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authorgdkchan <gab.dark.100@gmail.com>2023-06-10 18:31:38 -0300
committerGitHub <noreply@github.com>2023-06-10 18:31:38 -0300
commiteb0bb36bbfc3a4f5f2ac1c8721e192239f899a1d (patch)
treee43650855d28e8d49d7ad2d82466647263c3fe16 /src/Ryujinx.Graphics.Gpu/Shader/DiskCache/ParallelDiskCacheLoader.cs
parent0e95a8271ac96b2c54907858140e2511a25a2b10 (diff)
Implement transform feedback emulation for hardware without native support (#5080)1.1.882
* Implement transform feedback emulation for hardware without native support * Stop doing some useless buffer updates and account for non-zero base instance * Reduce redundant updates even more * Update descriptor init logic to account for ResourceLayout * Fix transform feedback and storage buffers not being updated in some cases * Shader cache version bump * PR feedback * SetInstancedDrawVertexCount must be always called after UpdateState * Minor typo
Diffstat (limited to 'src/Ryujinx.Graphics.Gpu/Shader/DiskCache/ParallelDiskCacheLoader.cs')
-rw-r--r--src/Ryujinx.Graphics.Gpu/Shader/DiskCache/ParallelDiskCacheLoader.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/ParallelDiskCacheLoader.cs b/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/ParallelDiskCacheLoader.cs
index d80518b1..8df89824 100644
--- a/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/ParallelDiskCacheLoader.cs
+++ b/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/ParallelDiskCacheLoader.cs
@@ -491,7 +491,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
{
ShaderSource[] shaderSources = new ShaderSource[compilation.TranslatedStages.Length];
- ShaderInfoBuilder shaderInfoBuilder = new ShaderInfoBuilder(_context);
+ ShaderInfoBuilder shaderInfoBuilder = new ShaderInfoBuilder(_context, compilation.SpecializationState.TransformFeedbackDescriptors != null);
for (int index = 0; index < compilation.TranslatedStages.Length; index++)
{