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authorTSR Berry <20988865+TSRBerry@users.noreply.github.com>2023-04-08 01:22:00 +0200
committerMary <thog@protonmail.com>2023-04-27 23:51:14 +0200
commitcee712105850ac3385cd0091a923438167433f9f (patch)
tree4a5274b21d8b7f938c0d0ce18736d3f2993b11b1 /src/Ryujinx.Audio/Renderer/Common/WaveBuffer.cs
parentcd124bda587ef09668a971fa1cac1c3f0cfc9f21 (diff)
Move solution and projects to src
Diffstat (limited to 'src/Ryujinx.Audio/Renderer/Common/WaveBuffer.cs')
-rw-r--r--src/Ryujinx.Audio/Renderer/Common/WaveBuffer.cs82
1 files changed, 82 insertions, 0 deletions
diff --git a/src/Ryujinx.Audio/Renderer/Common/WaveBuffer.cs b/src/Ryujinx.Audio/Renderer/Common/WaveBuffer.cs
new file mode 100644
index 00000000..0d00e838
--- /dev/null
+++ b/src/Ryujinx.Audio/Renderer/Common/WaveBuffer.cs
@@ -0,0 +1,82 @@
+using System.Runtime.InteropServices;
+
+using DspAddr = System.UInt64;
+
+namespace Ryujinx.Audio.Renderer.Common
+{
+ /// <summary>
+ /// A wavebuffer used for data source commands.
+ /// </summary>
+ [StructLayout(LayoutKind.Sequential, Pack = 1)]
+ public struct WaveBuffer
+ {
+ /// <summary>
+ /// The DSP address of the sample data of the wavebuffer.
+ /// </summary>
+ public DspAddr Buffer;
+
+ /// <summary>
+ /// The DSP address of the context of the wavebuffer.
+ /// </summary>
+ /// <remarks>Only used by <see cref="SampleFormat.Adpcm"/>.</remarks>
+ public DspAddr Context;
+
+ /// <summary>
+ /// The size of the sample buffer data.
+ /// </summary>
+ public uint BufferSize;
+
+ /// <summary>
+ /// The size of the context buffer.
+ /// </summary>
+ public uint ContextSize;
+
+ /// <summary>
+ /// First sample to play on the wavebuffer.
+ /// </summary>
+ public uint StartSampleOffset;
+
+ /// <summary>
+ /// Last sample to play on the wavebuffer.
+ /// </summary>
+ public uint EndSampleOffset;
+
+ /// <summary>
+ /// First sample to play when looping the wavebuffer.
+ /// </summary>
+ /// <remarks>
+ /// If <see cref="LoopStartSampleOffset"/> or <see cref="LoopEndSampleOffset"/> is equal to zero,, it will default to <see cref="StartSampleOffset"/> and <see cref="EndSampleOffset"/>.
+ /// </remarks>
+ public uint LoopStartSampleOffset;
+
+ /// <summary>
+ /// Last sample to play when looping the wavebuffer.
+ /// </summary>
+ /// <remarks>
+ /// If <see cref="LoopStartSampleOffset"/> or <see cref="LoopEndSampleOffset"/> is equal to zero, it will default to <see cref="StartSampleOffset"/> and <see cref="EndSampleOffset"/>.
+ /// </remarks>
+ public uint LoopEndSampleOffset;
+
+ /// <summary>
+ /// The max loop count.
+ /// </summary>
+ public int LoopCount;
+
+ /// <summary>
+ /// Set to true if the wavebuffer is looping.
+ /// </summary>
+ [MarshalAs(UnmanagedType.I1)]
+ public bool Looping;
+
+ /// <summary>
+ /// Set to true if the wavebuffer is the end of stream.
+ /// </summary>
+ [MarshalAs(UnmanagedType.I1)]
+ public bool IsEndOfStream;
+
+ /// <summary>
+ /// Padding/Reserved.
+ /// </summary>
+ private ushort _padding;
+ }
+} \ No newline at end of file