diff options
author | TSR Berry <20988865+TSRBerry@users.noreply.github.com> | 2023-04-08 01:22:00 +0200 |
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committer | Mary <thog@protonmail.com> | 2023-04-27 23:51:14 +0200 |
commit | cee712105850ac3385cd0091a923438167433f9f (patch) | |
tree | 4a5274b21d8b7f938c0d0ce18736d3f2993b11b1 /src/Ryujinx.Audio/Renderer/Dsp/AudioProcessor.cs | |
parent | cd124bda587ef09668a971fa1cac1c3f0cfc9f21 (diff) |
Move solution and projects to src
Diffstat (limited to 'src/Ryujinx.Audio/Renderer/Dsp/AudioProcessor.cs')
-rw-r--r-- | src/Ryujinx.Audio/Renderer/Dsp/AudioProcessor.cs | 276 |
1 files changed, 276 insertions, 0 deletions
diff --git a/src/Ryujinx.Audio/Renderer/Dsp/AudioProcessor.cs b/src/Ryujinx.Audio/Renderer/Dsp/AudioProcessor.cs new file mode 100644 index 00000000..7bd0443c --- /dev/null +++ b/src/Ryujinx.Audio/Renderer/Dsp/AudioProcessor.cs @@ -0,0 +1,276 @@ +using Ryujinx.Audio.Integration; +using Ryujinx.Audio.Renderer.Dsp.Command; +using Ryujinx.Audio.Renderer.Utils; +using Ryujinx.Common; +using Ryujinx.Common.Logging; +using System; +using System.Threading; + +namespace Ryujinx.Audio.Renderer.Dsp +{ + public class AudioProcessor : IDisposable + { + private const int MaxBufferedFrames = 5; + private const int TargetBufferedFrames = 3; + + private enum MailboxMessage : uint + { + Start, + Stop, + RenderStart, + RenderEnd + } + + private class RendererSession + { + public CommandList CommandList; + public int RenderingLimit; + public ulong AppletResourceId; + } + + private Mailbox<MailboxMessage> _mailbox; + private RendererSession[] _sessionCommandList; + private Thread _workerThread; + + public IHardwareDevice[] OutputDevices { get; private set; } + + private long _lastTime; + private long _playbackEnds; + private ManualResetEvent _event; + + private ManualResetEvent _pauseEvent; + + public AudioProcessor() + { + _event = new ManualResetEvent(false); + } + + private static uint GetHardwareChannelCount(IHardwareDeviceDriver deviceDriver) + { + // Get the real device driver (In case the compat layer is on top of it). + deviceDriver = deviceDriver.GetRealDeviceDriver(); + + if (deviceDriver.SupportsChannelCount(6)) + { + return 6; + } + else + { + // NOTE: We default to stereo as this will get downmixed to mono by the compat layer if it's not compatible. + return 2; + } + } + + public void Start(IHardwareDeviceDriver deviceDriver, float volume) + { + OutputDevices = new IHardwareDevice[Constants.AudioRendererSessionCountMax]; + + // TODO: Before enabling this, we need up-mixing from stereo to 5.1. + // uint channelCount = GetHardwareChannelCount(deviceDriver); + uint channelCount = 2; + + for (int i = 0; i < OutputDevices.Length; i++) + { + // TODO: Don't hardcode sample rate. + OutputDevices[i] = new HardwareDeviceImpl(deviceDriver, channelCount, Constants.TargetSampleRate, volume); + } + + _mailbox = new Mailbox<MailboxMessage>(); + _sessionCommandList = new RendererSession[Constants.AudioRendererSessionCountMax]; + _event.Reset(); + _lastTime = PerformanceCounter.ElapsedNanoseconds; + _pauseEvent = deviceDriver.GetPauseEvent(); + + StartThread(); + + _mailbox.SendMessage(MailboxMessage.Start); + + if (_mailbox.ReceiveResponse() != MailboxMessage.Start) + { + throw new InvalidOperationException("Audio Processor Start response was invalid!"); + } + } + + public void Stop() + { + _mailbox.SendMessage(MailboxMessage.Stop); + + if (_mailbox.ReceiveResponse() != MailboxMessage.Stop) + { + throw new InvalidOperationException("Audio Processor Stop response was invalid!"); + } + + foreach (IHardwareDevice device in OutputDevices) + { + device.Dispose(); + } + } + + public void Send(int sessionId, CommandList commands, int renderingLimit, ulong appletResourceId) + { + _sessionCommandList[sessionId] = new RendererSession + { + CommandList = commands, + RenderingLimit = renderingLimit, + AppletResourceId = appletResourceId + }; + } + + public bool HasRemainingCommands(int sessionId) + { + return _sessionCommandList[sessionId] != null; + } + + public void Signal() + { + _mailbox.SendMessage(MailboxMessage.RenderStart); + } + + public void Wait() + { + if (_mailbox.ReceiveResponse() != MailboxMessage.RenderEnd) + { + throw new InvalidOperationException("Audio Processor Wait response was invalid!"); + } + + long increment = Constants.AudioProcessorMaxUpdateTimeTarget; + + long timeNow = PerformanceCounter.ElapsedNanoseconds; + + if (timeNow > _playbackEnds) + { + // Playback has restarted. + _playbackEnds = timeNow; + } + + _playbackEnds += increment; + + // The number of frames we are behind where the timer says we should be. + long framesBehind = (timeNow - _lastTime) / increment; + + // The number of frames yet to play on the backend. + long bufferedFrames = (_playbackEnds - timeNow) / increment + framesBehind; + + // If we've entered a situation where a lot of buffers will be queued on the backend, + // Skip some audio frames so that playback can catch up. + if (bufferedFrames > MaxBufferedFrames) + { + // Skip a few frames so that we're not too far behind. (the target number of frames) + _lastTime += increment * (bufferedFrames - TargetBufferedFrames); + } + + while (timeNow < _lastTime + increment) + { + _event.WaitOne(1); + + timeNow = PerformanceCounter.ElapsedNanoseconds; + } + + _lastTime += increment; + } + + private void StartThread() + { + _workerThread = new Thread(Work) + { + Name = "AudioProcessor.Worker" + }; + + _workerThread.Start(); + } + + private void Work() + { + if (_mailbox.ReceiveMessage() != MailboxMessage.Start) + { + throw new InvalidOperationException("Audio Processor Start message was invalid!"); + } + + _mailbox.SendResponse(MailboxMessage.Start); + _mailbox.SendResponse(MailboxMessage.RenderEnd); + + Logger.Info?.Print(LogClass.AudioRenderer, "Starting audio processor"); + + while (true) + { + _pauseEvent?.WaitOne(); + + MailboxMessage message = _mailbox.ReceiveMessage(); + + if (message == MailboxMessage.Stop) + { + break; + } + + if (message == MailboxMessage.RenderStart) + { + long startTicks = PerformanceCounter.ElapsedNanoseconds; + + for (int i = 0; i < _sessionCommandList.Length; i++) + { + if (_sessionCommandList[i] != null) + { + _sessionCommandList[i].CommandList.Process(OutputDevices[i]); + _sessionCommandList[i].CommandList.Dispose(); + _sessionCommandList[i] = null; + } + } + + long endTicks = PerformanceCounter.ElapsedNanoseconds; + + long elapsedTime = endTicks - startTicks; + + if (Constants.AudioProcessorMaxUpdateTime < elapsedTime) + { + Logger.Debug?.Print(LogClass.AudioRenderer, $"DSP too slow (exceeded by {elapsedTime - Constants.AudioProcessorMaxUpdateTime}ns)"); + } + + _mailbox.SendResponse(MailboxMessage.RenderEnd); + } + } + + Logger.Info?.Print(LogClass.AudioRenderer, "Stopping audio processor"); + _mailbox.SendResponse(MailboxMessage.Stop); + } + + public float GetVolume() + { + if (OutputDevices != null) + { + foreach (IHardwareDevice outputDevice in OutputDevices) + { + if (outputDevice != null) + { + return outputDevice.GetVolume(); + } + } + } + + return 0f; + } + + public void SetVolume(float volume) + { + if (OutputDevices != null) + { + foreach (IHardwareDevice outputDevice in OutputDevices) + { + outputDevice?.SetVolume(volume); + } + } + } + + public void Dispose() + { + Dispose(true); + } + + protected virtual void Dispose(bool disposing) + { + if (disposing) + { + _event.Dispose(); + } + } + } +}
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