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authorgdkchan <gab.dark.100@gmail.com>2024-01-20 11:11:28 -0300
committerGitHub <noreply@github.com>2024-01-20 11:11:28 -0300
commit427b7d06b5ab6d2b06784a9d283eaf836a04c27e (patch)
treeb69b500432626c89f6a4b7171a948b46c46b3723 /src/Ryujinx.Cpu/LightningJit/AarchCompiler.cs
parent331c07807fd0db5d4452d6ef02962a6d19a56d7f (diff)
Implement a new JIT for Arm devices (#6057)1.1.1117
* Implement a new JIT for Arm devices * Auto-format * Make a lot of Assembler members read-only * More read-only * Fix more warnings * ObjectDisposedException.ThrowIf * New JIT cache for platforms that enforce W^X, currently unused * Remove unused using * Fix assert * Pass memory manager type around * Safe memory manager mode support + other improvements * Actual safe memory manager mode masking support * PR feedback
Diffstat (limited to 'src/Ryujinx.Cpu/LightningJit/AarchCompiler.cs')
-rw-r--r--src/Ryujinx.Cpu/LightningJit/AarchCompiler.cs32
1 files changed, 32 insertions, 0 deletions
diff --git a/src/Ryujinx.Cpu/LightningJit/AarchCompiler.cs b/src/Ryujinx.Cpu/LightningJit/AarchCompiler.cs
new file mode 100644
index 00000000..ee4fc439
--- /dev/null
+++ b/src/Ryujinx.Cpu/LightningJit/AarchCompiler.cs
@@ -0,0 +1,32 @@
+using ARMeilleure.Common;
+using ARMeilleure.Memory;
+using Ryujinx.Cpu.LightningJit.Arm32;
+using Ryujinx.Cpu.LightningJit.Arm64;
+using Ryujinx.Cpu.LightningJit.State;
+using System;
+using System.Runtime.InteropServices;
+
+namespace Ryujinx.Cpu.LightningJit
+{
+ class AarchCompiler
+ {
+ public static CompiledFunction Compile(
+ CpuPreset cpuPreset,
+ IMemoryManager memoryManager,
+ ulong address,
+ AddressTable<ulong> funcTable,
+ IntPtr dispatchStubPtr,
+ ExecutionMode executionMode,
+ Architecture targetArch)
+ {
+ if (executionMode == ExecutionMode.Aarch64)
+ {
+ return A64Compiler.Compile(cpuPreset, memoryManager, address, funcTable, dispatchStubPtr, targetArch);
+ }
+ else
+ {
+ return A32Compiler.Compile(cpuPreset, memoryManager, address, funcTable, dispatchStubPtr, executionMode == ExecutionMode.Aarch32Thumb, targetArch);
+ }
+ }
+ }
+}