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authorLogan Stromberg <loganstromberg@gmail.com>2022-11-16 14:53:17 -0800
committerGitHub <noreply@github.com>2022-11-16 23:53:17 +0100
commit2c9ab5e45fd45d45909b9b348580c44bdfc4d36f (patch)
tree204dec18131dcdf05837999600ad1a32435a566c /Ryujinx.Tests/HLE/SoftwareKeyboardTests.cs
parentd536cc8ae6d6725780365d858f2fd64b66d90b7f (diff)
Prevent raw Unicode control codes from showing on software keyboard applet. (#3845)1.1.350
* Revert "Add support for releasing a semaphore to DmaClass (#2926)" This reverts commit 521a07e6125d3a5d9781512639387a9be5f09107. * Revert "Revert "Add support for releasing a semaphore to DmaClass (#2926)"" This reverts commit ec8a5fd05362f04cc77436ee3e45a9188777f75e. * Strip non-visible control codes from strings before they are sent to the software keyboard to prevent ugly unicode blocks from being shown on the UI. * remove debugging junk * Initialize stringbuilder capacity at the start to prevent resizing (a tiny tiny microoptimization) * Update remarks documentation. Remove unneeded imports. * Removing a test that's actually just redundant Co-authored-by: Logan Stromberg <lostromb@microsoft.com>
Diffstat (limited to 'Ryujinx.Tests/HLE/SoftwareKeyboardTests.cs')
-rw-r--r--Ryujinx.Tests/HLE/SoftwareKeyboardTests.cs71
1 files changed, 71 insertions, 0 deletions
diff --git a/Ryujinx.Tests/HLE/SoftwareKeyboardTests.cs b/Ryujinx.Tests/HLE/SoftwareKeyboardTests.cs
new file mode 100644
index 00000000..d16039ad
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+++ b/Ryujinx.Tests/HLE/SoftwareKeyboardTests.cs
@@ -0,0 +1,71 @@
+using NUnit.Framework;
+using Ryujinx.HLE.HOS.Applets;
+using System.Text;
+
+namespace Ryujinx.Tests.HLE
+{
+ public class SoftwareKeyboardTests
+ {
+ [Test]
+ public void StripUnicodeControlCodes_NullInput()
+ {
+ Assert.IsNull(SoftwareKeyboardApplet.StripUnicodeControlCodes(null));
+ }
+
+ [Test]
+ public void StripUnicodeControlCodes_EmptyInput()
+ {
+ Assert.AreEqual(string.Empty, SoftwareKeyboardApplet.StripUnicodeControlCodes(string.Empty));
+ }
+
+ [Test]
+ public void StripUnicodeControlCodes_Passthrough()
+ {
+ string[] prompts = new string[]
+ {
+ "Please name him.",
+ "Name her, too.",
+ "Name your friend.",
+ "Name another friend.",
+ "Name your pet.",
+ "Favorite homemade food?",
+ "What’s your favorite thing?",
+ "Are you sure?",
+ };
+
+ foreach (string prompt in prompts)
+ {
+ Assert.AreEqual(prompt, SoftwareKeyboardApplet.StripUnicodeControlCodes(prompt));
+ }
+ }
+
+ [Test]
+ public void StripUnicodeControlCodes_StripsNewlines()
+ {
+ Assert.AreEqual("I am very tall", SoftwareKeyboardApplet.StripUnicodeControlCodes("I \r\nam \r\nvery \r\ntall"));
+ }
+
+ [Test]
+ public void StripUnicodeControlCodes_StripsDeviceControls()
+ {
+ // 0x13 is control code DC3 used by some games
+ string specialInput = Encoding.UTF8.GetString(new byte[] { 0x13, 0x53, 0x68, 0x69, 0x6E, 0x65, 0x13 });
+ Assert.AreEqual("Shine", SoftwareKeyboardApplet.StripUnicodeControlCodes(specialInput));
+ }
+
+ [Test]
+ public void StripUnicodeControlCodes_StripsToEmptyString()
+ {
+ string specialInput = Encoding.UTF8.GetString(new byte[] { 17, 18, 19, 20 }); // DC1 - DC4 special codes
+ Assert.AreEqual(string.Empty, SoftwareKeyboardApplet.StripUnicodeControlCodes(specialInput));
+ }
+
+ [Test]
+ public void StripUnicodeControlCodes_PreservesMultiCodePoints()
+ {
+ // Turtles are a good example of multi-codepoint Unicode chars
+ string specialInput = "♀ 🐢 🐢 ♂ ";
+ Assert.AreEqual(specialInput, SoftwareKeyboardApplet.StripUnicodeControlCodes(specialInput));
+ }
+ }
+}