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authorTSRBerry <20988865+TSRBerry@users.noreply.github.com>2023-07-02 01:27:18 +0200
committerGitHub <noreply@github.com>2023-07-02 01:27:18 +0200
commit515fc32b21f59298ec8ca45f5d3c36e9d3041084 (patch)
treeac3683b0bc6b6be56e6e4bdf7e37cea0e64a3fd0 /src/Ryujinx.Audio/Input/AudioInputManager.cs
parent0684b00b3c4d000cf627b9c08a49d7469ae50d04 (diff)
[Ryujinx.Audio] Address dotnet-format issues (#5362)1.1.949
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA2211 warnings * Address review comments * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Run dotnet format whitespace after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Add comments to disabled warnings * Remove a few unused parameters * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Address IDE0251 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * Fix naming rule violations, remove redundant code and fix build issues * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Add trailing commas * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Address review feedback --------- Co-authored-by: Ac_K <Acoustik666@gmail.com>
Diffstat (limited to 'src/Ryujinx.Audio/Input/AudioInputManager.cs')
-rw-r--r--src/Ryujinx.Audio/Input/AudioInputManager.cs14
1 files changed, 9 insertions, 5 deletions
diff --git a/src/Ryujinx.Audio/Input/AudioInputManager.cs b/src/Ryujinx.Audio/Input/AudioInputManager.cs
index 63cbe031..4d1796c9 100644
--- a/src/Ryujinx.Audio/Input/AudioInputManager.cs
+++ b/src/Ryujinx.Audio/Input/AudioInputManager.cs
@@ -24,7 +24,7 @@ namespace Ryujinx.Audio.Input
/// <summary>
/// The session ids allocation table.
/// </summary>
- private int[] _sessionIds;
+ private readonly int[] _sessionIds;
/// <summary>
/// The device driver.
@@ -39,7 +39,7 @@ namespace Ryujinx.Audio.Input
/// <summary>
/// The <see cref="AudioInputSystem"/> session instances.
/// </summary>
- private AudioInputSystem[] _sessions;
+ private readonly AudioInputSystem[] _sessions;
/// <summary>
/// The count of active sessions.
@@ -166,6 +166,7 @@ namespace Ryujinx.Audio.Input
/// </summary>
/// <param name="filtered">If true, filter disconnected devices</param>
/// <returns>The list of all audio inputs name</returns>
+#pragma warning disable CA1822 // Mark member as static
public string[] ListAudioIns(bool filtered)
{
if (filtered)
@@ -173,8 +174,9 @@ namespace Ryujinx.Audio.Input
// TODO: Detect if the driver supports audio input
}
- return new string[] { Constants.DefaultDeviceInputName };
+ return new[] { Constants.DefaultDeviceInputName };
}
+#pragma warning restore CA1822
/// <summary>
/// Open a new <see cref="AudioInputSystem"/>.
@@ -205,7 +207,7 @@ namespace Ryujinx.Audio.Input
IHardwareDeviceSession deviceSession = _deviceDriver.OpenDeviceSession(IHardwareDeviceDriver.Direction.Input, memoryManager, sampleFormat, parameter.SampleRate, parameter.ChannelCount);
- AudioInputSystem audioIn = new AudioInputSystem(this, _lock, deviceSession, _sessionsBufferEvents[sessionId]);
+ AudioInputSystem audioIn = new(this, _lock, deviceSession, _sessionsBufferEvents[sessionId]);
ResultCode result = audioIn.Initialize(inputDeviceName, sampleFormat, ref parameter, sessionId);
@@ -238,6 +240,8 @@ namespace Ryujinx.Audio.Input
public void Dispose()
{
+ GC.SuppressFinalize(this);
+
if (Interlocked.CompareExchange(ref _disposeState, 1, 0) == 0)
{
Dispose(true);
@@ -263,4 +267,4 @@ namespace Ryujinx.Audio.Input
}
}
}
-} \ No newline at end of file
+}