aboutsummaryrefslogtreecommitdiff
path: root/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateTextureCommand.cs
diff options
context:
space:
mode:
authorgdkchan <gab.dark.100@gmail.com>2023-07-11 14:07:41 -0300
committerGitHub <noreply@github.com>2023-07-11 14:07:41 -0300
commit9c6071a645e72b56e42cf687f9c1a182be2673ac (patch)
treef5efb327ff38f69a7630745f39f06caef01211e6 /src/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateTextureCommand.cs
parentfa32ef92755a51a2567a1bcbb35fb34886b5f979 (diff)
Move support buffer update out of the backends (#5411)1.1.959
* Move support buffer update out of the backends * Fix render scale init and remove redundant state from SupportBufferUpdater * Stop passing texture scale to the backends * XML docs for SupportBufferUpdater
Diffstat (limited to 'src/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateTextureCommand.cs')
-rw-r--r--src/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateTextureCommand.cs6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateTextureCommand.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateTextureCommand.cs
index f52db30a..6ec0daae 100644
--- a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateTextureCommand.cs
+++ b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateTextureCommand.cs
@@ -8,18 +8,16 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
public readonly CommandType CommandType => CommandType.CreateTexture;
private TableRef<ThreadedTexture> _texture;
private TextureCreateInfo _info;
- private float _scale;
- public void Set(TableRef<ThreadedTexture> texture, TextureCreateInfo info, float scale)
+ public void Set(TableRef<ThreadedTexture> texture, TextureCreateInfo info)
{
_texture = texture;
_info = info;
- _scale = scale;
}
public static void Run(ref CreateTextureCommand command, ThreadedRenderer threaded, IRenderer renderer)
{
- command._texture.Get(threaded).Base = renderer.CreateTexture(command._info, command._scale);
+ command._texture.Get(threaded).Base = renderer.CreateTexture(command._info);
}
}
}