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authorjhorv <38920027+jhorv@users.noreply.github.com>2024-06-02 21:24:14 -0400
committerGitHub <noreply@github.com>2024-06-02 22:24:14 -0300
commit1ecc8fbc3b395f8238d4e74f06a8c014336d25b7 (patch)
tree87d34db047acf808ae5b9c5636e905525bcd4b3f /src/Ryujinx.Graphics.GAL/Multithreading/Commands/TextureAndSamplerArray/TextureArraySetSamplersCommand.cs
parent888402ecaf76c0ead448baaf52abbb3d48bb4ae9 (diff)
New pooled memory types (#6821)1.1.1328
* feat: add new types MemoryOwner and SpanOwner * use SpanOwner instead of new array allocation * change for loop condition to `fences.Length` instead of `count` to elide Span boundary checks on `fences`
Diffstat (limited to 'src/Ryujinx.Graphics.GAL/Multithreading/Commands/TextureAndSamplerArray/TextureArraySetSamplersCommand.cs')
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