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authorTSRBerry <20988865+TSRBerry@users.noreply.github.com>2023-07-02 01:27:18 +0200
committerGitHub <noreply@github.com>2023-07-02 01:27:18 +0200
commit515fc32b21f59298ec8ca45f5d3c36e9d3041084 (patch)
treeac3683b0bc6b6be56e6e4bdf7e37cea0e64a3fd0 /src/Ryujinx.Audio/Renderer/Common/NodeStates.cs
parent0684b00b3c4d000cf627b9c08a49d7469ae50d04 (diff)
[Ryujinx.Audio] Address dotnet-format issues (#5362)1.1.949
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA2211 warnings * Address review comments * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Run dotnet format whitespace after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Add comments to disabled warnings * Remove a few unused parameters * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Address IDE0251 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * Fix naming rule violations, remove redundant code and fix build issues * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Add trailing commas * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Address review feedback --------- Co-authored-by: Ac_K <Acoustik666@gmail.com>
Diffstat (limited to 'src/Ryujinx.Audio/Renderer/Common/NodeStates.cs')
-rw-r--r--src/Ryujinx.Audio/Renderer/Common/NodeStates.cs25
1 files changed, 13 insertions, 12 deletions
diff --git a/src/Ryujinx.Audio/Renderer/Common/NodeStates.cs b/src/Ryujinx.Audio/Renderer/Common/NodeStates.cs
index 45748d60..75290a74 100644
--- a/src/Ryujinx.Audio/Renderer/Common/NodeStates.cs
+++ b/src/Ryujinx.Audio/Renderer/Common/NodeStates.cs
@@ -53,17 +53,17 @@ namespace Ryujinx.Audio.Renderer.Common
}
private int _nodeCount;
- private EdgeMatrix _discovered;
- private EdgeMatrix _finished;
+ private readonly EdgeMatrix _discovered;
+ private readonly EdgeMatrix _finished;
private Memory<int> _resultArray;
- private Stack _stack;
+ private readonly Stack _stack;
private int _tsortResultIndex;
private enum NodeState : byte
{
Unknown,
Discovered,
- Finished
+ Finished,
}
public NodeStates()
@@ -88,16 +88,16 @@ namespace Ryujinx.Audio.Renderer.Common
int edgeMatrixWorkBufferSize = EdgeMatrix.GetWorkBufferSize(nodeCount);
- _discovered.Initialize(nodeStatesWorkBuffer.Slice(0, edgeMatrixWorkBufferSize), nodeCount);
+ _discovered.Initialize(nodeStatesWorkBuffer[..edgeMatrixWorkBufferSize], nodeCount);
_finished.Initialize(nodeStatesWorkBuffer.Slice(edgeMatrixWorkBufferSize, edgeMatrixWorkBufferSize), nodeCount);
- nodeStatesWorkBuffer = nodeStatesWorkBuffer.Slice(edgeMatrixWorkBufferSize * 2);
+ nodeStatesWorkBuffer = nodeStatesWorkBuffer[(edgeMatrixWorkBufferSize * 2)..];
- _resultArray = SpanMemoryManager<int>.Cast(nodeStatesWorkBuffer.Slice(0, sizeof(int) * nodeCount));
+ _resultArray = SpanMemoryManager<int>.Cast(nodeStatesWorkBuffer[..(sizeof(int) * nodeCount)]);
- nodeStatesWorkBuffer = nodeStatesWorkBuffer.Slice(sizeof(int) * nodeCount);
+ nodeStatesWorkBuffer = nodeStatesWorkBuffer[(sizeof(int) * nodeCount)..];
- Memory<int> stackWorkBuffer = SpanMemoryManager<int>.Cast(nodeStatesWorkBuffer.Slice(0, Stack.CalcBufferSize(nodeCount * nodeCount)));
+ Memory<int> stackWorkBuffer = SpanMemoryManager<int>.Cast(nodeStatesWorkBuffer[..Stack.CalcBufferSize(nodeCount * nodeCount)]);
_stack.Reset(stackWorkBuffer, nodeCount * nodeCount);
}
@@ -120,7 +120,8 @@ namespace Ryujinx.Audio.Renderer.Common
return NodeState.Discovered;
}
- else if (_finished.Test(index))
+
+ if (_finished.Test(index))
{
Debug.Assert(!_discovered.Test(index));
@@ -158,7 +159,7 @@ namespace Ryujinx.Audio.Renderer.Common
public ReadOnlySpan<int> GetTsortResult()
{
- return _resultArray.Span.Slice(0, _tsortResultIndex);
+ return _resultArray.Span[.._tsortResultIndex];
}
public bool Sort(EdgeMatrix edgeMatrix)
@@ -226,4 +227,4 @@ namespace Ryujinx.Audio.Renderer.Common
return true;
}
}
-} \ No newline at end of file
+}