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authorgdkchan <gab.dark.100@gmail.com>2023-07-11 14:07:41 -0300
committerGitHub <noreply@github.com>2023-07-11 14:07:41 -0300
commit9c6071a645e72b56e42cf687f9c1a182be2673ac (patch)
treef5efb327ff38f69a7630745f39f06caef01211e6 /src/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs
parentfa32ef92755a51a2567a1bcbb35fb34886b5f979 (diff)
Move support buffer update out of the backends (#5411)1.1.959
* Move support buffer update out of the backends * Fix render scale init and remove redundant state from SupportBufferUpdater * Stop passing texture scale to the backends * XML docs for SupportBufferUpdater
Diffstat (limited to 'src/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs')
-rw-r--r--src/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs b/src/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs
index dc7aab36..e59a3928 100644
--- a/src/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs
+++ b/src/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs
@@ -320,21 +320,21 @@ namespace Ryujinx.Graphics.GAL.Multithreading
QueueCommand();
}
- public ITexture CreateTexture(TextureCreateInfo info, float scale)
+ public ITexture CreateTexture(TextureCreateInfo info)
{
if (IsGpuThread())
{
- var texture = new ThreadedTexture(this, info, scale);
- New<CreateTextureCommand>().Set(Ref(texture), info, scale);
+ var texture = new ThreadedTexture(this, info);
+ New<CreateTextureCommand>().Set(Ref(texture), info);
QueueCommand();
return texture;
}
else
{
- var texture = new ThreadedTexture(this, info, scale)
+ var texture = new ThreadedTexture(this, info)
{
- Base = _baseRenderer.CreateTexture(info, scale),
+ Base = _baseRenderer.CreateTexture(info),
};
return texture;
@@ -410,10 +410,10 @@ namespace Ryujinx.Graphics.GAL.Multithreading
QueueCommand();
}
- public ICounterEvent ReportCounter(CounterType type, EventHandler<ulong> resultHandler, bool hostReserved)
+ public ICounterEvent ReportCounter(CounterType type, EventHandler<ulong> resultHandler, float divisor, bool hostReserved)
{
- ThreadedCounterEvent evt = new(this, type, _lastSampleCounterClear);
- New<ReportCounterCommand>().Set(Ref(evt), type, Ref(resultHandler), hostReserved);
+ ThreadedCounterEvent evt = new ThreadedCounterEvent(this, type, _lastSampleCounterClear);
+ New<ReportCounterCommand>().Set(Ref(evt), type, Ref(resultHandler), divisor, hostReserved);
QueueCommand();
if (type == CounterType.SamplesPassed)