diff options
author | Alex Barney <thealexbarney@gmail.com> | 2021-08-12 14:56:24 -0700 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-08-12 23:56:24 +0200 |
commit | dadc0e59daa89c4dd7f0c3356f302481a4e75e6d (patch) | |
tree | e39b6cd5198fef1fb2fe3461072b0961fd63502d /Ryujinx.Headless.SDL2/Program.cs | |
parent | 3977d1f72b8f091443018b68277044a840931054 (diff) |
Update to LibHac 0.13.1 (#2475)
* Update to LibHac 0.13.1
* Recreate directories for indexed saves if they're missing on emulator start
Diffstat (limited to 'Ryujinx.Headless.SDL2/Program.cs')
-rw-r--r-- | Ryujinx.Headless.SDL2/Program.cs | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/Ryujinx.Headless.SDL2/Program.cs b/Ryujinx.Headless.SDL2/Program.cs index c3a10929..c5e914eb 100644 --- a/Ryujinx.Headless.SDL2/Program.cs +++ b/Ryujinx.Headless.SDL2/Program.cs @@ -43,6 +43,7 @@ namespace Ryujinx.Headless.SDL2 private static VirtualFileSystem _virtualFileSystem; private static ContentManager _contentManager; private static AccountManager _accountManager; + private static LibHacHorizonManager _libHacHorizonManager; private static UserChannelPersistence _userChannelPersistence; private static InputManager _inputManager; private static Switch _emulationContext; @@ -61,8 +62,15 @@ namespace Ryujinx.Headless.SDL2 AppDataManager.Initialize(null); _virtualFileSystem = VirtualFileSystem.CreateInstance(); + _libHacHorizonManager = new LibHacHorizonManager(); + + _libHacHorizonManager.InitializeFsServer(_virtualFileSystem); + _libHacHorizonManager.InitializeArpServer(); + _libHacHorizonManager.InitializeBcatServer(); + _libHacHorizonManager.InitializeSystemClients(); + _contentManager = new ContentManager(_virtualFileSystem); - _accountManager = new AccountManager(_virtualFileSystem); + _accountManager = new AccountManager(_libHacHorizonManager.RyujinxClient); _userChannelPersistence = new UserChannelPersistence(); _inputManager = new InputManager(new SDL2KeyboardDriver(), new SDL2GamepadDriver()); @@ -426,6 +434,7 @@ namespace Ryujinx.Headless.SDL2 private static Switch InitializeEmulationContext(WindowBase window, Options options) { HLEConfiguration configuration = new HLEConfiguration(_virtualFileSystem, + _libHacHorizonManager, _contentManager, _accountManager, _userChannelPersistence, |