diff options
author | TSR Berry <20988865+TSRBerry@users.noreply.github.com> | 2023-04-08 01:22:00 +0200 |
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committer | Mary <thog@protonmail.com> | 2023-04-27 23:51:14 +0200 |
commit | cee712105850ac3385cd0091a923438167433f9f (patch) | |
tree | 4a5274b21d8b7f938c0d0ce18736d3f2993b11b1 /src/Ryujinx.Audio/Renderer/Common/WaveBuffer.cs | |
parent | cd124bda587ef09668a971fa1cac1c3f0cfc9f21 (diff) |
Move solution and projects to src
Diffstat (limited to 'src/Ryujinx.Audio/Renderer/Common/WaveBuffer.cs')
-rw-r--r-- | src/Ryujinx.Audio/Renderer/Common/WaveBuffer.cs | 82 |
1 files changed, 82 insertions, 0 deletions
diff --git a/src/Ryujinx.Audio/Renderer/Common/WaveBuffer.cs b/src/Ryujinx.Audio/Renderer/Common/WaveBuffer.cs new file mode 100644 index 00000000..0d00e838 --- /dev/null +++ b/src/Ryujinx.Audio/Renderer/Common/WaveBuffer.cs @@ -0,0 +1,82 @@ +using System.Runtime.InteropServices; + +using DspAddr = System.UInt64; + +namespace Ryujinx.Audio.Renderer.Common +{ + /// <summary> + /// A wavebuffer used for data source commands. + /// </summary> + [StructLayout(LayoutKind.Sequential, Pack = 1)] + public struct WaveBuffer + { + /// <summary> + /// The DSP address of the sample data of the wavebuffer. + /// </summary> + public DspAddr Buffer; + + /// <summary> + /// The DSP address of the context of the wavebuffer. + /// </summary> + /// <remarks>Only used by <see cref="SampleFormat.Adpcm"/>.</remarks> + public DspAddr Context; + + /// <summary> + /// The size of the sample buffer data. + /// </summary> + public uint BufferSize; + + /// <summary> + /// The size of the context buffer. + /// </summary> + public uint ContextSize; + + /// <summary> + /// First sample to play on the wavebuffer. + /// </summary> + public uint StartSampleOffset; + + /// <summary> + /// Last sample to play on the wavebuffer. + /// </summary> + public uint EndSampleOffset; + + /// <summary> + /// First sample to play when looping the wavebuffer. + /// </summary> + /// <remarks> + /// If <see cref="LoopStartSampleOffset"/> or <see cref="LoopEndSampleOffset"/> is equal to zero,, it will default to <see cref="StartSampleOffset"/> and <see cref="EndSampleOffset"/>. + /// </remarks> + public uint LoopStartSampleOffset; + + /// <summary> + /// Last sample to play when looping the wavebuffer. + /// </summary> + /// <remarks> + /// If <see cref="LoopStartSampleOffset"/> or <see cref="LoopEndSampleOffset"/> is equal to zero, it will default to <see cref="StartSampleOffset"/> and <see cref="EndSampleOffset"/>. + /// </remarks> + public uint LoopEndSampleOffset; + + /// <summary> + /// The max loop count. + /// </summary> + public int LoopCount; + + /// <summary> + /// Set to true if the wavebuffer is looping. + /// </summary> + [MarshalAs(UnmanagedType.I1)] + public bool Looping; + + /// <summary> + /// Set to true if the wavebuffer is the end of stream. + /// </summary> + [MarshalAs(UnmanagedType.I1)] + public bool IsEndOfStream; + + /// <summary> + /// Padding/Reserved. + /// </summary> + private ushort _padding; + } +}
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