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authorgdkchan <gab.dark.100@gmail.com>2023-07-11 14:07:41 -0300
committerGitHub <noreply@github.com>2023-07-11 14:07:41 -0300
commit9c6071a645e72b56e42cf687f9c1a182be2673ac (patch)
treef5efb327ff38f69a7630745f39f06caef01211e6 /src/Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs
parentfa32ef92755a51a2567a1bcbb35fb34886b5f979 (diff)
Move support buffer update out of the backends (#5411)1.1.959
* Move support buffer update out of the backends * Fix render scale init and remove redundant state from SupportBufferUpdater * Stop passing texture scale to the backends * XML docs for SupportBufferUpdater
Diffstat (limited to 'src/Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs')
-rw-r--r--src/Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs16
1 files changed, 2 insertions, 14 deletions
diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs b/src/Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs
index de6ba18d..69c67d64 100644
--- a/src/Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs
+++ b/src/Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs
@@ -261,12 +261,6 @@ namespace Ryujinx.Graphics.GAL.Multithreading
_renderer.QueueCommand();
}
- public void SetRenderTargetScale(float scale)
- {
- _renderer.New<SetRenderTargetScaleCommand>().Set(scale);
- _renderer.QueueCommand();
- }
-
public void SetScissors(ReadOnlySpan<Rectangle<int>> scissors)
{
_renderer.New<SetScissorsCommand>().Set(_renderer.CopySpan(scissors));
@@ -321,9 +315,9 @@ namespace Ryujinx.Graphics.GAL.Multithreading
_renderer.QueueCommand();
}
- public void SetViewports(ReadOnlySpan<Viewport> viewports, bool disableTransform)
+ public void SetViewports(ReadOnlySpan<Viewport> viewports)
{
- _renderer.New<SetViewportsCommand>().Set(_renderer.CopySpan(viewports), disableTransform);
+ _renderer.New<SetViewportsCommand>().Set(_renderer.CopySpan(viewports));
_renderer.QueueCommand();
}
@@ -368,11 +362,5 @@ namespace Ryujinx.Graphics.GAL.Multithreading
_renderer.QueueCommand();
return false;
}
-
- public void UpdateRenderScale(ReadOnlySpan<float> scales, int totalCount, int fragmentCount)
- {
- _renderer.New<UpdateRenderScaleCommand>().Set(_renderer.CopySpan(scales[..totalCount]), totalCount, fragmentCount);
- _renderer.QueueCommand();
- }
}
}