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authorgdkchan <gab.dark.100@gmail.com>2021-04-26 18:56:14 -0300
committerGitHub <noreply@github.com>2021-04-26 23:56:14 +0200
commit20d23479712cc4fc6f4186cb5133644370a17e85 (patch)
tree3bc693dfbde8930e10dab7857b95a6f9dcea98cb /Ryujinx.HLE
parentec97a8a1faef122c0f13d881ecc7f74cd20d95a0 (diff)
Fix GetClockSnapshot not writing steady clock timepoint (#2249)
Diffstat (limited to 'Ryujinx.HLE')
-rw-r--r--Ryujinx.HLE/HOS/Services/Time/IStaticServiceForPsc.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/Ryujinx.HLE/HOS/Services/Time/IStaticServiceForPsc.cs b/Ryujinx.HLE/HOS/Services/Time/IStaticServiceForPsc.cs
index 653b9109..534af457 100644
--- a/Ryujinx.HLE/HOS/Services/Time/IStaticServiceForPsc.cs
+++ b/Ryujinx.HLE/HOS/Services/Time/IStaticServiceForPsc.cs
@@ -354,6 +354,7 @@ namespace Ryujinx.HLE.HOS.Services.Time
clockSnapshot.IsAutomaticCorrectionEnabled = _timeManager.StandardUserSystemClock.IsAutomaticCorrectionEnabled();
clockSnapshot.UserContext = userContext;
clockSnapshot.NetworkContext = networkContext;
+ clockSnapshot.SteadyClockTimePoint = currentTimePoint;
ResultCode result = _timeManager.TimeZone.Manager.GetDeviceLocationName(out string deviceLocationName);