diff options
author | Ac_K <Acoustik666@gmail.com> | 2023-03-31 21:16:46 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-03-31 21:16:46 +0200 |
commit | 4c2d9ff3ff9d7afb1fd0bd764bee5931fa5f053c (patch) | |
tree | 1245f5ec356551bd20a9594d114d06a53c41d036 /Ryujinx.Ui.Common/App/ApplicationLibrary.cs | |
parent | 8198b99935f562ffb2fb9a75175a8df24d235152 (diff) |
HLE: Refactoring of ApplicationLoader (#4480)1.1.689
* HLE: Refactoring of ApplicationLoader
* Fix SDL2 Headless
* Addresses gdkchan feedback
* Fixes LoadUnpackedNca RomFS loading
* remove useless casting
* Cleanup and fixe empty application name
* Remove ProcessInfo
* Fixes typo
* ActiveProcess to ActiveApplication
* Update check
* Clean using.
* Use the correct filepath when loading Homebrew.npdm
* Fix NRE in ProcessResult if MetaLoader is null
* Add more checks for valid processId & return success
* Add missing logging statement for npdm error
* Return result for LoadKip()
* Move error logging out of PFS load extension method
This avoids logging "Could not find Main NCA"
followed by "Loading main..." when trying to start hbl.
* Fix GUIs not checking load results
* Fix style and formatting issues
* Fix formatting and wording
* gtk: Refactor LoadApplication()
---------
Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com>
Diffstat (limited to 'Ryujinx.Ui.Common/App/ApplicationLibrary.cs')
-rw-r--r-- | Ryujinx.Ui.Common/App/ApplicationLibrary.cs | 131 |
1 files changed, 122 insertions, 9 deletions
diff --git a/Ryujinx.Ui.Common/App/ApplicationLibrary.cs b/Ryujinx.Ui.Common/App/ApplicationLibrary.cs index 43510d5e..113e9cb3 100644 --- a/Ryujinx.Ui.Common/App/ApplicationLibrary.cs +++ b/Ryujinx.Ui.Common/App/ApplicationLibrary.cs @@ -11,12 +11,12 @@ using LibHac.Tools.FsSystem.NcaUtils; using Ryujinx.Common.Configuration; using Ryujinx.Common.Logging; using Ryujinx.HLE.FileSystem; -using Ryujinx.HLE.HOS; using Ryujinx.HLE.HOS.SystemState; using Ryujinx.HLE.Loaders.Npdm; using Ryujinx.Ui.Common.Configuration.System; using System; using System.Collections.Generic; +using System.Globalization; using System.IO; using System.Reflection; using System.Text; @@ -112,9 +112,9 @@ namespace Ryujinx.Ui.App.Common { return; } - + string extension = Path.GetExtension(app).ToLower(); - + if (!File.GetAttributes(app).HasFlag(FileAttributes.Hidden) && extension is ".nsp" or ".pfs0" or ".xci" or ".nca" or ".nro" or ".nso") { applications.Add(app); @@ -262,10 +262,9 @@ namespace Ryujinx.Ui.App.Common controlFs.OpenFile(ref icon.Ref, entry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure(); using MemoryStream stream = new(); - + icon.Get.AsStream().CopyTo(stream); applicationIcon = stream.ToArray(); - if (applicationIcon != null) { @@ -400,7 +399,7 @@ namespace Ryujinx.Ui.App.Common }); if (appMetadata.LastPlayed != "Never") - { + { if (!DateTime.TryParse(appMetadata.LastPlayed, out _)) { Logger.Warning?.Print(LogClass.Application, $"Last played datetime \"{appMetadata.LastPlayed}\" is invalid for current system culture, skipping (did current culture change?)"); @@ -470,7 +469,7 @@ namespace Ryujinx.Ui.App.Common private void GetControlFsAndTitleId(PartitionFileSystem pfs, out IFileSystem controlFs, out string titleId) { - (_, _, Nca controlNca) = ApplicationLoader.GetGameData(_virtualFileSystem, pfs, 0); + (_, _, Nca controlNca) = GetGameData(_virtualFileSystem, pfs, 0); // Return the ControlFS controlFs = controlNca?.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None); @@ -766,12 +765,12 @@ namespace Ryujinx.Ui.App.Common private bool IsUpdateApplied(string titleId, out IFileSystem updatedControlFs) { updatedControlFs = null; - + string updatePath = "(unknown)"; try { - (Nca patchNca, Nca controlNca) = ApplicationLoader.GetGameUpdateData(_virtualFileSystem, titleId, 0, out updatePath); + (Nca patchNca, Nca controlNca) = GetGameUpdateData(_virtualFileSystem, titleId, 0, out updatePath); if (patchNca != null && controlNca != null) { @@ -791,5 +790,119 @@ namespace Ryujinx.Ui.App.Common return false; } + + public static (Nca main, Nca patch, Nca control) GetGameData(VirtualFileSystem fileSystem, PartitionFileSystem pfs, int programIndex) + { + Nca mainNca = null; + Nca patchNca = null; + Nca controlNca = null; + + fileSystem.ImportTickets(pfs); + + foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca")) + { + using var ncaFile = new UniqueRef<IFile>(); + + pfs.OpenFile(ref ncaFile.Ref, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure(); + + Nca nca = new Nca(fileSystem.KeySet, ncaFile.Release().AsStorage()); + + int ncaProgramIndex = (int)(nca.Header.TitleId & 0xF); + + if (ncaProgramIndex != programIndex) + { + continue; + } + + if (nca.Header.ContentType == NcaContentType.Program) + { + int dataIndex = Nca.GetSectionIndexFromType(NcaSectionType.Data, NcaContentType.Program); + + if (nca.SectionExists(NcaSectionType.Data) && nca.Header.GetFsHeader(dataIndex).IsPatchSection()) + { + patchNca = nca; + } + else + { + mainNca = nca; + } + } + else if (nca.Header.ContentType == NcaContentType.Control) + { + controlNca = nca; + } + } + + return (mainNca, patchNca, controlNca); + } + + public static (Nca patch, Nca control) GetGameUpdateDataFromPartition(VirtualFileSystem fileSystem, PartitionFileSystem pfs, string titleId, int programIndex) + { + Nca patchNca = null; + Nca controlNca = null; + + fileSystem.ImportTickets(pfs); + + foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca")) + { + using var ncaFile = new UniqueRef<IFile>(); + + pfs.OpenFile(ref ncaFile.Ref, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure(); + + Nca nca = new Nca(fileSystem.KeySet, ncaFile.Release().AsStorage()); + + int ncaProgramIndex = (int)(nca.Header.TitleId & 0xF); + + if (ncaProgramIndex != programIndex) + { + continue; + } + + if ($"{nca.Header.TitleId.ToString("x16")[..^3]}000" != titleId) + { + break; + } + + if (nca.Header.ContentType == NcaContentType.Program) + { + patchNca = nca; + } + else if (nca.Header.ContentType == NcaContentType.Control) + { + controlNca = nca; + } + } + + return (patchNca, controlNca); + } + + public static (Nca patch, Nca control) GetGameUpdateData(VirtualFileSystem fileSystem, string titleId, int programIndex, out string updatePath) + { + updatePath = null; + + if (ulong.TryParse(titleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out ulong titleIdBase)) + { + // Clear the program index part. + titleIdBase &= ~0xFUL; + + // Load update information if exists. + string titleUpdateMetadataPath = Path.Combine(AppDataManager.GamesDirPath, titleIdBase.ToString("x16"), "updates.json"); + + if (File.Exists(titleUpdateMetadataPath)) + { + updatePath = JsonHelper.DeserializeFromFile<TitleUpdateMetadata>(titleUpdateMetadataPath).Selected; + + if (File.Exists(updatePath)) + { + FileStream file = new FileStream(updatePath, FileMode.Open, FileAccess.Read); + PartitionFileSystem nsp = new PartitionFileSystem(file.AsStorage()); + + return GetGameUpdateDataFromPartition(fileSystem, nsp, titleIdBase.ToString("x16"), programIndex); + } + } + } + + return (null, null); + } } }
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