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author | TSRBerry <20988865+TSRBerry@users.noreply.github.com> | 2023-07-02 02:47:54 +0200 |
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committer | GitHub <noreply@github.com> | 2023-07-02 02:47:54 +0200 |
commit | 3b46bb73f781a011705ecbc8a1d3207dfb145829 (patch) | |
tree | 1d5d2714c7001775b512bc14ce91a1ebbfc808df /src/Ryujinx.Graphics.Gpu/Image/TextureCache.cs | |
parent | 2457cfc9118a6ebb6008945c919edfd8b46af5e7 (diff) |
[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)1.1.951
* dotnet format style --severity info
Some changes were manually reverted.
* dotnet format analyzers --serverity info
Some changes have been minimally adapted.
* Restore a few unused methods and variables
* Silence dotnet format IDE0060 warnings
* Silence dotnet format IDE0052 warnings
* Address dotnet format CA1816 warnings
* Address or silence dotnet format CA1069 warnings
* Address or silence dotnet format CA2211 warnings
* Address remaining dotnet format analyzer warnings
* Address review comments
* Address most dotnet format whitespace warnings
* Apply dotnet format whitespace formatting
A few of them have been manually reverted and the corresponding warning was silenced
* Format if-blocks correctly
* Run dotnet format whitespace after rebase
* Run dotnet format style after rebase
* Another rebase, another dotnet format run
* Run dotnet format style after rebase
* Run dotnet format after rebase and remove unused usings
- analyzers
- style
- whitespace
* Disable 'prefer switch expression' rule
* Add comments to disabled warnings
* Remove a few unused parameters
* Replace MmeShadowScratch with Array256<uint>
* Simplify properties and array initialization, Use const when possible, Remove trailing commas
* Start working on disabled warnings
* Fix and silence a few dotnet-format warnings again
* Run dotnet format after rebase
* Address IDE0251 warnings
* Silence IDE0060 in .editorconfig
* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"
This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.
* dotnet format whitespace after rebase
* First pass of dotnet format
* Add unsafe dotnet format changes
* Fix typos
* Add trailing commas
* Disable formatting for FormatTable
* Address review feedback
Diffstat (limited to 'src/Ryujinx.Graphics.Gpu/Image/TextureCache.cs')
-rw-r--r-- | src/Ryujinx.Graphics.Gpu/Image/TextureCache.cs | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Image/TextureCache.cs b/src/Ryujinx.Graphics.Gpu/Image/TextureCache.cs index bccd3fd7..3f215a4a 100644 --- a/src/Ryujinx.Graphics.Gpu/Image/TextureCache.cs +++ b/src/Ryujinx.Graphics.Gpu/Image/TextureCache.cs @@ -31,7 +31,7 @@ namespace Ryujinx.Graphics.Gpu.Image } private const int OverlapsBufferInitialCapacity = 10; - private const int OverlapsBufferMaxCapacity = 10000; + private const int OverlapsBufferMaxCapacity = 10000; private readonly GpuContext _context; private readonly PhysicalMemory _physicalMemory; @@ -224,7 +224,7 @@ namespace Ryujinx.Graphics.Gpu.Image for (int i = 0; i < overlapCount; i++) { var other = _textureOverlaps[i]; - + if (texture != other && (texture.IsViewCompatible(other.Info, other.Range, true, other.LayerSize, _context.Capabilities, out _, out _) != TextureViewCompatibility.Incompatible || other.IsViewCompatible(texture.Info, texture.Range, true, texture.LayerSize, _context.Capabilities, out _, out _) != TextureViewCompatibility.Incompatible)) @@ -278,7 +278,7 @@ namespace Ryujinx.Graphics.Gpu.Image width = copyTexture.Width; } - TextureInfo info = new TextureInfo( + TextureInfo info = new( copyTexture.Address.Pack() + offset, GetMinimumWidthInGob(width, sizeHint.Width, formatInfo.BytesPerPixel, copyTexture.LinearLayout), copyTexture.Height, @@ -371,16 +371,16 @@ namespace Ryujinx.Graphics.Gpu.Image // so the width we get here is the aligned width. if (isLinear) { - width = colorState.WidthOrStride / formatInfo.BytesPerPixel; + width = colorState.WidthOrStride / formatInfo.BytesPerPixel; stride = colorState.WidthOrStride; } else { - width = colorState.WidthOrStride; + width = colorState.WidthOrStride; stride = 0; } - TextureInfo info = new TextureInfo( + TextureInfo info = new( colorState.Address.Pack(), GetMinimumWidthInGob(width, sizeHint.Width, formatInfo.BytesPerPixel, isLinear), colorState.Height, @@ -449,7 +449,7 @@ namespace Ryujinx.Graphics.Gpu.Image FormatInfo formatInfo = dsState.Format.Convert(); - TextureInfo info = new TextureInfo( + TextureInfo info = new( dsState.Address.Pack(), GetMinimumWidthInGob(size.Width, sizeHint.Width, formatInfo.BytesPerPixel, false), size.Height, @@ -1136,14 +1136,14 @@ namespace Ryujinx.Graphics.Gpu.Image } } - int width = info.Width / info.SamplesInX; + int width = info.Width / info.SamplesInX; int height = info.Height / info.SamplesInY; int depth = info.GetDepth() * info.GetLayers(); if (scale != 1f) { - width = (int)MathF.Ceiling(width * scale); + width = (int)MathF.Ceiling(width * scale); height = (int)MathF.Ceiling(height * scale); } |