diff options
author | gdkchan <gab.dark.100@gmail.com> | 2020-07-12 00:07:01 -0300 |
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committer | GitHub <noreply@github.com> | 2020-07-12 05:07:01 +0200 |
commit | 4d02a2d2c0451b4de1f6de3bbce54c457cacebe2 (patch) | |
tree | 120fe4fb8cfa1ac1c6ef4c97d92be47e955e8c0f /Ryujinx.Memory/MemoryBlock.cs | |
parent | 38b26cf4242999fa7d8c550993ac0940cd03d55f (diff) |
New NVDEC and VIC implementation (#1384)
* Initial NVDEC and VIC implementation
* Update FFmpeg.AutoGen to 4.3.0
* Add nvdec dependencies for Windows
* Unify some VP9 structures
* Rename VP9 structure fields
* Improvements to Video API
* XML docs for Common.Memory
* Remove now unused or redundant overloads from MemoryAccessor
* NVDEC UV surface read/write scalar paths
* Add FIXME comments about hacky things/stuff that will need to be fixed in the future
* Cleaned up VP9 memory allocation
* Remove some debug logs
* Rename some VP9 structs
* Remove unused struct
* No need to compile Ryujinx.Graphics.Host1x with unsafe anymore
* Name AsyncWorkQueue threads to make debugging easier
* Make Vp9PictureInfo a ref struct
* LayoutConverter no longer needs the depth argument (broken by rebase)
* Pooling of VP9 buffers, plus fix a memory leak on VP9
* Really wish VS could rename projects properly...
* Address feedback
* Remove using
* Catch OperationCanceledException
* Add licensing informations
* Add THIRDPARTY.md to release too
Co-authored-by: Thog <me@thog.eu>
Diffstat (limited to 'Ryujinx.Memory/MemoryBlock.cs')
-rw-r--r-- | Ryujinx.Memory/MemoryBlock.cs | 20 |
1 files changed, 17 insertions, 3 deletions
diff --git a/Ryujinx.Memory/MemoryBlock.cs b/Ryujinx.Memory/MemoryBlock.cs index 850fb115..37439a8a 100644 --- a/Ryujinx.Memory/MemoryBlock.cs +++ b/Ryujinx.Memory/MemoryBlock.cs @@ -135,13 +135,13 @@ namespace Ryujinx.Memory public void Copy(ulong srcOffset, ulong dstOffset, ulong size) { const int MaxChunkSize = 1 << 30; - + for (ulong offset = 0; offset < size; offset += MaxChunkSize) { int copySize = (int)Math.Min(MaxChunkSize, size - offset); Write(dstOffset + offset, GetSpan(srcOffset + offset, copySize)); - } + } } /// <summary> @@ -225,7 +225,7 @@ namespace Ryujinx.Memory } /// <summary> - /// Gets the span of a given memory block region. + /// Gets the <see cref="System.Span{T}"/> of a given memory block region. /// </summary> /// <param name="offset">Start offset of the memory region</param> /// <param name="size">Size in bytes of the region</param> @@ -239,6 +239,20 @@ namespace Ryujinx.Memory } /// <summary> + /// Gets the <see cref="System.Memory{T}"/> of a given memory block region. + /// </summary> + /// <param name="offset">Start offset of the memory region</param> + /// <param name="size">Size in bytes of the region</param> + /// <returns>Memory of the memory region</returns> + /// <exception cref="ObjectDisposedException">Throw when the memory block has already been disposed</exception> + /// <exception cref="ArgumentOutOfRangeException">Throw when either <paramref name="offset"/> or <paramref name="size"/> are out of range</exception> + [MethodImpl(MethodImplOptions.AggressiveInlining)] + public unsafe Memory<byte> GetMemory(ulong offset, int size) + { + return new NativeMemoryManager<byte>((byte*)GetPointer(offset, size), size).Memory; + } + + /// <summary> /// Adds a 64-bits offset to a native pointer. /// </summary> /// <param name="pointer">Native pointer</param> |