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author | jhorv <38920027+jhorv@users.noreply.github.com> | 2024-04-14 16:06:14 -0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2024-04-14 17:06:14 -0300 |
commit | 268c9aecf8e9181bb7114cf1dd826f00b2237714 (patch) | |
tree | 7e14ab6cde7c7edaf99bd2151abfb73d5b00f103 /src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataCommand.cs | |
parent | e916662b0f17b93d8987d481784cd45073335990 (diff) |
Texture loading: reduce memory allocations (#6623)1.1.1280
* rebase
* add methods Ryyjinx.Common EmbeddedResources and SteamUtils
* GAL changes - change SetData() methods and ThreadedTexture commands to use IMemoryOwner<byte> instead of SpanOrArray<byte>
* Ryujinx.Graphics.Texture: change texture conversion methods to return IMemoryOwner<byte> and allocate from ByteMemoryPool
* Ryujinx.Graphics.OpenGL: update ITexture and Texture-like types with SetData() methods to take IMemoryOwner<byte> instead of SpanOrArray<byte>
* Ryujinx.Graphics.Vulkan: update ITexture and Texture-like types with SetData() methods to take IMemoryOwner<byte> instead of SpanOrArray<byte>
* Ryujinx.Graphics.Gpu: update ITexture and Texture-like types with SetData() methods to take IMemoryOwner<byte> instead of SpanOrArray<byte>
* Remove now-unused SpanOrArray<T>
* post-rebase cleanup
* PixelConverter: remove unsafe modifier on safe methods, and remove one unnecessary cast
* use ByteMemoryPool.Rent() in GetWritableRegion() impls
* fix formatting, rename `ReadRentedMemory()` to `ReadFileToRentedMemory()``
* Texture.ConvertToHostCompatibleFormat(): dispose of `result` in Astc decode branch
Diffstat (limited to 'src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataCommand.cs')
-rw-r--r-- | src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataCommand.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataCommand.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataCommand.cs index 36feeeba..3aba004d 100644 --- a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataCommand.cs +++ b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataCommand.cs @@ -1,6 +1,6 @@ using Ryujinx.Graphics.GAL.Multithreading.Model; using Ryujinx.Graphics.GAL.Multithreading.Resources; -using System; +using System.Buffers; namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture { @@ -8,9 +8,9 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture { public readonly CommandType CommandType => CommandType.TextureSetData; private TableRef<ThreadedTexture> _texture; - private TableRef<byte[]> _data; + private TableRef<IMemoryOwner<byte>> _data; - public void Set(TableRef<ThreadedTexture> texture, TableRef<byte[]> data) + public void Set(TableRef<ThreadedTexture> texture, TableRef<IMemoryOwner<byte>> data) { _texture = texture; _data = data; @@ -19,7 +19,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture public static void Run(ref TextureSetDataCommand command, ThreadedRenderer threaded, IRenderer renderer) { ThreadedTexture texture = command._texture.Get(threaded); - texture.Base.SetData(new ReadOnlySpan<byte>(command._data.Get(threaded))); + texture.Base.SetData(command._data.Get(threaded)); } } } |