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author | TSR Berry <20988865+TSRBerry@users.noreply.github.com> | 2023-04-08 01:22:00 +0200 |
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committer | Mary <thog@protonmail.com> | 2023-04-27 23:51:14 +0200 |
commit | cee712105850ac3385cd0091a923438167433f9f (patch) | |
tree | 4a5274b21d8b7f938c0d0ce18736d3f2993b11b1 /src/Ryujinx.Graphics.GAL/Multithreading/Commands/ClearRenderTargetDepthStencilCommand.cs | |
parent | cd124bda587ef09668a971fa1cac1c3f0cfc9f21 (diff) |
Move solution and projects to src
Diffstat (limited to 'src/Ryujinx.Graphics.GAL/Multithreading/Commands/ClearRenderTargetDepthStencilCommand.cs')
-rw-r--r-- | src/Ryujinx.Graphics.GAL/Multithreading/Commands/ClearRenderTargetDepthStencilCommand.cs | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/ClearRenderTargetDepthStencilCommand.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/ClearRenderTargetDepthStencilCommand.cs new file mode 100644 index 00000000..ca86673e --- /dev/null +++ b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/ClearRenderTargetDepthStencilCommand.cs @@ -0,0 +1,28 @@ +namespace Ryujinx.Graphics.GAL.Multithreading.Commands +{ + struct ClearRenderTargetDepthStencilCommand : IGALCommand, IGALCommand<ClearRenderTargetDepthStencilCommand> + { + public CommandType CommandType => CommandType.ClearRenderTargetDepthStencil; + private int _layer; + private int _layerCount; + private float _depthValue; + private bool _depthMask; + private int _stencilValue; + private int _stencilMask; + + public void Set(int layer, int layerCount, float depthValue, bool depthMask, int stencilValue, int stencilMask) + { + _layer = layer; + _layerCount = layerCount; + _depthValue = depthValue; + _depthMask = depthMask; + _stencilValue = stencilValue; + _stencilMask = stencilMask; + } + + public static void Run(ref ClearRenderTargetDepthStencilCommand command, ThreadedRenderer threaded, IRenderer renderer) + { + renderer.Pipeline.ClearRenderTargetDepthStencil(command._layer, command._layerCount, command._depthValue, command._depthMask, command._stencilValue, command._stencilMask); + } + } +} |