diff options
author | gdkchan <gab.dark.100@gmail.com> | 2018-08-16 20:47:36 -0300 |
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committer | GitHub <noreply@github.com> | 2018-08-16 20:47:36 -0300 |
commit | 521751795a1c97c0d97f6f8904a3be69b13d3a9d (patch) | |
tree | 942a05899c40e2de6d92a38b93a494bd96ee64b8 /Ryujinx.HLE/Utilities/StructWriter.cs | |
parent | 182d716867ae477c2b15a5332430dc2641fa1cc3 (diff) |
Code style fixes and nits on the HLE project (#355)
* Some style fixes and nits on ITimeZoneService
* Remove some unneeded usings
* Remove the Ryujinx.HLE.OsHle.Handles namespace
* Remove hbmenu automatic load on process exit
* Rename Ns to Device, rename Os to System, rename SystemState to State
* Move Exceptions and Utilities out of OsHle
* Rename OsHle to HOS
* Rename OsHle folder to HOS
* IManagerDisplayService and ISystemDisplayService style fixes
* BsdError shouldn't be public
* Add a empty new line before using static
* Remove unused file
* Some style fixes on NPDM
* Exit gracefully when the application is closed
* Code style fixes on IGeneralService
* Add 0x prefix on values printed as hex
* Small improvements on finalization code
* Move ProcessId and ThreadId out of AThreadState
* Rename VFs to FileSystem
* FsAccessHeader shouldn't be public. Also fix file names casing
* More case changes on NPDM
* Remove unused files
* Move using to the correct place on NPDM
* Use properties on KernelAccessControlMmio
* Address PR feedback
Diffstat (limited to 'Ryujinx.HLE/Utilities/StructWriter.cs')
-rw-r--r-- | Ryujinx.HLE/Utilities/StructWriter.cs | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/Ryujinx.HLE/Utilities/StructWriter.cs b/Ryujinx.HLE/Utilities/StructWriter.cs new file mode 100644 index 00000000..8b88105c --- /dev/null +++ b/Ryujinx.HLE/Utilities/StructWriter.cs @@ -0,0 +1,25 @@ +using ChocolArm64.Memory; +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.Utilities +{ + class StructWriter + { + private AMemory Memory; + + public long Position { get; private set; } + + public StructWriter(AMemory Memory, long Position) + { + this.Memory = Memory; + this.Position = Position; + } + + public void Write<T>(T Value) where T : struct + { + AMemoryHelper.Write(Memory, Position, Value); + + Position += Marshal.SizeOf<T>(); + } + } +} |