diff options
author | gdkchan <gab.dark.100@gmail.com> | 2023-07-11 14:07:41 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-07-11 14:07:41 -0300 |
commit | 9c6071a645e72b56e42cf687f9c1a182be2673ac (patch) | |
tree | f5efb327ff38f69a7630745f39f06caef01211e6 /src/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs | |
parent | fa32ef92755a51a2567a1bcbb35fb34886b5f979 (diff) |
Move support buffer update out of the backends (#5411)1.1.959
* Move support buffer update out of the backends
* Fix render scale init and remove redundant state from SupportBufferUpdater
* Stop passing texture scale to the backends
* XML docs for SupportBufferUpdater
Diffstat (limited to 'src/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs')
-rw-r--r-- | src/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs b/src/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs index dc7aab36..e59a3928 100644 --- a/src/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs +++ b/src/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs @@ -320,21 +320,21 @@ namespace Ryujinx.Graphics.GAL.Multithreading QueueCommand(); } - public ITexture CreateTexture(TextureCreateInfo info, float scale) + public ITexture CreateTexture(TextureCreateInfo info) { if (IsGpuThread()) { - var texture = new ThreadedTexture(this, info, scale); - New<CreateTextureCommand>().Set(Ref(texture), info, scale); + var texture = new ThreadedTexture(this, info); + New<CreateTextureCommand>().Set(Ref(texture), info); QueueCommand(); return texture; } else { - var texture = new ThreadedTexture(this, info, scale) + var texture = new ThreadedTexture(this, info) { - Base = _baseRenderer.CreateTexture(info, scale), + Base = _baseRenderer.CreateTexture(info), }; return texture; @@ -410,10 +410,10 @@ namespace Ryujinx.Graphics.GAL.Multithreading QueueCommand(); } - public ICounterEvent ReportCounter(CounterType type, EventHandler<ulong> resultHandler, bool hostReserved) + public ICounterEvent ReportCounter(CounterType type, EventHandler<ulong> resultHandler, float divisor, bool hostReserved) { - ThreadedCounterEvent evt = new(this, type, _lastSampleCounterClear); - New<ReportCounterCommand>().Set(Ref(evt), type, Ref(resultHandler), hostReserved); + ThreadedCounterEvent evt = new ThreadedCounterEvent(this, type, _lastSampleCounterClear); + New<ReportCounterCommand>().Set(Ref(evt), type, Ref(resultHandler), divisor, hostReserved); QueueCommand(); if (type == CounterType.SamplesPassed) |