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authorAlex Barney <thealexbarney@gmail.com>2023-10-22 16:30:46 -0700
committerGitHub <noreply@github.com>2023-10-22 20:30:46 -0300
commitd773d5152e685a164a6eb9f419873ef1908364f7 (patch)
tree7820ebb263e6b5b958fa76782260efd95b88a091 /src/Ryujinx.Ava/UI/ViewModels/DownloadableContentManagerViewModel.cs
parent33ba1703158564c2c3564fa329fd2e630f8a8e95 (diff)
Update to LibHac 0.19.0 (#5831)1.1.1061
* Update to LibHac v0.19.0 - PartitionFileSystem classes now fully match Nintendo's implementation. Current code creating a PartitionFileSystem now need to use the Initialize method. - Implementing nn::gcsrv and nn::sdmmcsrv now means the FS server now uses that abstraction instead of the old one where we passed in an IDeviceOperator. * Add GetFileSystemAttribute
Diffstat (limited to 'src/Ryujinx.Ava/UI/ViewModels/DownloadableContentManagerViewModel.cs')
-rw-r--r--src/Ryujinx.Ava/UI/ViewModels/DownloadableContentManagerViewModel.cs6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/Ryujinx.Ava/UI/ViewModels/DownloadableContentManagerViewModel.cs b/src/Ryujinx.Ava/UI/ViewModels/DownloadableContentManagerViewModel.cs
index b88bd3d9..cdecae77 100644
--- a/src/Ryujinx.Ava/UI/ViewModels/DownloadableContentManagerViewModel.cs
+++ b/src/Ryujinx.Ava/UI/ViewModels/DownloadableContentManagerViewModel.cs
@@ -126,7 +126,8 @@ namespace Ryujinx.Ava.UI.ViewModels
{
using FileStream containerFile = File.OpenRead(downloadableContentContainer.ContainerPath);
- PartitionFileSystem partitionFileSystem = new(containerFile.AsStorage());
+ PartitionFileSystem partitionFileSystem = new();
+ partitionFileSystem.Initialize(containerFile.AsStorage()).ThrowIfFailure();
_virtualFileSystem.ImportTickets(partitionFileSystem);
@@ -232,7 +233,8 @@ namespace Ryujinx.Ava.UI.ViewModels
using FileStream containerFile = File.OpenRead(path);
- PartitionFileSystem partitionFileSystem = new(containerFile.AsStorage());
+ PartitionFileSystem partitionFileSystem = new();
+ partitionFileSystem.Initialize(containerFile.AsStorage()).ThrowIfFailure();
bool containsDownloadableContent = false;
_virtualFileSystem.ImportTickets(partitionFileSystem);