diff options
author | gdkchan <gab.dark.100@gmail.com> | 2023-07-11 14:07:41 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-07-11 14:07:41 -0300 |
commit | 9c6071a645e72b56e42cf687f9c1a182be2673ac (patch) | |
tree | f5efb327ff38f69a7630745f39f06caef01211e6 /src/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateTextureCommand.cs | |
parent | fa32ef92755a51a2567a1bcbb35fb34886b5f979 (diff) |
Move support buffer update out of the backends (#5411)1.1.959
* Move support buffer update out of the backends
* Fix render scale init and remove redundant state from SupportBufferUpdater
* Stop passing texture scale to the backends
* XML docs for SupportBufferUpdater
Diffstat (limited to 'src/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateTextureCommand.cs')
-rw-r--r-- | src/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateTextureCommand.cs | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateTextureCommand.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateTextureCommand.cs index f52db30a..6ec0daae 100644 --- a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateTextureCommand.cs +++ b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateTextureCommand.cs @@ -8,18 +8,16 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer public readonly CommandType CommandType => CommandType.CreateTexture; private TableRef<ThreadedTexture> _texture; private TextureCreateInfo _info; - private float _scale; - public void Set(TableRef<ThreadedTexture> texture, TextureCreateInfo info, float scale) + public void Set(TableRef<ThreadedTexture> texture, TextureCreateInfo info) { _texture = texture; _info = info; - _scale = scale; } public static void Run(ref CreateTextureCommand command, ThreadedRenderer threaded, IRenderer renderer) { - command._texture.Get(threaded).Base = renderer.CreateTexture(command._info, command._scale); + command._texture.Get(threaded).Base = renderer.CreateTexture(command._info); } } } |