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authorgdkchan <gab.dark.100@gmail.com>2024-01-22 17:14:46 -0300
committerGitHub <noreply@github.com>2024-01-22 17:14:46 -0300
commitf241f88558b3fe90d76fc21123bd06b9e4c3d2da (patch)
tree7135051e6a5dc2227d87724777cb63f76453db58 /src/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs
parent90455a05e6d7fe4305c997f20f76d2411197a182 (diff)
Add a separate device memory manager (#6153)1.1.1120
* Add a separate device memory manager * Still need this * Device writes are always tracked * Device writes are always tracked (2) * Rename more instances of gmm to mm
Diffstat (limited to 'src/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs')
-rw-r--r--src/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs43
1 files changed, 0 insertions, 43 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs b/src/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs
index 5e19bddc..74d52705 100644
--- a/src/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs
+++ b/src/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs
@@ -330,49 +330,6 @@ namespace Ryujinx.Graphics.Gpu.Memory
}
/// <summary>
- /// Writes data to GPU mapped memory, stopping at the first unmapped page at the memory region, if any.
- /// </summary>
- /// <param name="va">GPU virtual address to write the data into</param>
- /// <param name="data">The data to be written</param>
- public void WriteMapped(ulong va, ReadOnlySpan<byte> data)
- {
- if (IsContiguous(va, data.Length))
- {
- Physical.Write(Translate(va), data);
- }
- else
- {
- int offset = 0, size;
-
- if ((va & PageMask) != 0)
- {
- ulong pa = Translate(va);
-
- size = Math.Min(data.Length, (int)PageSize - (int)(va & PageMask));
-
- if (pa != PteUnmapped && Physical.IsMapped(pa))
- {
- Physical.Write(pa, data[..size]);
- }
-
- offset += size;
- }
-
- for (; offset < data.Length; offset += size)
- {
- ulong pa = Translate(va + (ulong)offset);
-
- size = Math.Min(data.Length - offset, (int)PageSize);
-
- if (pa != PteUnmapped && Physical.IsMapped(pa))
- {
- Physical.Write(pa, data.Slice(offset, size));
- }
- }
- }
- }
-
- /// <summary>
/// Runs remap actions that are added to an unmap event.
/// These must run after the mapping completes.
/// </summary>