diff options
author | gdkchan <gab.dark.100@gmail.com> | 2019-08-08 15:56:22 -0300 |
---|---|---|
committer | emmauss <emmausssss@gmail.com> | 2019-08-08 21:56:22 +0300 |
commit | a731ab3a2aad56e6ceb8b4e2444a61353246295c (patch) | |
tree | c7f13f51bfec6b19431e62167811ae31e9d2fea9 /Ryujinx.Tests/Cpu/CpuTestSimd.cs | |
parent | 1ba58e9942e54175e3f3a0e1d57a48537f4888b1 (diff) |
Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project
* Refactoring around the old IRAdapter, now renamed to PreAllocator
* Optimize the LowestBitSet method
* Add CLZ support and fix CLS implementation
* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks
* Implement the ByteSwap IR instruction, and some refactoring on the assembler
* Implement the DivideUI IR instruction and fix 64-bits IDIV
* Correct constant operand type on CSINC
* Move division instructions implementation to InstEmitDiv
* Fix destination type for the ConditionalSelect IR instruction
* Implement UMULH and SMULH, with new IR instructions
* Fix some issues with shift instructions
* Fix constant types for BFM instructions
* Fix up new tests using the new V128 struct
* Update tests
* Move DIV tests to a separate file
* Add support for calls, and some instructions that depends on them
* Start adding support for SIMD & FP types, along with some of the related ARM instructions
* Fix some typos and the divide instruction with FP operands
* Fix wrong method call on Clz_V
* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes
* Implement SIMD logical instructions and more misc. fixes
* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations
* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes
* Implement SIMD shift instruction and fix Dup_V
* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table
* Fix check with tolerance on tester
* Implement FP & SIMD comparison instructions, and some fixes
* Update FCVT (Scalar) encoding on the table to support the Half-float variants
* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes
* Use old memory access methods, made a start on SIMD memory insts support, some fixes
* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes
* Fix arguments count with struct return values, other fixes
* More instructions
* Misc. fixes and integrate LDj3SNuD fixes
* Update tests
* Add a faster linear scan allocator, unwinding support on windows, and other changes
* Update Ryujinx.HLE
* Update Ryujinx.Graphics
* Fix V128 return pointer passing, RCX is clobbered
* Update Ryujinx.Tests
* Update ITimeZoneService
* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks
* Use generic GetFunctionPointerForDelegate method and other tweaks
* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics
* Remove some unused code on the assembler
* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler
* Add hardware capability detection
* Fix regression on Sha1h and revert Fcm** changes
* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator
* Fix silly mistake introduced on last commit on CpuId
* Generate inline stack probes when the stack allocation is too large
* Initial support for the System-V ABI
* Support multiple destination operands
* Fix SSE2 VectorInsert8 path, and other fixes
* Change placement of XMM callee save and restore code to match other compilers
* Rename Dest to Destination and Inst to Instruction
* Fix a regression related to calls and the V128 type
* Add an extra space on comments to match code style
* Some refactoring
* Fix vector insert FP32 SSE2 path
* Port over the ARM32 instructions
* Avoid memory protection races on JIT Cache
* Another fix on VectorInsert FP32 (thanks to LDj3SNuD
* Float operands don't need to use the same register when VEX is supported
* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks
* Some nits, small improvements on the pre allocator
* CpuThreadState is gone
* Allow changing CPU emulators with a config entry
* Add runtime identifiers on the ARMeilleure project
* Allow switching between CPUs through a config entry (pt. 2)
* Change win10-x64 to win-x64 on projects
* Update the Ryujinx project to use ARMeilleure
* Ensure that the selected register is valid on the hybrid allocator
* Allow exiting on returns to 0 (should fix test regression)
* Remove register assignments for most used variables on the hybrid allocator
* Do not use fixed registers as spill temp
* Add missing namespace and remove unneeded using
* Address PR feedback
* Fix types, etc
* Enable AssumeStrictAbiCompliance by default
* Ensure that Spill and Fill don't load or store any more than necessary
Diffstat (limited to 'Ryujinx.Tests/Cpu/CpuTestSimd.cs')
-rw-r--r-- | Ryujinx.Tests/Cpu/CpuTestSimd.cs | 491 |
1 files changed, 246 insertions, 245 deletions
diff --git a/Ryujinx.Tests/Cpu/CpuTestSimd.cs b/Ryujinx.Tests/Cpu/CpuTestSimd.cs index b446d953..30dec59a 100644 --- a/Ryujinx.Tests/Cpu/CpuTestSimd.cs +++ b/Ryujinx.Tests/Cpu/CpuTestSimd.cs @@ -1,10 +1,11 @@ #define Simd +using ARMeilleure.State; + using NUnit.Framework; using System; using System.Collections.Generic; -using System.Runtime.Intrinsics; namespace Ryujinx.Tests.Cpu { @@ -1175,8 +1176,8 @@ namespace Ryujinx.Tests.Cpu uint opcode = 0x5EE0B800; // ABS D0, D0 opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -1194,8 +1195,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -1213,8 +1214,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -1230,8 +1231,8 @@ namespace Ryujinx.Tests.Cpu uint opcode = 0x5EF1B800; // ADDP D0, V0.2D opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -1249,8 +1250,8 @@ namespace Ryujinx.Tests.Cpu opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0); opcodes |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcodes, v0: v0, v1: v1); @@ -1268,8 +1269,8 @@ namespace Ryujinx.Tests.Cpu opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0); opcodes |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a); SingleOpcode(opcodes, v0: v0, v1: v1); @@ -1287,8 +1288,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((q & 1) << 30); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a * q); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a * q); SingleOpcode(opcode, v0: v0, v1: v1); @@ -1306,8 +1307,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((q & 1) << 30); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a * q); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a * q); SingleOpcode(opcode, v0: v0, v1: v1); @@ -1325,8 +1326,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((q & 1) << 30); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a * q); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a * q); SingleOpcode(opcode, v0: v0, v1: v1); @@ -1344,8 +1345,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((q & 1) << 30); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a * q); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a * q); SingleOpcode(opcode, v0: v0, v1: v1); @@ -1363,8 +1364,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((q & 1) << 30); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a * q); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a * q); SingleOpcode(opcode, v0: v0, v1: v1); @@ -1382,8 +1383,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((q & 1) << 30); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a * q); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a * q); SingleOpcode(opcode, v0: v0, v1: v1); @@ -1399,8 +1400,8 @@ namespace Ryujinx.Tests.Cpu uint opcode = 0x5EE09800; // CMEQ D0, D0, #0 opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -1418,8 +1419,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -1437,8 +1438,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -1454,8 +1455,8 @@ namespace Ryujinx.Tests.Cpu uint opcode = 0x7EE08800; // CMGE D0, D0, #0 opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -1473,8 +1474,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -1492,8 +1493,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -1509,8 +1510,8 @@ namespace Ryujinx.Tests.Cpu uint opcode = 0x5EE08800; // CMGT D0, D0, #0 opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -1528,8 +1529,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -1547,8 +1548,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -1564,8 +1565,8 @@ namespace Ryujinx.Tests.Cpu uint opcode = 0x7EE09800; // CMLE D0, D0, #0 opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -1583,8 +1584,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -1602,8 +1603,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -1619,8 +1620,8 @@ namespace Ryujinx.Tests.Cpu uint opcode = 0x5EE0A800; // CMLT D0, D0, #0 opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -1638,8 +1639,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -1657,8 +1658,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -1674,8 +1675,8 @@ namespace Ryujinx.Tests.Cpu uint opcode = 0x0E205800; // CNT V0.8B, V0.8B opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -1691,8 +1692,8 @@ namespace Ryujinx.Tests.Cpu uint opcode = 0x4E205800; // CNT V0.16B, V0.16B opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -1704,8 +1705,8 @@ namespace Ryujinx.Tests.Cpu [ValueSource("_1S_F_")] ulong a) { ulong z = TestContext.CurrentContext.Random.NextULong(); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); int rnd = (int)TestContext.CurrentContext.Random.NextUInt(); @@ -1722,8 +1723,8 @@ namespace Ryujinx.Tests.Cpu [ValueSource("_1D_F_")] ulong a) { ulong z = TestContext.CurrentContext.Random.NextULong(); - Vector128<float> v0 = MakeVectorE1(z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE1(z); + V128 v1 = MakeVectorE0(a); int rnd = (int)TestContext.CurrentContext.Random.NextUInt(); @@ -1746,8 +1747,8 @@ namespace Ryujinx.Tests.Cpu opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0); opcodes |= ((q & 1) << 30); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a * q); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a * q); int rnd = (int)TestContext.CurrentContext.Random.NextUInt(); @@ -1768,8 +1769,8 @@ namespace Ryujinx.Tests.Cpu { opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a); int rnd = (int)TestContext.CurrentContext.Random.NextUInt(); @@ -1786,8 +1787,8 @@ namespace Ryujinx.Tests.Cpu [ValueSource("_2S_F_")] ulong a) { ulong z = TestContext.CurrentContext.Random.NextULong(); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); int rnd = (int)TestContext.CurrentContext.Random.NextUInt(); @@ -1804,8 +1805,8 @@ namespace Ryujinx.Tests.Cpu [ValueSource("_1D_F_")] ulong a) { ulong z = TestContext.CurrentContext.Random.NextULong(); - Vector128<float> v0 = MakeVectorE1(z); - Vector128<float> v1 = MakeVectorE0E1(a, a); + V128 v0 = MakeVectorE1(z); + V128 v1 = MakeVectorE0E1(a, a); int rnd = (int)TestContext.CurrentContext.Random.NextUInt(); @@ -1822,8 +1823,8 @@ namespace Ryujinx.Tests.Cpu [ValueSource("_1S_F_")] ulong a) { ulong z = TestContext.CurrentContext.Random.NextULong(); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); int rnd = (int)TestContext.CurrentContext.Random.NextUInt(); @@ -1839,8 +1840,8 @@ namespace Ryujinx.Tests.Cpu [ValueSource("_1D_F_")] ulong a) { ulong z = TestContext.CurrentContext.Random.NextULong(); - Vector128<float> v0 = MakeVectorE1(z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE1(z); + V128 v1 = MakeVectorE0(a); int rnd = (int)TestContext.CurrentContext.Random.NextUInt(); @@ -1862,8 +1863,8 @@ namespace Ryujinx.Tests.Cpu opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0); opcodes |= ((q & 1) << 30); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a * q); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a * q); int rnd = (int)TestContext.CurrentContext.Random.NextUInt(); @@ -1883,8 +1884,8 @@ namespace Ryujinx.Tests.Cpu { opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a); int rnd = (int)TestContext.CurrentContext.Random.NextUInt(); @@ -1899,7 +1900,7 @@ namespace Ryujinx.Tests.Cpu public void F_Cmp_Cmpe_S_S([ValueSource("_F_Cmp_Cmpe_S_S_")] uint opcodes, [ValueSource("_1S_F_")] ulong a) { - Vector128<float> v1 = MakeVectorE0(a); + V128 v1 = MakeVectorE0(a); bool v = TestContext.CurrentContext.Random.NextBool(); bool c = TestContext.CurrentContext.Random.NextBool(); @@ -1915,7 +1916,7 @@ namespace Ryujinx.Tests.Cpu public void F_Cmp_Cmpe_S_D([ValueSource("_F_Cmp_Cmpe_S_D_")] uint opcodes, [ValueSource("_1D_F_")] ulong a) { - Vector128<float> v1 = MakeVectorE0(a); + V128 v1 = MakeVectorE0(a); bool v = TestContext.CurrentContext.Random.NextBool(); bool c = TestContext.CurrentContext.Random.NextBool(); @@ -1932,8 +1933,8 @@ namespace Ryujinx.Tests.Cpu [ValueSource("_1S_F_")] ulong a) { ulong z = TestContext.CurrentContext.Random.NextULong(); - Vector128<float> v0 = MakeVectorE1(z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE1(z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcodes, v0: v0, v1: v1); @@ -1945,8 +1946,8 @@ namespace Ryujinx.Tests.Cpu [ValueSource("_1D_F_")] ulong a) { ulong z = TestContext.CurrentContext.Random.NextULong(); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcodes, v0: v0, v1: v1); @@ -1958,8 +1959,8 @@ namespace Ryujinx.Tests.Cpu [ValueSource("_1S_F_")] ulong a) { ulong z = TestContext.CurrentContext.Random.NextULong(); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcodes, v0: v0, v1: v1); @@ -1971,8 +1972,8 @@ namespace Ryujinx.Tests.Cpu [ValueSource("_1H_F_")] ulong a) { ulong z = TestContext.CurrentContext.Random.NextULong(); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcodes, v0: v0, v1: v1); @@ -1984,8 +1985,8 @@ namespace Ryujinx.Tests.Cpu [ValueSource("_1S_F_W_")] ulong a) { ulong z = TestContext.CurrentContext.Random.NextULong(); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcodes, v0: v0, v1: v1); @@ -1997,8 +1998,8 @@ namespace Ryujinx.Tests.Cpu [ValueSource("_1D_F_X_")] ulong a) { ulong z = TestContext.CurrentContext.Random.NextULong(); - Vector128<float> v0 = MakeVectorE1(z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE1(z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcodes, v0: v0, v1: v1); @@ -2016,8 +2017,8 @@ namespace Ryujinx.Tests.Cpu opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0); opcodes |= ((q & 1) << 30); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a * q); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a * q); SingleOpcode(opcodes, v0: v0, v1: v1); @@ -2033,8 +2034,8 @@ namespace Ryujinx.Tests.Cpu { opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a); SingleOpcode(opcodes, v0: v0, v1: v1); @@ -2053,8 +2054,8 @@ namespace Ryujinx.Tests.Cpu opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0); opcodes |= ((q & 1) << 30); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(q == 0u ? a : 0ul, q == 1u ? a : 0ul); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(q == 0u ? a : 0ul, q == 1u ? a : 0ul); int rnd = (int)TestContext.CurrentContext.Random.NextUInt(); @@ -2079,8 +2080,8 @@ namespace Ryujinx.Tests.Cpu opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0); opcodes |= ((q & 1) << 30); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(q == 0u ? a : 0ul, q == 1u ? a : 0ul); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(q == 0u ? a : 0ul, q == 1u ? a : 0ul); SingleOpcode(opcodes, v0: v0, v1: v1); @@ -2099,8 +2100,8 @@ namespace Ryujinx.Tests.Cpu opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0); opcodes |= ((q & 1) << 30); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a); int rnd = (int)TestContext.CurrentContext.Random.NextUInt(); @@ -2125,8 +2126,8 @@ namespace Ryujinx.Tests.Cpu opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0); opcodes |= ((q & 1) << 30); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a); SingleOpcode(opcodes, v0: v0, v1: v1); @@ -2143,7 +2144,7 @@ namespace Ryujinx.Tests.Cpu ulong x0 = (ulong)TestContext.CurrentContext.Random.NextUInt() << 32; uint w31 = TestContext.CurrentContext.Random.NextUInt(); - Vector128<float> v1 = MakeVectorE0(a); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcodes, x0: x0, x31: w31, v1: v1); @@ -2159,7 +2160,7 @@ namespace Ryujinx.Tests.Cpu opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0); ulong x31 = TestContext.CurrentContext.Random.NextULong(); - Vector128<float> v1 = MakeVectorE0(a); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcodes, x31: x31, v1: v1); @@ -2175,7 +2176,7 @@ namespace Ryujinx.Tests.Cpu opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0); ulong x31 = TestContext.CurrentContext.Random.NextULong(); - Vector128<float> v1 = MakeVectorE1(a); + V128 v1 = MakeVectorE1(a); SingleOpcode(opcodes, x31: x31, v1: v1); @@ -2192,7 +2193,7 @@ namespace Ryujinx.Tests.Cpu uint w31 = TestContext.CurrentContext.Random.NextUInt(); ulong z = TestContext.CurrentContext.Random.NextULong(); - Vector128<float> v0 = MakeVectorE0E1(z, z); + V128 v0 = MakeVectorE0E1(z, z); SingleOpcode(opcodes, x1: wn, x31: w31, v0: v0); @@ -2209,7 +2210,7 @@ namespace Ryujinx.Tests.Cpu ulong x31 = TestContext.CurrentContext.Random.NextULong(); ulong z = TestContext.CurrentContext.Random.NextULong(); - Vector128<float> v0 = MakeVectorE1(z); + V128 v0 = MakeVectorE1(z); SingleOpcode(opcodes, x1: xn, x31: x31, v0: v0); @@ -2226,7 +2227,7 @@ namespace Ryujinx.Tests.Cpu ulong x31 = TestContext.CurrentContext.Random.NextULong(); ulong z = TestContext.CurrentContext.Random.NextULong(); - Vector128<float> v0 = MakeVectorE0(z); + V128 v0 = MakeVectorE0(z); SingleOpcode(opcodes, x1: xn, x31: x31, v0: v0); @@ -2238,8 +2239,8 @@ namespace Ryujinx.Tests.Cpu [ValueSource("_1S_F_")] ulong a) { ulong z = TestContext.CurrentContext.Random.NextULong(); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcodes, v0: v0, v1: v1); @@ -2251,8 +2252,8 @@ namespace Ryujinx.Tests.Cpu [ValueSource("_1D_F_")] ulong a) { ulong z = TestContext.CurrentContext.Random.NextULong(); - Vector128<float> v0 = MakeVectorE1(z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE1(z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcodes, v0: v0, v1: v1); @@ -2265,8 +2266,8 @@ namespace Ryujinx.Tests.Cpu [Values(RMode.Rn)] RMode rMode) { ulong z = TestContext.CurrentContext.Random.NextULong(); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); int rnd = (int)TestContext.CurrentContext.Random.NextUInt(); @@ -2285,8 +2286,8 @@ namespace Ryujinx.Tests.Cpu [Values(RMode.Rn)] RMode rMode) { ulong z = TestContext.CurrentContext.Random.NextULong(); - Vector128<float> v0 = MakeVectorE1(z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE1(z); + V128 v1 = MakeVectorE0(a); int rnd = (int)TestContext.CurrentContext.Random.NextUInt(); @@ -2311,8 +2312,8 @@ namespace Ryujinx.Tests.Cpu opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0); opcodes |= ((q & 1) << 30); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a * q); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a * q); int rnd = (int)TestContext.CurrentContext.Random.NextUInt(); @@ -2335,8 +2336,8 @@ namespace Ryujinx.Tests.Cpu { opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a); int rnd = (int)TestContext.CurrentContext.Random.NextUInt(); @@ -2354,8 +2355,8 @@ namespace Ryujinx.Tests.Cpu [ValueSource("_1S_F_")] ulong a) { ulong z = TestContext.CurrentContext.Random.NextULong(); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcodes, v0: v0, v1: v1); @@ -2367,8 +2368,8 @@ namespace Ryujinx.Tests.Cpu [ValueSource("_1D_F_")] ulong a) { ulong z = TestContext.CurrentContext.Random.NextULong(); - Vector128<float> v0 = MakeVectorE1(z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE1(z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcodes, v0: v0, v1: v1); @@ -2386,8 +2387,8 @@ namespace Ryujinx.Tests.Cpu opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0); opcodes |= ((q & 1) << 30); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a * q); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a * q); SingleOpcode(opcodes, v0: v0, v1: v1); @@ -2403,8 +2404,8 @@ namespace Ryujinx.Tests.Cpu { opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a); SingleOpcode(opcodes, v0: v0, v1: v1); @@ -2417,8 +2418,8 @@ namespace Ryujinx.Tests.Cpu [Values] RMode rMode) { ulong z = TestContext.CurrentContext.Random.NextULong(); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); int fpcr = (int)rMode << (int)Fpcr.RMode; @@ -2433,8 +2434,8 @@ namespace Ryujinx.Tests.Cpu [Values] RMode rMode) { ulong z = TestContext.CurrentContext.Random.NextULong(); - Vector128<float> v0 = MakeVectorE1(z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE1(z); + V128 v1 = MakeVectorE0(a); int fpcr = (int)rMode << (int)Fpcr.RMode; @@ -2455,8 +2456,8 @@ namespace Ryujinx.Tests.Cpu opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0); opcodes |= ((q & 1) << 30); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a * q); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a * q); int fpcr = (int)rMode << (int)Fpcr.RMode; @@ -2475,8 +2476,8 @@ namespace Ryujinx.Tests.Cpu { opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a); int fpcr = (int)rMode << (int)Fpcr.RMode; @@ -2494,8 +2495,8 @@ namespace Ryujinx.Tests.Cpu uint opcode = 0x7EE0B800; // NEG D0, D0 opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -2513,8 +2514,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -2532,8 +2533,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -2549,8 +2550,8 @@ namespace Ryujinx.Tests.Cpu uint opcode = 0x2E205800; // NOT V0.8B, V0.8B opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -2566,8 +2567,8 @@ namespace Ryujinx.Tests.Cpu uint opcode = 0x6E205800; // NOT V0.16B, V0.16B opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -2583,8 +2584,8 @@ namespace Ryujinx.Tests.Cpu uint opcode = 0x2E605800; // RBIT V0.8B, V0.8B opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -2600,8 +2601,8 @@ namespace Ryujinx.Tests.Cpu uint opcode = 0x6E605800; // RBIT V0.16B, V0.16B opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -2617,8 +2618,8 @@ namespace Ryujinx.Tests.Cpu uint opcode = 0x0E201800; // REV16 V0.8B, V0.8B opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -2634,8 +2635,8 @@ namespace Ryujinx.Tests.Cpu uint opcode = 0x4E201800; // REV16 V0.16B, V0.16B opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -2653,8 +2654,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -2672,8 +2673,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -2691,8 +2692,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -2710,8 +2711,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -2729,8 +2730,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -2748,8 +2749,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -2767,8 +2768,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -2786,8 +2787,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -2805,8 +2806,8 @@ namespace Ryujinx.Tests.Cpu opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0); opcodes |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcodes, v0: v0, v1: v1); @@ -2824,8 +2825,8 @@ namespace Ryujinx.Tests.Cpu opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0); opcodes |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a); SingleOpcode(opcodes, v0: v0, v1: v1); @@ -2837,8 +2838,8 @@ namespace Ryujinx.Tests.Cpu [ValueSource("_1S_")] [Random(RndCnt)] ulong a) { ulong z = TestContext.CurrentContext.Random.NextULong(); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcodes, v0: v0, v1: v1); @@ -2850,8 +2851,8 @@ namespace Ryujinx.Tests.Cpu [ValueSource("_1D_")] [Random(RndCnt)] ulong a) { ulong z = TestContext.CurrentContext.Random.NextULong(); - Vector128<float> v0 = MakeVectorE1(z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE1(z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcodes, v0: v0, v1: v1); @@ -2869,8 +2870,8 @@ namespace Ryujinx.Tests.Cpu opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0); opcodes |= ((q & 1) << 30); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a * q); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a * q); SingleOpcode(opcodes, v0: v0, v1: v1); @@ -2886,8 +2887,8 @@ namespace Ryujinx.Tests.Cpu { opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a); SingleOpcode(opcodes, v0: v0, v1: v1); @@ -2903,8 +2904,8 @@ namespace Ryujinx.Tests.Cpu { opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0); - Vector128<float> v0 = MakeVectorE0E1(z0, z1); - Vector128<float> v1 = MakeVectorE0E1(a0, a1); + V128 v0 = MakeVectorE0E1(z0, z1); + V128 v1 = MakeVectorE0E1(a0, a1); SingleOpcode(opcodes, v0: v0, v1: v1); @@ -2920,8 +2921,8 @@ namespace Ryujinx.Tests.Cpu { opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0); - Vector128<float> v0 = MakeVectorE0E1(z0, z1); - Vector128<float> v1 = MakeVectorE0E1(a0, a1); + V128 v0 = MakeVectorE0E1(z0, z1); + V128 v1 = MakeVectorE0E1(a0, a1); SingleOpcode(opcodes, v0: v0, v1: v1); @@ -2941,8 +2942,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((size & 3) << 22); opcode |= ((q & 1) << 30); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(q == 0u ? a : 0ul, q == 1u ? a : 0ul); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(q == 0u ? a : 0ul, q == 1u ? a : 0ul); SingleOpcode(opcode, v0: v0, v1: v1); @@ -2960,8 +2961,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -2979,8 +2980,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -2998,8 +2999,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -3017,8 +3018,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -3036,8 +3037,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -3055,8 +3056,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -3074,8 +3075,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -3093,8 +3094,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -3112,8 +3113,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -3131,8 +3132,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -3150,8 +3151,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -3169,8 +3170,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -3188,8 +3189,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -3207,8 +3208,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -3226,8 +3227,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -3245,8 +3246,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -3264,8 +3265,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -3283,8 +3284,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -3302,8 +3303,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -3321,8 +3322,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -3340,8 +3341,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -3359,8 +3360,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -3378,8 +3379,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -3397,8 +3398,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0(a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0(a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -3416,8 +3417,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -3435,8 +3436,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a); SingleOpcode(opcode, v0: v0, v1: v1); @@ -3454,8 +3455,8 @@ namespace Ryujinx.Tests.Cpu opcode |= ((rn & 31) << 5) | ((rd & 31) << 0); opcode |= ((size & 3) << 22); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a); SingleOpcode(opcode, v0: v0, v1: v1); |