diff options
author | Isaac Marovitz <42140194+IsaacMarovitz@users.noreply.github.com> | 2023-10-21 07:26:51 -0400 |
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committer | GitHub <noreply@github.com> | 2023-10-21 13:26:51 +0200 |
commit | 49b37550cae6b3c69f59a9c7a44b17e3c12a813b (patch) | |
tree | 0cc8e6a3bfd65a876270b682effdb8f9505ff929 /src/Ryujinx.Ava/UI/ViewModels/ControllerInputViewModel.cs | |
parent | a42f0bbb87b890d4f16b1148f9398210a5bfedfa (diff) |
Ava UI: Input Menu Refactor (#4998)1.1.1058
* So much boilerplate
* Slow and steady
* Restructure + Ack suggestions
* Restructure + Ack suggestions
* Restructure
* Clean
* Propogate those fields i forgot about
* It builds
* Progress
* Almost there
* Fix stupid mistake
* Fix more stupid mistakes
* Actually fix fuck ups
* Start localising
* r/therestofthefuckingowl
* Localise ButtonKeyAssigner
* Are you feeling it now mr krabs
* We’re done at last
* Crimes against code
* Try me in the Hague
* Please be quiet
* Crimes are here to stay
* Dispose stuff
* Cleanup a couple things
* Visual fixes and improvements
One weird bug
* Fix rebase errors
* Fixes
* Ack Suggestions
Remaining ack suggestions
Update src/Ryujinx.Ava/UI/Models/Input/ControllerInputConfig.cs
Co-authored-by: Ac_K <Acoustik666@gmail.com>
Update src/Ryujinx.Ava/UI/Models/Input/ControllerInputConfig.cs
Co-authored-by: Ac_K <Acoustik666@gmail.com>
* Formatting and error
More Ava 11-ness
Whoops
* Code style fixes
* Style fixes
* Analyzer fix
* Remove all ReflectionBindings
* Remove ambigious object
* Remove redundant property
* Old man yells at formatter
* r e a d o n l y
* Fix profiles
* Use new Sliders
---------
Co-authored-by: Ac_K <Acoustik666@gmail.com>
Diffstat (limited to 'src/Ryujinx.Ava/UI/ViewModels/ControllerInputViewModel.cs')
-rw-r--r-- | src/Ryujinx.Ava/UI/ViewModels/ControllerInputViewModel.cs | 897 |
1 files changed, 0 insertions, 897 deletions
diff --git a/src/Ryujinx.Ava/UI/ViewModels/ControllerInputViewModel.cs b/src/Ryujinx.Ava/UI/ViewModels/ControllerInputViewModel.cs deleted file mode 100644 index c0c62532..00000000 --- a/src/Ryujinx.Ava/UI/ViewModels/ControllerInputViewModel.cs +++ /dev/null @@ -1,897 +0,0 @@ -using Avalonia; -using Avalonia.Collections; -using Avalonia.Controls; -using Avalonia.Controls.ApplicationLifetimes; -using Avalonia.Svg.Skia; -using Avalonia.Threading; -using Ryujinx.Ava.Common.Locale; -using Ryujinx.Ava.Input; -using Ryujinx.Ava.UI.Helpers; -using Ryujinx.Ava.UI.Models; -using Ryujinx.Ava.UI.Views.Input; -using Ryujinx.Ava.UI.Windows; -using Ryujinx.Common; -using Ryujinx.Common.Configuration; -using Ryujinx.Common.Configuration.Hid; -using Ryujinx.Common.Configuration.Hid.Controller; -using Ryujinx.Common.Configuration.Hid.Controller.Motion; -using Ryujinx.Common.Configuration.Hid.Keyboard; -using Ryujinx.Common.Logging; -using Ryujinx.Common.Utilities; -using Ryujinx.Input; -using Ryujinx.Ui.Common.Configuration; -using System; -using System.Collections.Generic; -using System.Collections.ObjectModel; -using System.IO; -using System.Linq; -using System.Text.Json; -using ConfigGamepadInputId = Ryujinx.Common.Configuration.Hid.Controller.GamepadInputId; -using ConfigStickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId; -using Key = Ryujinx.Common.Configuration.Hid.Key; - -namespace Ryujinx.Ava.UI.ViewModels -{ - public class ControllerInputViewModel : BaseModel, IDisposable - { - private const string Disabled = "disabled"; - private const string ProControllerResource = "Ryujinx.Ui.Common/Resources/Controller_ProCon.svg"; - private const string JoyConPairResource = "Ryujinx.Ui.Common/Resources/Controller_JoyConPair.svg"; - private const string JoyConLeftResource = "Ryujinx.Ui.Common/Resources/Controller_JoyConLeft.svg"; - private const string JoyConRightResource = "Ryujinx.Ui.Common/Resources/Controller_JoyConRight.svg"; - private const string KeyboardString = "keyboard"; - private const string ControllerString = "controller"; - private readonly MainWindow _mainWindow; - - private PlayerIndex _playerId; - private int _controller; - private int _controllerNumber; - private string _controllerImage; - private int _device; - private object _configuration; - private string _profileName; - private bool _isLoaded; - - private static readonly InputConfigJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions()); - - public IGamepadDriver AvaloniaKeyboardDriver { get; } - public IGamepad SelectedGamepad { get; private set; } - - public ObservableCollection<PlayerModel> PlayerIndexes { get; set; } - public ObservableCollection<(DeviceType Type, string Id, string Name)> Devices { get; set; } - internal ObservableCollection<ControllerModel> Controllers { get; set; } - public AvaloniaList<string> ProfilesList { get; set; } - public AvaloniaList<string> DeviceList { get; set; } - - // XAML Flags - public bool ShowSettings => _device > 0; - public bool IsController => _device > 1; - public bool IsKeyboard => !IsController; - public bool IsRight { get; set; } - public bool IsLeft { get; set; } - - public bool IsModified { get; set; } - - public object Configuration - { - get => _configuration; - set - { - _configuration = value; - - OnPropertyChanged(); - } - } - - public PlayerIndex PlayerId - { - get => _playerId; - set - { - if (IsModified) - { - return; - } - - IsModified = false; - _playerId = value; - - if (!Enum.IsDefined(typeof(PlayerIndex), _playerId)) - { - _playerId = PlayerIndex.Player1; - } - - LoadConfiguration(); - LoadDevice(); - LoadProfiles(); - - _isLoaded = true; - - OnPropertyChanged(); - } - } - - public int Controller - { - get => _controller; - set - { - _controller = value; - - if (_controller == -1) - { - _controller = 0; - } - - if (Controllers.Count > 0 && value < Controllers.Count && _controller > -1) - { - ControllerType controller = Controllers[_controller].Type; - - IsLeft = true; - IsRight = true; - - switch (controller) - { - case ControllerType.Handheld: - ControllerImage = JoyConPairResource; - break; - case ControllerType.ProController: - ControllerImage = ProControllerResource; - break; - case ControllerType.JoyconPair: - ControllerImage = JoyConPairResource; - break; - case ControllerType.JoyconLeft: - ControllerImage = JoyConLeftResource; - IsRight = false; - break; - case ControllerType.JoyconRight: - ControllerImage = JoyConRightResource; - IsLeft = false; - break; - } - - LoadInputDriver(); - LoadProfiles(); - } - - OnPropertyChanged(); - NotifyChanges(); - } - } - - public string ControllerImage - { - get => _controllerImage; - set - { - _controllerImage = value; - - OnPropertyChanged(); - OnPropertyChanged(nameof(Image)); - } - } - - public SvgImage Image - { - get - { - SvgImage image = new(); - - if (!string.IsNullOrWhiteSpace(_controllerImage)) - { - SvgSource source = new(); - - source.Load(EmbeddedResources.GetStream(_controllerImage)); - - image.Source = source; - } - - return image; - } - } - - public string ProfileName - { - get => _profileName; set - { - _profileName = value; - - OnPropertyChanged(); - } - } - - public int Device - { - get => _device; - set - { - _device = value < 0 ? 0 : value; - - if (_device >= Devices.Count) - { - return; - } - - var selected = Devices[_device].Type; - - if (selected != DeviceType.None) - { - LoadControllers(); - - if (_isLoaded) - { - LoadConfiguration(LoadDefaultConfiguration()); - } - } - - OnPropertyChanged(); - NotifyChanges(); - } - } - - public InputConfig Config { get; set; } - - public ControllerInputViewModel(UserControl owner) : this() - { - if (Program.PreviewerDetached) - { - _mainWindow = - (MainWindow)((IClassicDesktopStyleApplicationLifetime)Application.Current - .ApplicationLifetime).MainWindow; - - AvaloniaKeyboardDriver = new AvaloniaKeyboardDriver(owner); - - _mainWindow.InputManager.GamepadDriver.OnGamepadConnected += HandleOnGamepadConnected; - _mainWindow.InputManager.GamepadDriver.OnGamepadDisconnected += HandleOnGamepadDisconnected; - - _mainWindow.ViewModel.AppHost?.NpadManager.BlockInputUpdates(); - - _isLoaded = false; - - LoadDevices(); - - PlayerId = PlayerIndex.Player1; - } - } - - public ControllerInputViewModel() - { - PlayerIndexes = new ObservableCollection<PlayerModel>(); - Controllers = new ObservableCollection<ControllerModel>(); - Devices = new ObservableCollection<(DeviceType Type, string Id, string Name)>(); - ProfilesList = new AvaloniaList<string>(); - DeviceList = new AvaloniaList<string>(); - - ControllerImage = ProControllerResource; - - PlayerIndexes.Add(new(PlayerIndex.Player1, LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer1])); - PlayerIndexes.Add(new(PlayerIndex.Player2, LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer2])); - PlayerIndexes.Add(new(PlayerIndex.Player3, LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer3])); - PlayerIndexes.Add(new(PlayerIndex.Player4, LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer4])); - PlayerIndexes.Add(new(PlayerIndex.Player5, LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer5])); - PlayerIndexes.Add(new(PlayerIndex.Player6, LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer6])); - PlayerIndexes.Add(new(PlayerIndex.Player7, LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer7])); - PlayerIndexes.Add(new(PlayerIndex.Player8, LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer8])); - PlayerIndexes.Add(new(PlayerIndex.Handheld, LocaleManager.Instance[LocaleKeys.ControllerSettingsHandheld])); - } - - private void LoadConfiguration(InputConfig inputConfig = null) - { - Config = inputConfig ?? ConfigurationState.Instance.Hid.InputConfig.Value.Find(inputConfig => inputConfig.PlayerIndex == _playerId); - - if (Config is StandardKeyboardInputConfig keyboardInputConfig) - { - Configuration = new InputConfiguration<Key, ConfigStickInputId>(keyboardInputConfig); - } - - if (Config is StandardControllerInputConfig controllerInputConfig) - { - Configuration = new InputConfiguration<ConfigGamepadInputId, ConfigStickInputId>(controllerInputConfig); - } - } - - public void LoadDevice() - { - if (Config == null || Config.Backend == InputBackendType.Invalid) - { - Device = 0; - } - else - { - var type = DeviceType.None; - - if (Config is StandardKeyboardInputConfig) - { - type = DeviceType.Keyboard; - } - - if (Config is StandardControllerInputConfig) - { - type = DeviceType.Controller; - } - - var item = Devices.FirstOrDefault(x => x.Type == type && x.Id == Config.Id); - if (item != default) - { - Device = Devices.ToList().FindIndex(x => x.Id == item.Id); - } - else - { - Device = 0; - } - } - } - - public async void ShowMotionConfig() - { - await MotionInputView.Show(this); - } - - public async void ShowRumbleConfig() - { - await RumbleInputView.Show(this); - } - - private void LoadInputDriver() - { - if (_device < 0) - { - return; - } - - string id = GetCurrentGamepadId(); - var type = Devices[Device].Type; - - if (type == DeviceType.None) - { - return; - } - - if (type == DeviceType.Keyboard) - { - if (_mainWindow.InputManager.KeyboardDriver is AvaloniaKeyboardDriver) - { - // NOTE: To get input in this window, we need to bind a custom keyboard driver instead of using the InputManager one as the main window isn't focused... - SelectedGamepad = AvaloniaKeyboardDriver.GetGamepad(id); - } - else - { - SelectedGamepad = _mainWindow.InputManager.KeyboardDriver.GetGamepad(id); - } - } - else - { - SelectedGamepad = _mainWindow.InputManager.GamepadDriver.GetGamepad(id); - } - } - - private void HandleOnGamepadDisconnected(string id) - { - Dispatcher.UIThread.Post(() => - { - LoadDevices(); - }); - } - - private void HandleOnGamepadConnected(string id) - { - Dispatcher.UIThread.Post(() => - { - LoadDevices(); - }); - } - - private string GetCurrentGamepadId() - { - if (_device < 0) - { - return string.Empty; - } - - var device = Devices[Device]; - - if (device.Type == DeviceType.None) - { - return null; - } - - return device.Id.Split(" ")[0]; - } - - public void LoadControllers() - { - Controllers.Clear(); - - if (_playerId == PlayerIndex.Handheld) - { - Controllers.Add(new(ControllerType.Handheld, LocaleManager.Instance[LocaleKeys.ControllerSettingsControllerTypeHandheld])); - - Controller = 0; - } - else - { - Controllers.Add(new(ControllerType.ProController, LocaleManager.Instance[LocaleKeys.ControllerSettingsControllerTypeProController])); - Controllers.Add(new(ControllerType.JoyconPair, LocaleManager.Instance[LocaleKeys.ControllerSettingsControllerTypeJoyConPair])); - Controllers.Add(new(ControllerType.JoyconLeft, LocaleManager.Instance[LocaleKeys.ControllerSettingsControllerTypeJoyConLeft])); - Controllers.Add(new(ControllerType.JoyconRight, LocaleManager.Instance[LocaleKeys.ControllerSettingsControllerTypeJoyConRight])); - - if (Config != null && Controllers.ToList().FindIndex(x => x.Type == Config.ControllerType) != -1) - { - Controller = Controllers.ToList().FindIndex(x => x.Type == Config.ControllerType); - } - else - { - Controller = 0; - } - } - } - - private static string GetShortGamepadName(string str) - { - const string Ellipsis = "..."; - const int MaxSize = 50; - - if (str.Length > MaxSize) - { - return $"{str.AsSpan(0, MaxSize - Ellipsis.Length)}{Ellipsis}"; - } - - return str; - } - - private static string GetShortGamepadId(string str) - { - const string Hyphen = "-"; - const int Offset = 1; - - return str[(str.IndexOf(Hyphen) + Offset)..]; - } - - public void LoadDevices() - { - lock (Devices) - { - Devices.Clear(); - DeviceList.Clear(); - Devices.Add((DeviceType.None, Disabled, LocaleManager.Instance[LocaleKeys.ControllerSettingsDeviceDisabled])); - - foreach (string id in _mainWindow.InputManager.KeyboardDriver.GamepadsIds) - { - using IGamepad gamepad = _mainWindow.InputManager.KeyboardDriver.GetGamepad(id); - - if (gamepad != null) - { - Devices.Add((DeviceType.Keyboard, id, $"{GetShortGamepadName(gamepad.Name)}")); - } - } - - foreach (string id in _mainWindow.InputManager.GamepadDriver.GamepadsIds) - { - using IGamepad gamepad = _mainWindow.InputManager.GamepadDriver.GetGamepad(id); - - if (gamepad != null) - { - if (Devices.Any(controller => GetShortGamepadId(controller.Id) == GetShortGamepadId(gamepad.Id))) - { - _controllerNumber++; - } - - Devices.Add((DeviceType.Controller, id, $"{GetShortGamepadName(gamepad.Name)} ({_controllerNumber})")); - } - } - - _controllerNumber = 0; - - DeviceList.AddRange(Devices.Select(x => x.Name)); - Device = Math.Min(Device, DeviceList.Count); - } - } - - private string GetProfileBasePath() - { - string path = AppDataManager.ProfilesDirPath; - var type = Devices[Device == -1 ? 0 : Device].Type; - - if (type == DeviceType.Keyboard) - { - path = Path.Combine(path, KeyboardString); - } - else if (type == DeviceType.Controller) - { - path = Path.Combine(path, ControllerString); - } - - return path; - } - - private void LoadProfiles() - { - ProfilesList.Clear(); - - string basePath = GetProfileBasePath(); - - if (!Directory.Exists(basePath)) - { - Directory.CreateDirectory(basePath); - } - - ProfilesList.Add((LocaleManager.Instance[LocaleKeys.ControllerSettingsProfileDefault])); - - foreach (string profile in Directory.GetFiles(basePath, "*.json", SearchOption.AllDirectories)) - { - ProfilesList.Add(Path.GetFileNameWithoutExtension(profile)); - } - - if (string.IsNullOrWhiteSpace(ProfileName)) - { - ProfileName = LocaleManager.Instance[LocaleKeys.ControllerSettingsProfileDefault]; - } - } - - public InputConfig LoadDefaultConfiguration() - { - var activeDevice = Devices.FirstOrDefault(); - - if (Devices.Count > 0 && Device < Devices.Count && Device >= 0) - { - activeDevice = Devices[Device]; - } - - InputConfig config; - if (activeDevice.Type == DeviceType.Keyboard) - { - string id = activeDevice.Id; - - config = new StandardKeyboardInputConfig - { - Version = InputConfig.CurrentVersion, - Backend = InputBackendType.WindowKeyboard, - Id = id, - ControllerType = ControllerType.ProController, - LeftJoycon = new LeftJoyconCommonConfig<Key> - { - DpadUp = Key.Up, - DpadDown = Key.Down, - DpadLeft = Key.Left, - DpadRight = Key.Right, - ButtonMinus = Key.Minus, - ButtonL = Key.E, - ButtonZl = Key.Q, - ButtonSl = Key.Unbound, - ButtonSr = Key.Unbound, - }, - LeftJoyconStick = - new JoyconConfigKeyboardStick<Key> - { - StickUp = Key.W, - StickDown = Key.S, - StickLeft = Key.A, - StickRight = Key.D, - StickButton = Key.F, - }, - RightJoycon = new RightJoyconCommonConfig<Key> - { - ButtonA = Key.Z, - ButtonB = Key.X, - ButtonX = Key.C, - ButtonY = Key.V, - ButtonPlus = Key.Plus, - ButtonR = Key.U, - ButtonZr = Key.O, - ButtonSl = Key.Unbound, - ButtonSr = Key.Unbound, - }, - RightJoyconStick = new JoyconConfigKeyboardStick<Key> - { - StickUp = Key.I, - StickDown = Key.K, - StickLeft = Key.J, - StickRight = Key.L, - StickButton = Key.H, - }, - }; - } - else if (activeDevice.Type == DeviceType.Controller) - { - bool isNintendoStyle = Devices.ToList().Find(x => x.Id == activeDevice.Id).Name.Contains("Nintendo"); - - string id = activeDevice.Id.Split(" ")[0]; - - config = new StandardControllerInputConfig - { - Version = InputConfig.CurrentVersion, - Backend = InputBackendType.GamepadSDL2, - Id = id, - ControllerType = ControllerType.ProController, - DeadzoneLeft = 0.1f, - DeadzoneRight = 0.1f, - RangeLeft = 1.0f, - RangeRight = 1.0f, - TriggerThreshold = 0.5f, - LeftJoycon = new LeftJoyconCommonConfig<ConfigGamepadInputId> - { - DpadUp = ConfigGamepadInputId.DpadUp, - DpadDown = ConfigGamepadInputId.DpadDown, - DpadLeft = ConfigGamepadInputId.DpadLeft, - DpadRight = ConfigGamepadInputId.DpadRight, - ButtonMinus = ConfigGamepadInputId.Minus, - ButtonL = ConfigGamepadInputId.LeftShoulder, - ButtonZl = ConfigGamepadInputId.LeftTrigger, - ButtonSl = ConfigGamepadInputId.Unbound, - ButtonSr = ConfigGamepadInputId.Unbound, - }, - LeftJoyconStick = new JoyconConfigControllerStick<ConfigGamepadInputId, ConfigStickInputId> - { - Joystick = ConfigStickInputId.Left, - StickButton = ConfigGamepadInputId.LeftStick, - InvertStickX = false, - InvertStickY = false, - }, - RightJoycon = new RightJoyconCommonConfig<ConfigGamepadInputId> - { - ButtonA = isNintendoStyle ? ConfigGamepadInputId.A : ConfigGamepadInputId.B, - ButtonB = isNintendoStyle ? ConfigGamepadInputId.B : ConfigGamepadInputId.A, - ButtonX = isNintendoStyle ? ConfigGamepadInputId.X : ConfigGamepadInputId.Y, - ButtonY = isNintendoStyle ? ConfigGamepadInputId.Y : ConfigGamepadInputId.X, - ButtonPlus = ConfigGamepadInputId.Plus, - ButtonR = ConfigGamepadInputId.RightShoulder, - ButtonZr = ConfigGamepadInputId.RightTrigger, - ButtonSl = ConfigGamepadInputId.Unbound, - ButtonSr = ConfigGamepadInputId.Unbound, - }, - RightJoyconStick = new JoyconConfigControllerStick<ConfigGamepadInputId, ConfigStickInputId> - { - Joystick = ConfigStickInputId.Right, - StickButton = ConfigGamepadInputId.RightStick, - InvertStickX = false, - InvertStickY = false, - }, - Motion = new StandardMotionConfigController - { - MotionBackend = MotionInputBackendType.GamepadDriver, - EnableMotion = true, - Sensitivity = 100, - GyroDeadzone = 1, - }, - Rumble = new RumbleConfigController - { - StrongRumble = 1f, - WeakRumble = 1f, - EnableRumble = false, - }, - }; - } - else - { - config = new InputConfig(); - } - - config.PlayerIndex = _playerId; - - return config; - } - - public async void LoadProfile() - { - if (Device == 0) - { - return; - } - - InputConfig config = null; - - if (string.IsNullOrWhiteSpace(ProfileName)) - { - return; - } - - if (ProfileName == LocaleManager.Instance[LocaleKeys.ControllerSettingsProfileDefault]) - { - config = LoadDefaultConfiguration(); - } - else - { - string path = Path.Combine(GetProfileBasePath(), ProfileName + ".json"); - - if (!File.Exists(path)) - { - var index = ProfilesList.IndexOf(ProfileName); - if (index != -1) - { - ProfilesList.RemoveAt(index); - } - return; - } - - try - { - config = JsonHelper.DeserializeFromFile(path, _serializerContext.InputConfig); - } - catch (JsonException) { } - catch (InvalidOperationException) - { - Logger.Error?.Print(LogClass.Configuration, $"Profile {ProfileName} is incompatible with the current input configuration system."); - - await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogProfileInvalidProfileErrorMessage, ProfileName)); - - return; - } - } - - if (config != null) - { - _isLoaded = false; - - LoadConfiguration(config); - - LoadDevice(); - - _isLoaded = true; - - NotifyChanges(); - } - } - - public async void SaveProfile() - { - if (Device == 0) - { - return; - } - - if (Configuration == null) - { - return; - } - - if (ProfileName == LocaleManager.Instance[LocaleKeys.ControllerSettingsProfileDefault]) - { - await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogProfileDefaultProfileOverwriteErrorMessage]); - - return; - } - - bool validFileName = ProfileName.IndexOfAny(Path.GetInvalidFileNameChars()) == -1; - - if (validFileName) - { - string path = Path.Combine(GetProfileBasePath(), ProfileName + ".json"); - - InputConfig config = null; - - if (IsKeyboard) - { - config = (Configuration as InputConfiguration<Key, ConfigStickInputId>).GetConfig(); - } - else if (IsController) - { - config = (Configuration as InputConfiguration<GamepadInputId, ConfigStickInputId>).GetConfig(); - } - - config.ControllerType = Controllers[_controller].Type; - - string jsonString = JsonHelper.Serialize(config, _serializerContext.InputConfig); - - await File.WriteAllTextAsync(path, jsonString); - - LoadProfiles(); - } - else - { - await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogProfileInvalidProfileNameErrorMessage]); - } - } - - public async void RemoveProfile() - { - if (Device == 0 || ProfileName == LocaleManager.Instance[LocaleKeys.ControllerSettingsProfileDefault] || ProfilesList.IndexOf(ProfileName) == -1) - { - return; - } - - UserResult result = await ContentDialogHelper.CreateConfirmationDialog( - LocaleManager.Instance[LocaleKeys.DialogProfileDeleteProfileTitle], - LocaleManager.Instance[LocaleKeys.DialogProfileDeleteProfileMessage], - LocaleManager.Instance[LocaleKeys.InputDialogYes], - LocaleManager.Instance[LocaleKeys.InputDialogNo], - LocaleManager.Instance[LocaleKeys.RyujinxConfirm]); - - if (result == UserResult.Yes) - { - string path = Path.Combine(GetProfileBasePath(), ProfileName + ".json"); - - if (File.Exists(path)) - { - File.Delete(path); - } - - LoadProfiles(); - } - } - - public void Save() - { - IsModified = false; - - List<InputConfig> newConfig = new(); - - newConfig.AddRange(ConfigurationState.Instance.Hid.InputConfig.Value); - - newConfig.Remove(newConfig.Find(x => x == null)); - - if (Device == 0) - { - newConfig.Remove(newConfig.Find(x => x.PlayerIndex == this.PlayerId)); - } - else - { - var device = Devices[Device]; - - if (device.Type == DeviceType.Keyboard) - { - var inputConfig = Configuration as InputConfiguration<Key, ConfigStickInputId>; - inputConfig.Id = device.Id; - } - else - { - var inputConfig = Configuration as InputConfiguration<GamepadInputId, ConfigStickInputId>; - inputConfig.Id = device.Id.Split(" ")[0]; - } - - var config = !IsController - ? (Configuration as InputConfiguration<Key, ConfigStickInputId>).GetConfig() - : (Configuration as InputConfiguration<GamepadInputId, ConfigStickInputId>).GetConfig(); - config.ControllerType = Controllers[_controller].Type; - config.PlayerIndex = _playerId; - - int i = newConfig.FindIndex(x => x.PlayerIndex == PlayerId); - if (i == -1) - { - newConfig.Add(config); - } - else - { - newConfig[i] = config; - } - } - - _mainWindow.ViewModel.AppHost?.NpadManager.ReloadConfiguration(newConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse); - - // Atomically replace and signal input change. - // NOTE: Do not modify InputConfig.Value directly as other code depends on the on-change event. - ConfigurationState.Instance.Hid.InputConfig.Value = newConfig; - - ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath); - } - - public void NotifyChange(string property) - { - OnPropertyChanged(property); - } - - public void NotifyChanges() - { - OnPropertyChanged(nameof(Configuration)); - OnPropertyChanged(nameof(IsController)); - OnPropertyChanged(nameof(ShowSettings)); - OnPropertyChanged(nameof(IsKeyboard)); - OnPropertyChanged(nameof(IsRight)); - OnPropertyChanged(nameof(IsLeft)); - } - - public void Dispose() - { - GC.SuppressFinalize(this); - - _mainWindow.InputManager.GamepadDriver.OnGamepadConnected -= HandleOnGamepadConnected; - _mainWindow.InputManager.GamepadDriver.OnGamepadDisconnected -= HandleOnGamepadDisconnected; - - _mainWindow.ViewModel.AppHost?.NpadManager.UnblockInputUpdates(); - - SelectedGamepad?.Dispose(); - - AvaloniaKeyboardDriver.Dispose(); - } - } -} |