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authorjhorv <38920027+jhorv@users.noreply.github.com>2023-03-11 15:05:48 -0500
committerGitHub <noreply@github.com>2023-03-11 17:05:48 -0300
commit23c844b2aa84a65e573dcc023d19b8f5294a8baf (patch)
treebf9d41ee0f94b833bb52b6b0016ca99a991cd441 /Ryujinx.Input/Motion/CemuHook/Protocol/Header.cs
parent81691b9e3716c7f7f8b243f0f4ded1d90c526a4e (diff)
Misc performance tweaks (#4509)1.1.657
* use Array.Empty() where instead of allocating new zero-length arrays * structure for loops in a way that the JIT will elide array/Span bounds checking * avoiding function calls in for loop condition tests * avoid LINQ in a hot path * conform with code style * fix mistake in GetNextWaitingObject() * fix GetNextWaitingObject() possibility of returning null if all list items have TimePoint == long.MaxValue * make GetNextWaitingObject() behave FIFO behavior for multiple items with the same TimePoint
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