diff options
author | gdkchan <gab.dark.100@gmail.com> | 2023-07-11 14:07:41 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-07-11 14:07:41 -0300 |
commit | 9c6071a645e72b56e42cf687f9c1a182be2673ac (patch) | |
tree | f5efb327ff38f69a7630745f39f06caef01211e6 /src/Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs | |
parent | fa32ef92755a51a2567a1bcbb35fb34886b5f979 (diff) |
Move support buffer update out of the backends (#5411)1.1.959
* Move support buffer update out of the backends
* Fix render scale init and remove redundant state from SupportBufferUpdater
* Stop passing texture scale to the backends
* XML docs for SupportBufferUpdater
Diffstat (limited to 'src/Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs')
-rw-r--r-- | src/Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs | 16 |
1 files changed, 2 insertions, 14 deletions
diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs b/src/Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs index de6ba18d..69c67d64 100644 --- a/src/Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs +++ b/src/Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs @@ -261,12 +261,6 @@ namespace Ryujinx.Graphics.GAL.Multithreading _renderer.QueueCommand(); } - public void SetRenderTargetScale(float scale) - { - _renderer.New<SetRenderTargetScaleCommand>().Set(scale); - _renderer.QueueCommand(); - } - public void SetScissors(ReadOnlySpan<Rectangle<int>> scissors) { _renderer.New<SetScissorsCommand>().Set(_renderer.CopySpan(scissors)); @@ -321,9 +315,9 @@ namespace Ryujinx.Graphics.GAL.Multithreading _renderer.QueueCommand(); } - public void SetViewports(ReadOnlySpan<Viewport> viewports, bool disableTransform) + public void SetViewports(ReadOnlySpan<Viewport> viewports) { - _renderer.New<SetViewportsCommand>().Set(_renderer.CopySpan(viewports), disableTransform); + _renderer.New<SetViewportsCommand>().Set(_renderer.CopySpan(viewports)); _renderer.QueueCommand(); } @@ -368,11 +362,5 @@ namespace Ryujinx.Graphics.GAL.Multithreading _renderer.QueueCommand(); return false; } - - public void UpdateRenderScale(ReadOnlySpan<float> scales, int totalCount, int fragmentCount) - { - _renderer.New<UpdateRenderScaleCommand>().Set(_renderer.CopySpan(scales[..totalCount]), totalCount, fragmentCount); - _renderer.QueueCommand(); - } } } |