diff options
author | NitroTears <73270647+NitroTears@users.noreply.github.com> | 2023-04-16 11:03:35 +1000 |
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committer | GitHub <noreply@github.com> | 2023-04-16 01:03:35 +0000 |
commit | c5258cf082b10f335f81487f22b7eeb86075e09e (patch) | |
tree | 2909f61284f29cd86f75f40020ea69cc6447730c /Ryujinx.Ui.Common/Configuration/ConfigurationFileFormat.cs | |
parent | 5c89e22bb98072adc240c2eb2d26d25fa119fe7d (diff) |
Ability to hide file types in Game List (#4555)1.1.711
* Added HiddenFileTypes to config state, and check to file enumeration
* Added hiddenfiletypes checkboxes to the UI
* Added Ava version of HiddenFileTypes
* Inverted Hide to Show with file types, minor formatting
* all variables with a reference to 'hidden' is now 'shown'
* one more variable name changed
* review feedback
* added FileTypes extension methof to get the correlating config value
* moved extension method to new folder and file in Ryujinx.Ui.Common
* added default case for ToggleFileType
* changed exception type to OutOfRangeException
Diffstat (limited to 'Ryujinx.Ui.Common/Configuration/ConfigurationFileFormat.cs')
-rw-r--r-- | Ryujinx.Ui.Common/Configuration/ConfigurationFileFormat.cs | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/Ryujinx.Ui.Common/Configuration/ConfigurationFileFormat.cs b/Ryujinx.Ui.Common/Configuration/ConfigurationFileFormat.cs index 14c03957..cb9adc86 100644 --- a/Ryujinx.Ui.Common/Configuration/ConfigurationFileFormat.cs +++ b/Ryujinx.Ui.Common/Configuration/ConfigurationFileFormat.cs @@ -14,7 +14,7 @@ namespace Ryujinx.Ui.Common.Configuration /// <summary> /// The current version of the file format /// </summary> - public const int CurrentVersion = 44; + public const int CurrentVersion = 45; /// <summary> /// Version of the configuration file format @@ -247,6 +247,11 @@ namespace Ryujinx.Ui.Common.Configuration public List<string> GameDirs { get; set; } /// <summary> + /// A list of file types to be hidden in the games List + /// </summary> + public ShownFileTypes ShownFileTypes { get; set; } + + /// <summary> /// Language Code for the UI /// </summary> public string LanguageCode { get; set; } |