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authorTSRBerry <20988865+TSRBerry@users.noreply.github.com>2023-07-02 02:47:54 +0200
committerGitHub <noreply@github.com>2023-07-02 02:47:54 +0200
commit3b46bb73f781a011705ecbc8a1d3207dfb145829 (patch)
tree1d5d2714c7001775b512bc14ce91a1ebbfc808df /src/Ryujinx.Graphics.Gpu/Engine/Threed/ThreedClassState.cs
parent2457cfc9118a6ebb6008945c919edfd8b46af5e7 (diff)
[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)1.1.951
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA1069 warnings * Address or silence dotnet format CA2211 warnings * Address remaining dotnet format analyzer warnings * Address review comments * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Another rebase, another dotnet format run * Run dotnet format style after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Remove a few unused parameters * Replace MmeShadowScratch with Array256<uint> * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Run dotnet format after rebase * Address IDE0251 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First pass of dotnet format * Add unsafe dotnet format changes * Fix typos * Add trailing commas * Disable formatting for FormatTable * Address review feedback
Diffstat (limited to 'src/Ryujinx.Graphics.Gpu/Engine/Threed/ThreedClassState.cs')
-rw-r--r--src/Ryujinx.Graphics.Gpu/Engine/Threed/ThreedClassState.cs170
1 files changed, 85 insertions, 85 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Threed/ThreedClassState.cs b/src/Ryujinx.Graphics.Gpu/Engine/Threed/ThreedClassState.cs
index beda2dbf..f2997678 100644
--- a/src/Ryujinx.Graphics.Gpu/Engine/Threed/ThreedClassState.cs
+++ b/src/Ryujinx.Graphics.Gpu/Engine/Threed/ThreedClassState.cs
@@ -18,7 +18,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
TessellationControl,
TessellationEvaluation,
Geometry,
- Fragment
+ Fragment,
}
/// <summary>
@@ -26,7 +26,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// </summary>
struct TessMode
{
-#pragma warning disable CS0649
+#pragma warning disable CS0649 // Field is never assigned to
public uint Packed;
#pragma warning restore CS0649
@@ -34,7 +34,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// Unpacks the tessellation abstract patch type.
/// </summary>
/// <returns>Abtract patch type</returns>
- public TessPatchType UnpackPatchType()
+ public readonly TessPatchType UnpackPatchType()
{
return (TessPatchType)(Packed & 3);
}
@@ -43,7 +43,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// Unpacks the spacing between tessellated vertices of the patch.
/// </summary>
/// <returns>Spacing between tessellated vertices</returns>
- public TessSpacing UnpackSpacing()
+ public readonly TessSpacing UnpackSpacing()
{
return (TessSpacing)((Packed >> 4) & 3);
}
@@ -52,7 +52,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// Unpacks the primitive winding order.
/// </summary>
/// <returns>True if clockwise, false if counter-clockwise</returns>
- public bool UnpackCw()
+ public readonly bool UnpackCw()
{
return (Packed & (1 << 8)) != 0;
}
@@ -63,7 +63,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// </summary>
struct TfBufferState
{
-#pragma warning disable CS0649
+#pragma warning disable CS0649 // Field is never assigned to
public Boolean32 Enable;
public GpuVa Address;
public int Size;
@@ -79,7 +79,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// </summary>
struct TfState
{
-#pragma warning disable CS0649
+#pragma warning disable CS0649 // Field is never assigned to
public int BufferIndex;
public int VaryingsCount;
public int Stride;
@@ -92,7 +92,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// </summary>
struct RtColorState
{
-#pragma warning disable CS0649
+#pragma warning disable CS0649 // Field is never assigned to
public GpuVa Address;
public int WidthOrStride;
public int Height;
@@ -116,7 +116,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// </summary>
struct ViewportTransform
{
-#pragma warning disable CS0649
+#pragma warning disable CS0649 // Field is never assigned to
public float ScaleX;
public float ScaleY;
public float ScaleZ;
@@ -131,7 +131,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// Unpacks viewport swizzle of the position X component.
/// </summary>
/// <returns>Swizzle enum value</returns>
- public ViewportSwizzle UnpackSwizzleX()
+ public readonly ViewportSwizzle UnpackSwizzleX()
{
return (ViewportSwizzle)(Swizzle & 7);
}
@@ -140,7 +140,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// Unpacks viewport swizzle of the position Y component.
/// </summary>
/// <returns>Swizzle enum value</returns>
- public ViewportSwizzle UnpackSwizzleY()
+ public readonly ViewportSwizzle UnpackSwizzleY()
{
return (ViewportSwizzle)((Swizzle >> 4) & 7);
}
@@ -149,7 +149,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// Unpacks viewport swizzle of the position Z component.
/// </summary>
/// <returns>Swizzle enum value</returns>
- public ViewportSwizzle UnpackSwizzleZ()
+ public readonly ViewportSwizzle UnpackSwizzleZ()
{
return (ViewportSwizzle)((Swizzle >> 8) & 7);
}
@@ -158,7 +158,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// Unpacks viewport swizzle of the position W component.
/// </summary>
/// <returns>Swizzle enum value</returns>
- public ViewportSwizzle UnpackSwizzleW()
+ public readonly ViewportSwizzle UnpackSwizzleW()
{
return (ViewportSwizzle)((Swizzle >> 12) & 7);
}
@@ -169,7 +169,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// </summary>
struct ViewportExtents
{
-#pragma warning disable CS0649
+#pragma warning disable CS0649 // Field is never assigned to
public ushort X;
public ushort Width;
public ushort Y;
@@ -184,7 +184,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// </summary>
struct VertexBufferDrawState
{
-#pragma warning disable CS0649
+#pragma warning disable CS0649 // Field is never assigned to
public int First;
public int Count;
#pragma warning restore CS0649
@@ -195,7 +195,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// </summary>
struct ClearColors
{
-#pragma warning disable CS0649
+#pragma warning disable CS0649 // Field is never assigned to
public float Red;
public float Green;
public float Blue;
@@ -208,7 +208,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// </summary>
struct DepthBiasState
{
-#pragma warning disable CS0649
+#pragma warning disable CS0649 // Field is never assigned to
public Boolean32 PointEnable;
public Boolean32 LineEnable;
public Boolean32 FillEnable;
@@ -223,7 +223,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
Disabled = 0,
EnableRGB = 1,
EnableAlpha = 2,
- EnableRGBA = 3
+ EnableRGBA = 3,
}
/// <summary>
@@ -231,7 +231,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// </summary>
struct ScissorState
{
-#pragma warning disable CS0649
+#pragma warning disable CS0649 // Field is never assigned to
public Boolean32 Enable;
public ushort X1;
public ushort X2;
@@ -246,7 +246,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// </summary>
struct StencilBackMasks
{
-#pragma warning disable CS0649
+#pragma warning disable CS0649 // Field is never assigned to
public int FuncRef;
public int Mask;
public int FuncMask;
@@ -258,7 +258,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// </summary>
struct RtDepthStencilState
{
-#pragma warning disable CS0649
+#pragma warning disable CS0649 // Field is never assigned to
public GpuVa Address;
public ZetaFormat Format;
public MemoryLayout MemoryLayout;
@@ -271,7 +271,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// </summary>
struct ScreenScissorState
{
-#pragma warning disable CS0649
+#pragma warning disable CS0649 // Field is never assigned to
public ushort X;
public ushort Width;
public ushort Y;
@@ -297,7 +297,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
Size16 = 0x1b,
Size8 = 0x1d,
Rgb10A2 = 0x30,
- Rg11B10 = 0x31
+ Rg11B10 = 0x31,
}
/// <summary>
@@ -311,7 +311,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
Uint = 4,
Uscaled = 5,
Sscaled = 6,
- Float = 7
+ Float = 7,
}
/// <summary>
@@ -319,7 +319,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// </summary>
struct VertexAttribState
{
-#pragma warning disable CS0649
+#pragma warning disable CS0649 // Field is never assigned to
public uint Attribute;
#pragma warning restore CS0649
@@ -327,7 +327,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// Unpacks the index of the vertex buffer this attribute belongs to.
/// </summary>
/// <returns>Vertex buffer index</returns>
- public int UnpackBufferIndex()
+ public readonly int UnpackBufferIndex()
{
return (int)(Attribute & 0x1f);
}
@@ -336,7 +336,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// Unpacks the attribute constant flag.
/// </summary>
/// <returns>True if the attribute is constant, false otherwise</returns>
- public bool UnpackIsConstant()
+ public readonly bool UnpackIsConstant()
{
return (Attribute & 0x40) != 0;
}
@@ -345,7 +345,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// Unpacks the offset, in bytes, of the attribute on the vertex buffer.
/// </summary>
/// <returns>Attribute offset in bytes</returns>
- public int UnpackOffset()
+ public readonly int UnpackOffset()
{
return (int)((Attribute >> 7) & 0x3fff);
}
@@ -354,7 +354,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// Unpacks the Maxwell attribute format integer.
/// </summary>
/// <returns>Attribute format integer</returns>
- public uint UnpackFormat()
+ public readonly uint UnpackFormat()
{
return Attribute & 0x3fe00000;
}
@@ -363,7 +363,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// Unpacks the Maxwell attribute size.
/// </summary>
/// <returns>Attribute size</returns>
- public VertexAttribSize UnpackSize()
+ public readonly VertexAttribSize UnpackSize()
{
return (VertexAttribSize)((Attribute >> 21) & 0x3f);
}
@@ -372,7 +372,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// Unpacks the Maxwell attribute component type.
/// </summary>
/// <returns>Attribute component type</returns>
- public VertexAttribType UnpackType()
+ public readonly VertexAttribType UnpackType()
{
return (VertexAttribType)((Attribute >> 27) & 7);
}
@@ -383,7 +383,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// </summary>
struct RtControl
{
-#pragma warning disable CS0649
+#pragma warning disable CS0649 // Field is never assigned to
public uint Packed;
#pragma warning restore CS0649
@@ -391,7 +391,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// Unpacks the number of active draw buffers.
/// </summary>
/// <returns>Number of active draw buffers</returns>
- public int UnpackCount()
+ public readonly int UnpackCount()
{
return (int)(Packed & 0xf);
}
@@ -401,7 +401,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// </summary>
/// <param name="index">Index of the draw buffer</param>
/// <returns>Attachment index</returns>
- public int UnpackPermutationIndex(int index)
+ public readonly int UnpackPermutationIndex(int index)
{
return (int)((Packed >> (4 + index * 3)) & 7);
}
@@ -412,7 +412,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// </summary>
struct Size3D
{
-#pragma warning disable CS0649
+#pragma warning disable CS0649 // Field is never assigned to
public int Width;
public int Height;
public int Depth;
@@ -424,7 +424,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// </summary>
struct StencilTestState
{
-#pragma warning disable CS0649
+#pragma warning disable CS0649 // Field is never assigned to
public Boolean32 Enable;
public StencilOp FrontSFail;
public StencilOp FrontDpFail;
@@ -443,7 +443,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
enum YControl
{
NegateY = 1 << 0,
- TriangleRastFlip = 1 << 4
+ TriangleRastFlip = 1 << 4,
}
/// <summary>
@@ -451,7 +451,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// </summary>
struct RgbHalf
{
-#pragma warning disable CS0649
+#pragma warning disable CS0649 // Field is never assigned to
public uint R;
public uint G;
public uint B;
@@ -462,7 +462,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// Unpacks the red color component as a 16-bit float value.
/// </summary>
/// <returns>The component value</returns>
- public Half UnpackR()
+ public readonly Half UnpackR()
{
ushort value = (ushort)R;
return Unsafe.As<ushort, Half>(ref value);
@@ -472,7 +472,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// Unpacks the green color component as a 16-bit float value.
/// </summary>
/// <returns>The component value</returns>
- public Half UnpackG()
+ public readonly Half UnpackG()
{
ushort value = (ushort)G;
return Unsafe.As<ushort, Half>(ref value);
@@ -482,7 +482,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// Unpacks the blue color component as a 16-bit float value.
/// </summary>
/// <returns>The component value</returns>
- public Half UnpackB()
+ public readonly Half UnpackB()
{
ushort value = (ushort)B;
return Unsafe.As<ushort, Half>(ref value);
@@ -498,7 +498,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
Always,
ResultNonZero,
Equal,
- NotEqual
+ NotEqual,
}
/// <summary>
@@ -506,7 +506,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// </summary>
struct PoolState
{
-#pragma warning disable CS0649
+#pragma warning disable CS0649 // Field is never assigned to
public GpuVa Address;
public int MaximumId;
#pragma warning restore CS0649
@@ -517,7 +517,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// </summary>
struct StencilBackTestState
{
-#pragma warning disable CS0649
+#pragma warning disable CS0649 // Field is never assigned to
public Boolean32 TwoSided;
public StencilOp BackSFail;
public StencilOp BackDpFail;
@@ -531,7 +531,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// </summary>
struct PrimitiveRestartState
{
-#pragma warning disable CS0649
+#pragma warning disable CS0649 // Field is never assigned to
public Boolean32 Enable;
public int Index;
#pragma warning restore CS0649
@@ -543,7 +543,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// </summary>
struct IndexBufferState
{
-#pragma warning disable CS0649
+#pragma warning disable CS0649 // Field is never assigned to
public GpuVa Address;
public GpuVa EndAddress;
public IndexType Type;
@@ -556,7 +556,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// </summary>
struct FaceState
{
-#pragma warning disable CS0649
+#pragma warning disable CS0649 // Field is never assigned to
public Boolean32 CullEnable;
public FrontFace FrontFace;
public Face CullFace;
@@ -570,7 +570,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
enum ViewVolumeClipControl
{
ForceDepthRangeZeroToOne = 1 << 0,
- DepthClampDisabled = 1 << 11
+ DepthClampDisabled = 1 << 11,
}
/// <summary>
@@ -578,7 +578,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// </summary>
struct LogicalOpState
{
-#pragma warning disable CS0649
+#pragma warning disable CS0649 // Field is never assigned to
public Boolean32 Enable;
public LogicalOp LogicalOp;
#pragma warning restore CS0649
@@ -590,7 +590,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// </summary>
struct RtColorMask
{
-#pragma warning disable CS0649
+#pragma warning disable CS0649 // Field is never assigned to
public uint Packed;
#pragma warning restore CS0649
@@ -598,7 +598,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// Unpacks red channel enable.
/// </summary>
/// <returns>True to write the new red channel color, false to keep the old value</returns>
- public bool UnpackRed()
+ public readonly bool UnpackRed()
{
return (Packed & 0x1) != 0;
}
@@ -607,7 +607,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// Unpacks green channel enable.
/// </summary>
/// <returns>True to write the new green channel color, false to keep the old value</returns>
- public bool UnpackGreen()
+ public readonly bool UnpackGreen()
{
return (Packed & 0x10) != 0;
}
@@ -616,7 +616,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// Unpacks blue channel enable.
/// </summary>
/// <returns>True to write the new blue channel color, false to keep the old value</returns>
- public bool UnpackBlue()
+ public readonly bool UnpackBlue()
{
return (Packed & 0x100) != 0;
}
@@ -625,7 +625,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// Unpacks alpha channel enable.
/// </summary>
/// <returns>True to write the new alpha channel color, false to keep the old value</returns>
- public bool UnpackAlpha()
+ public readonly bool UnpackAlpha()
{
return (Packed & 0x1000) != 0;
}
@@ -636,7 +636,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// </summary>
struct VertexBufferState
{
-#pragma warning disable CS0649
+#pragma warning disable CS0649 // Field is never assigned to
public uint Control;
public GpuVa Address;
public int Divisor;
@@ -646,7 +646,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// Vertex buffer stride, defined as the number of bytes occupied by each vertex in memory.
/// </summary>
/// <returns>Vertex buffer stride</returns>
- public int UnpackStride()
+ public readonly int UnpackStride()
{
return (int)(Control & 0xfff);
}
@@ -655,7 +655,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// Vertex buffer enable.
/// </summary>
/// <returns>True if the vertex buffer is enabled, false otherwise</returns>
- public bool UnpackEnable()
+ public readonly bool UnpackEnable()
{
return (Control & (1 << 12)) != 0;
}
@@ -666,7 +666,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// </summary>
struct BlendStateCommon
{
-#pragma warning disable CS0649
+#pragma warning disable CS0649 // Field is never assigned to
public Boolean32 SeparateAlpha;
public BlendOp ColorOp;
public BlendFactor ColorSrcFactor;
@@ -683,7 +683,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// </summary>
struct BlendState
{
-#pragma warning disable CS0649
+#pragma warning disable CS0649 // Field is never assigned to
public Boolean32 SeparateAlpha;
public BlendOp ColorOp;
public BlendFactor ColorSrcFactor;
@@ -700,7 +700,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// </summary>
struct ShaderState
{
-#pragma warning disable CS0649
+#pragma warning disable CS0649 // Field is never assigned to
public uint Control;
public uint Offset;
public uint Unknown0x8;
@@ -724,7 +724,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// Must be ignored for vertex shaders, those are always enabled.
/// </summary>
/// <returns>True if the stage is enabled, false otherwise</returns>
- public bool UnpackEnable()
+ public readonly bool UnpackEnable()
{
return (Control & 1) != 0;
}
@@ -735,7 +735,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// </summary>
struct UniformBufferState
{
-#pragma warning disable CS0649
+#pragma warning disable CS0649 // Field is never assigned to
public int Size;
public GpuVa Address;
public int Offset;
@@ -744,30 +744,30 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
unsafe struct ThreedClassState : IShadowState
{
-#pragma warning disable CS0649
+#pragma warning disable CS0649 // Field is never assigned to
public uint SetObject;
- public int SetObjectClassId => (int)(SetObject & 0xFFFF);
- public int SetObjectEngineId => (int)((SetObject >> 16) & 0x1F);
+ public readonly int SetObjectClassId => (int)(SetObject & 0xFFFF);
+ public readonly int SetObjectEngineId => (int)((SetObject >> 16) & 0x1F);
public fixed uint Reserved04[63];
public uint NoOperation;
public uint SetNotifyA;
- public int SetNotifyAAddressUpper => (int)(SetNotifyA & 0xFF);
+ public readonly int SetNotifyAAddressUpper => (int)(SetNotifyA & 0xFF);
public uint SetNotifyB;
public uint Notify;
- public NotifyType NotifyType => (NotifyType)(Notify);
+ public readonly NotifyType NotifyType => (NotifyType)(Notify);
public uint WaitForIdle;
public uint LoadMmeInstructionRamPointer;
public uint LoadMmeInstructionRam;
public uint LoadMmeStartAddressRamPointer;
public uint LoadMmeStartAddressRam;
public uint SetMmeShadowRamControl;
- public SetMmeShadowRamControlMode SetMmeShadowRamControlMode => (SetMmeShadowRamControlMode)(SetMmeShadowRamControl & 0x3);
+ public readonly SetMmeShadowRamControlMode SetMmeShadowRamControlMode => (SetMmeShadowRamControlMode)(SetMmeShadowRamControl & 0x3);
public fixed uint Reserved128[2];
public uint SetGlobalRenderEnableA;
- public int SetGlobalRenderEnableAOffsetUpper => (int)(SetGlobalRenderEnableA & 0xFF);
+ public readonly int SetGlobalRenderEnableAOffsetUpper => (int)(SetGlobalRenderEnableA & 0xFF);
public uint SetGlobalRenderEnableB;
public uint SetGlobalRenderEnableC;
- public int SetGlobalRenderEnableCMode => (int)(SetGlobalRenderEnableC & 0x7);
+ public readonly int SetGlobalRenderEnableCMode => (int)(SetGlobalRenderEnableC & 0x7);
public uint SendGoIdle;
public uint PmTrigger;
public uint PmTriggerWfi;
@@ -778,30 +778,30 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
public uint LineLengthIn;
public uint LineCount;
public uint OffsetOutUpper;
- public int OffsetOutUpperValue => (int)(OffsetOutUpper & 0xFF);
+ public readonly int OffsetOutUpperValue => (int)(OffsetOutUpper & 0xFF);
public uint OffsetOut;
public uint PitchOut;
public uint SetDstBlockSize;
- public SetDstBlockSizeWidth SetDstBlockSizeWidth => (SetDstBlockSizeWidth)(SetDstBlockSize & 0xF);
- public SetDstBlockSizeHeight SetDstBlockSizeHeight => (SetDstBlockSizeHeight)((SetDstBlockSize >> 4) & 0xF);
- public SetDstBlockSizeDepth SetDstBlockSizeDepth => (SetDstBlockSizeDepth)((SetDstBlockSize >> 8) & 0xF);
+ public readonly SetDstBlockSizeWidth SetDstBlockSizeWidth => (SetDstBlockSizeWidth)(SetDstBlockSize & 0xF);
+ public readonly SetDstBlockSizeHeight SetDstBlockSizeHeight => (SetDstBlockSizeHeight)((SetDstBlockSize >> 4) & 0xF);
+ public readonly SetDstBlockSizeDepth SetDstBlockSizeDepth => (SetDstBlockSizeDepth)((SetDstBlockSize >> 8) & 0xF);
public uint SetDstWidth;
public uint SetDstHeight;
public uint SetDstDepth;
public uint SetDstLayer;
public uint SetDstOriginBytesX;
- public int SetDstOriginBytesXV => (int)(SetDstOriginBytesX & 0xFFFFF);
+ public readonly int SetDstOriginBytesXV => (int)(SetDstOriginBytesX & 0xFFFFF);
public uint SetDstOriginSamplesY;
- public int SetDstOriginSamplesYV => (int)(SetDstOriginSamplesY & 0xFFFF);
+ public readonly int SetDstOriginSamplesYV => (int)(SetDstOriginSamplesY & 0xFFFF);
public uint LaunchDma;
- public LaunchDmaDstMemoryLayout LaunchDmaDstMemoryLayout => (LaunchDmaDstMemoryLayout)(LaunchDma & 0x1);
- public LaunchDmaCompletionType LaunchDmaCompletionType => (LaunchDmaCompletionType)((LaunchDma >> 4) & 0x3);
- public LaunchDmaInterruptType LaunchDmaInterruptType => (LaunchDmaInterruptType)((LaunchDma >> 8) & 0x3);
- public LaunchDmaSemaphoreStructSize LaunchDmaSemaphoreStructSize => (LaunchDmaSemaphoreStructSize)((LaunchDma >> 12) & 0x1);
- public bool LaunchDmaReductionEnable => (LaunchDma & 0x2) != 0;
- public LaunchDmaReductionOp LaunchDmaReductionOp => (LaunchDmaReductionOp)((LaunchDma >> 13) & 0x7);
- public LaunchDmaReductionFormat LaunchDmaReductionFormat => (LaunchDmaReductionFormat)((LaunchDma >> 2) & 0x3);
- public bool LaunchDmaSysmembarDisable => (LaunchDma & 0x40) != 0;
+ public readonly LaunchDmaDstMemoryLayout LaunchDmaDstMemoryLayout => (LaunchDmaDstMemoryLayout)(LaunchDma & 0x1);
+ public readonly LaunchDmaCompletionType LaunchDmaCompletionType => (LaunchDmaCompletionType)((LaunchDma >> 4) & 0x3);
+ public readonly LaunchDmaInterruptType LaunchDmaInterruptType => (LaunchDmaInterruptType)((LaunchDma >> 8) & 0x3);
+ public readonly LaunchDmaSemaphoreStructSize LaunchDmaSemaphoreStructSize => (LaunchDmaSemaphoreStructSize)((LaunchDma >> 12) & 0x1);
+ public readonly bool LaunchDmaReductionEnable => (LaunchDma & 0x2) != 0;
+ public readonly LaunchDmaReductionOp LaunchDmaReductionOp => (LaunchDmaReductionOp)((LaunchDma >> 13) & 0x7);
+ public readonly LaunchDmaReductionFormat LaunchDmaReductionFormat => (LaunchDmaReductionFormat)((LaunchDma >> 2) & 0x3);
+ public readonly bool LaunchDmaSysmembarDisable => (LaunchDma & 0x40) != 0;
public uint LoadInlineData;
public fixed uint Reserved1B8[22];
public Boolean32 EarlyZForce;
@@ -1042,7 +1042,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
public fixed uint Reserved260C[125];
public Array4<Array32<uint>> TfVaryingLocations;
public fixed uint Reserved2A00[640];
- public MmeShadowScratch SetMmeShadowScratch;
+ public Array256<uint> SetMmeShadowScratch;
#pragma warning restore CS0649
}
}