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author | Alex Barney <thealexbarney@gmail.com> | 2018-12-06 05:16:24 -0600 |
---|---|---|
committer | gdkchan <gab.dark.100@gmail.com> | 2018-12-06 09:16:24 -0200 |
commit | fb1d9493a3d43f2b86c551682586905a1f0e9ea7 (patch) | |
tree | d842685ff5bdd45d11d94bd1a45a002b9d532fe7 /Ryujinx.HLE/Utilities/StructWriter.cs | |
parent | 3615a70cae3f89197fe185dfc5d0a47fa42151d9 (diff) |
Adjust naming conventions and general refactoring in HLE Project (#527)
* Rename enum fields
* Naming conventions
* Remove unneeded ".this"
* Remove unneeded semicolons
* Remove unused Usings
* Don't use var
* Remove unneeded enum underlying types
* Explicitly label class visibility
* Remove unneeded @ prefixes
* Remove unneeded commas
* Remove unneeded if expressions
* Method doesn't use unsafe code
* Remove unneeded casts
* Initialized objects don't need an empty constructor
* Remove settings from DotSettings
* Revert "Explicitly label class visibility"
This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51.
* Small changes
* Revert external enum renaming
* Changes from feedback
* Apply previous refactorings to the merged code
Diffstat (limited to 'Ryujinx.HLE/Utilities/StructWriter.cs')
-rw-r--r-- | Ryujinx.HLE/Utilities/StructWriter.cs | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/Ryujinx.HLE/Utilities/StructWriter.cs b/Ryujinx.HLE/Utilities/StructWriter.cs index a537e7a4..86cfeedd 100644 --- a/Ryujinx.HLE/Utilities/StructWriter.cs +++ b/Ryujinx.HLE/Utilities/StructWriter.cs @@ -5,19 +5,19 @@ namespace Ryujinx.HLE.Utilities { class StructWriter { - private MemoryManager Memory; + private MemoryManager _memory; public long Position { get; private set; } - public StructWriter(MemoryManager Memory, long Position) + public StructWriter(MemoryManager memory, long position) { - this.Memory = Memory; - this.Position = Position; + _memory = memory; + Position = position; } - public void Write<T>(T Value) where T : struct + public void Write<T>(T value) where T : struct { - MemoryHelper.Write(Memory, Position, Value); + MemoryHelper.Write(_memory, Position, value); Position += Marshal.SizeOf<T>(); } |