authorTSRBerry <20988865+TSRBerry@users.noreply.github.com>2023-06-28 18:10:55 +0200
committerGitHub <noreply@github.com>2023-06-28 18:10:55 +0200
commit40f2bd37e3b025ae3b932d15971d8a8e2f8b9866 (patch)
tree9a40a53902f11c9005562625c890b4970e7069e1 /src/Ryujinx.Graphics.OpenGL/BackgroundContextWorker.cs
parent9288ffd26d0b0b831f62cfc0281c71662d251884 (diff)
[Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372)1.1.933
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Address or silence dotnet format IDE1006 warnings * Fix IDE0090 after rebase * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Another rebase, another dotnet format run * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Add comments to disabled warnings * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Address review feedback
Diffstat (limited to 'src/Ryujinx.Graphics.OpenGL/BackgroundContextWorker.cs')
-rw-r--r--src/Ryujinx.Graphics.OpenGL/BackgroundContextWorker.cs10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/Ryujinx.Graphics.OpenGL/BackgroundContextWorker.cs b/src/Ryujinx.Graphics.OpenGL/BackgroundContextWorker.cs
index 764ea715..ae647e38 100644
--- a/src/Ryujinx.Graphics.OpenGL/BackgroundContextWorker.cs
+++ b/src/Ryujinx.Graphics.OpenGL/BackgroundContextWorker.cs
@@ -9,12 +9,12 @@ namespace Ryujinx.Graphics.OpenGL
{
[ThreadStatic]
public static bool InBackground;
- private Thread _thread;
+ private readonly Thread _thread;
private bool _running;
- private AutoResetEvent _signal;
- private Queue<Action> _work;
- private ObjectPool<ManualResetEventSlim> _invokePool;
+ private readonly AutoResetEvent _signal;
+ private readonly Queue<Action> _work;
+ private readonly ObjectPool<ManualResetEventSlim> _invokePool;
private readonly IOpenGLContext _backgroundContext;
public BackgroundContextWorker(IOpenGLContext backgroundContext)
@@ -88,4 +88,4 @@ namespace Ryujinx.Graphics.OpenGL
_signal.Dispose();
}
}
-} \ No newline at end of file
+}