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authorAc_K <Acoustik666@gmail.com>2021-04-30 19:32:58 +0200
committerGitHub <noreply@github.com>2021-04-30 19:32:58 +0200
commit8a81be9ecad5995dbc40fdff7d1675a7afd5a329 (patch)
tree6663e051ca9f6d0c45db859e9d5b598525824769 /Ryujinx.HLE
parent20d23479712cc4fc6f4186cb5133644370a17e85 (diff)
nfp: Increase Amiibo scanning delay (#2256)
Diffstat (limited to 'Ryujinx.HLE')
-rw-r--r--Ryujinx.HLE/HOS/Services/Nfc/Nfp/UserManager/IUser.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.HLE/HOS/Services/Nfc/Nfp/UserManager/IUser.cs b/Ryujinx.HLE/HOS/Services/Nfc/Nfp/UserManager/IUser.cs
index 775c1975..f241c311 100644
--- a/Ryujinx.HLE/HOS/Services/Nfc/Nfp/UserManager/IUser.cs
+++ b/Ryujinx.HLE/HOS/Services/Nfc/Nfp/UserManager/IUser.cs
@@ -159,7 +159,7 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
if (context.Device.System.NfpDevices[i].State == NfpDeviceState.TagFound)
{
context.Device.System.NfpDevices[i].SignalActivate();
- Thread.Sleep(50); // NOTE: Simulate amiibo scanning delay.
+ Thread.Sleep(125); // NOTE: Simulate amiibo scanning delay.
context.Device.System.NfpDevices[i].SignalDeactivate();
break;