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authorAc_K <Acoustik666@gmail.com>2023-03-31 21:16:46 +0200
committerGitHub <noreply@github.com>2023-03-31 21:16:46 +0200
commit4c2d9ff3ff9d7afb1fd0bd764bee5931fa5f053c (patch)
tree1245f5ec356551bd20a9594d114d06a53c41d036 /Ryujinx.Ui.Common/App/ApplicationLibrary.cs
parent8198b99935f562ffb2fb9a75175a8df24d235152 (diff)
HLE: Refactoring of ApplicationLoader (#4480)1.1.689
* HLE: Refactoring of ApplicationLoader * Fix SDL2 Headless * Addresses gdkchan feedback * Fixes LoadUnpackedNca RomFS loading * remove useless casting * Cleanup and fixe empty application name * Remove ProcessInfo * Fixes typo * ActiveProcess to ActiveApplication * Update check * Clean using. * Use the correct filepath when loading Homebrew.npdm * Fix NRE in ProcessResult if MetaLoader is null * Add more checks for valid processId & return success * Add missing logging statement for npdm error * Return result for LoadKip() * Move error logging out of PFS load extension method This avoids logging "Could not find Main NCA" followed by "Loading main..." when trying to start hbl. * Fix GUIs not checking load results * Fix style and formatting issues * Fix formatting and wording * gtk: Refactor LoadApplication() --------- Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com>
Diffstat (limited to 'Ryujinx.Ui.Common/App/ApplicationLibrary.cs')
-rw-r--r--Ryujinx.Ui.Common/App/ApplicationLibrary.cs131
1 files changed, 122 insertions, 9 deletions
diff --git a/Ryujinx.Ui.Common/App/ApplicationLibrary.cs b/Ryujinx.Ui.Common/App/ApplicationLibrary.cs
index 43510d5e..113e9cb3 100644
--- a/Ryujinx.Ui.Common/App/ApplicationLibrary.cs
+++ b/Ryujinx.Ui.Common/App/ApplicationLibrary.cs
@@ -11,12 +11,12 @@ using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.FileSystem;
-using Ryujinx.HLE.HOS;
using Ryujinx.HLE.HOS.SystemState;
using Ryujinx.HLE.Loaders.Npdm;
using Ryujinx.Ui.Common.Configuration.System;
using System;
using System.Collections.Generic;
+using System.Globalization;
using System.IO;
using System.Reflection;
using System.Text;
@@ -112,9 +112,9 @@ namespace Ryujinx.Ui.App.Common
{
return;
}
-
+
string extension = Path.GetExtension(app).ToLower();
-
+
if (!File.GetAttributes(app).HasFlag(FileAttributes.Hidden) && extension is ".nsp" or ".pfs0" or ".xci" or ".nca" or ".nro" or ".nso")
{
applications.Add(app);
@@ -262,10 +262,9 @@ namespace Ryujinx.Ui.App.Common
controlFs.OpenFile(ref icon.Ref, entry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
using MemoryStream stream = new();
-
+
icon.Get.AsStream().CopyTo(stream);
applicationIcon = stream.ToArray();
-
if (applicationIcon != null)
{
@@ -400,7 +399,7 @@ namespace Ryujinx.Ui.App.Common
});
if (appMetadata.LastPlayed != "Never")
- {
+ {
if (!DateTime.TryParse(appMetadata.LastPlayed, out _))
{
Logger.Warning?.Print(LogClass.Application, $"Last played datetime \"{appMetadata.LastPlayed}\" is invalid for current system culture, skipping (did current culture change?)");
@@ -470,7 +469,7 @@ namespace Ryujinx.Ui.App.Common
private void GetControlFsAndTitleId(PartitionFileSystem pfs, out IFileSystem controlFs, out string titleId)
{
- (_, _, Nca controlNca) = ApplicationLoader.GetGameData(_virtualFileSystem, pfs, 0);
+ (_, _, Nca controlNca) = GetGameData(_virtualFileSystem, pfs, 0);
// Return the ControlFS
controlFs = controlNca?.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None);
@@ -766,12 +765,12 @@ namespace Ryujinx.Ui.App.Common
private bool IsUpdateApplied(string titleId, out IFileSystem updatedControlFs)
{
updatedControlFs = null;
-
+
string updatePath = "(unknown)";
try
{
- (Nca patchNca, Nca controlNca) = ApplicationLoader.GetGameUpdateData(_virtualFileSystem, titleId, 0, out updatePath);
+ (Nca patchNca, Nca controlNca) = GetGameUpdateData(_virtualFileSystem, titleId, 0, out updatePath);
if (patchNca != null && controlNca != null)
{
@@ -791,5 +790,119 @@ namespace Ryujinx.Ui.App.Common
return false;
}
+
+ public static (Nca main, Nca patch, Nca control) GetGameData(VirtualFileSystem fileSystem, PartitionFileSystem pfs, int programIndex)
+ {
+ Nca mainNca = null;
+ Nca patchNca = null;
+ Nca controlNca = null;
+
+ fileSystem.ImportTickets(pfs);
+
+ foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca"))
+ {
+ using var ncaFile = new UniqueRef<IFile>();
+
+ pfs.OpenFile(ref ncaFile.Ref, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
+
+ Nca nca = new Nca(fileSystem.KeySet, ncaFile.Release().AsStorage());
+
+ int ncaProgramIndex = (int)(nca.Header.TitleId & 0xF);
+
+ if (ncaProgramIndex != programIndex)
+ {
+ continue;
+ }
+
+ if (nca.Header.ContentType == NcaContentType.Program)
+ {
+ int dataIndex = Nca.GetSectionIndexFromType(NcaSectionType.Data, NcaContentType.Program);
+
+ if (nca.SectionExists(NcaSectionType.Data) && nca.Header.GetFsHeader(dataIndex).IsPatchSection())
+ {
+ patchNca = nca;
+ }
+ else
+ {
+ mainNca = nca;
+ }
+ }
+ else if (nca.Header.ContentType == NcaContentType.Control)
+ {
+ controlNca = nca;
+ }
+ }
+
+ return (mainNca, patchNca, controlNca);
+ }
+
+ public static (Nca patch, Nca control) GetGameUpdateDataFromPartition(VirtualFileSystem fileSystem, PartitionFileSystem pfs, string titleId, int programIndex)
+ {
+ Nca patchNca = null;
+ Nca controlNca = null;
+
+ fileSystem.ImportTickets(pfs);
+
+ foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca"))
+ {
+ using var ncaFile = new UniqueRef<IFile>();
+
+ pfs.OpenFile(ref ncaFile.Ref, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
+
+ Nca nca = new Nca(fileSystem.KeySet, ncaFile.Release().AsStorage());
+
+ int ncaProgramIndex = (int)(nca.Header.TitleId & 0xF);
+
+ if (ncaProgramIndex != programIndex)
+ {
+ continue;
+ }
+
+ if ($"{nca.Header.TitleId.ToString("x16")[..^3]}000" != titleId)
+ {
+ break;
+ }
+
+ if (nca.Header.ContentType == NcaContentType.Program)
+ {
+ patchNca = nca;
+ }
+ else if (nca.Header.ContentType == NcaContentType.Control)
+ {
+ controlNca = nca;
+ }
+ }
+
+ return (patchNca, controlNca);
+ }
+
+ public static (Nca patch, Nca control) GetGameUpdateData(VirtualFileSystem fileSystem, string titleId, int programIndex, out string updatePath)
+ {
+ updatePath = null;
+
+ if (ulong.TryParse(titleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out ulong titleIdBase))
+ {
+ // Clear the program index part.
+ titleIdBase &= ~0xFUL;
+
+ // Load update information if exists.
+ string titleUpdateMetadataPath = Path.Combine(AppDataManager.GamesDirPath, titleIdBase.ToString("x16"), "updates.json");
+
+ if (File.Exists(titleUpdateMetadataPath))
+ {
+ updatePath = JsonHelper.DeserializeFromFile<TitleUpdateMetadata>(titleUpdateMetadataPath).Selected;
+
+ if (File.Exists(updatePath))
+ {
+ FileStream file = new FileStream(updatePath, FileMode.Open, FileAccess.Read);
+ PartitionFileSystem nsp = new PartitionFileSystem(file.AsStorage());
+
+ return GetGameUpdateDataFromPartition(fileSystem, nsp, titleIdBase.ToString("x16"), programIndex);
+ }
+ }
+ }
+
+ return (null, null);
+ }
}
} \ No newline at end of file