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authorgdkchan <gab.dark.100@gmail.com>2020-07-12 00:07:01 -0300
committerGitHub <noreply@github.com>2020-07-12 05:07:01 +0200
commit4d02a2d2c0451b4de1f6de3bbce54c457cacebe2 (patch)
tree120fe4fb8cfa1ac1c6ef4c97d92be47e955e8c0f /Ryujinx.Memory/MemoryBlock.cs
parent38b26cf4242999fa7d8c550993ac0940cd03d55f (diff)
New NVDEC and VIC implementation (#1384)
* Initial NVDEC and VIC implementation * Update FFmpeg.AutoGen to 4.3.0 * Add nvdec dependencies for Windows * Unify some VP9 structures * Rename VP9 structure fields * Improvements to Video API * XML docs for Common.Memory * Remove now unused or redundant overloads from MemoryAccessor * NVDEC UV surface read/write scalar paths * Add FIXME comments about hacky things/stuff that will need to be fixed in the future * Cleaned up VP9 memory allocation * Remove some debug logs * Rename some VP9 structs * Remove unused struct * No need to compile Ryujinx.Graphics.Host1x with unsafe anymore * Name AsyncWorkQueue threads to make debugging easier * Make Vp9PictureInfo a ref struct * LayoutConverter no longer needs the depth argument (broken by rebase) * Pooling of VP9 buffers, plus fix a memory leak on VP9 * Really wish VS could rename projects properly... * Address feedback * Remove using * Catch OperationCanceledException * Add licensing informations * Add THIRDPARTY.md to release too Co-authored-by: Thog <me@thog.eu>
Diffstat (limited to 'Ryujinx.Memory/MemoryBlock.cs')
-rw-r--r--Ryujinx.Memory/MemoryBlock.cs20
1 files changed, 17 insertions, 3 deletions
diff --git a/Ryujinx.Memory/MemoryBlock.cs b/Ryujinx.Memory/MemoryBlock.cs
index 850fb115..37439a8a 100644
--- a/Ryujinx.Memory/MemoryBlock.cs
+++ b/Ryujinx.Memory/MemoryBlock.cs
@@ -135,13 +135,13 @@ namespace Ryujinx.Memory
public void Copy(ulong srcOffset, ulong dstOffset, ulong size)
{
const int MaxChunkSize = 1 << 30;
-
+
for (ulong offset = 0; offset < size; offset += MaxChunkSize)
{
int copySize = (int)Math.Min(MaxChunkSize, size - offset);
Write(dstOffset + offset, GetSpan(srcOffset + offset, copySize));
- }
+ }
}
/// <summary>
@@ -225,7 +225,7 @@ namespace Ryujinx.Memory
}
/// <summary>
- /// Gets the span of a given memory block region.
+ /// Gets the <see cref="System.Span{T}"/> of a given memory block region.
/// </summary>
/// <param name="offset">Start offset of the memory region</param>
/// <param name="size">Size in bytes of the region</param>
@@ -239,6 +239,20 @@ namespace Ryujinx.Memory
}
/// <summary>
+ /// Gets the <see cref="System.Memory{T}"/> of a given memory block region.
+ /// </summary>
+ /// <param name="offset">Start offset of the memory region</param>
+ /// <param name="size">Size in bytes of the region</param>
+ /// <returns>Memory of the memory region</returns>
+ /// <exception cref="ObjectDisposedException">Throw when the memory block has already been disposed</exception>
+ /// <exception cref="ArgumentOutOfRangeException">Throw when either <paramref name="offset"/> or <paramref name="size"/> are out of range</exception>
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public unsafe Memory<byte> GetMemory(ulong offset, int size)
+ {
+ return new NativeMemoryManager<byte>((byte*)GetPointer(offset, size), size).Memory;
+ }
+
+ /// <summary>
/// Adds a 64-bits offset to a native pointer.
/// </summary>
/// <param name="pointer">Native pointer</param>