diff options
author | MutantAura <44103205+MutantAura@users.noreply.github.com> | 2024-05-26 19:06:41 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2024-05-26 20:06:41 +0200 |
commit | 2ebe929fa5b9047cf925eb7d02ac4134c0f8a325 (patch) | |
tree | d5f2dbfcda6430103d0db8d576e68a28033ea4b6 /src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheCommon.cs | |
parent | 53d096e392d85106a41d8edad1dcda5cce7446a2 (diff) |
misc: Change disk shader cache compression algorithm to `Brotli` (RFC 7932) (#6841)1.1.1324
* Prefer `Brotli` compression for disk shader cache.
* Final default case for decompression switch.
* Prefer fastest compression.
Diffstat (limited to 'src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheCommon.cs')
-rw-r--r-- | src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheCommon.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheCommon.cs b/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheCommon.cs index c4ce0b87..cecfe9ac 100644 --- a/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheCommon.cs +++ b/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheCommon.cs @@ -51,7 +51,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache /// <returns>Compression algorithm</returns> public static CompressionAlgorithm GetCompressionAlgorithm() { - return CompressionAlgorithm.Deflate; + return CompressionAlgorithm.Brotli; } } } |