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authorAlex Barney <thealexbarney@gmail.com>2018-12-06 05:16:24 -0600
committergdkchan <gab.dark.100@gmail.com>2018-12-06 09:16:24 -0200
commitfb1d9493a3d43f2b86c551682586905a1f0e9ea7 (patch)
treed842685ff5bdd45d11d94bd1a45a002b9d532fe7 /Ryujinx.HLE/Utilities/StructReader.cs
parent3615a70cae3f89197fe185dfc5d0a47fa42151d9 (diff)
Adjust naming conventions and general refactoring in HLE Project (#527)
* Rename enum fields * Naming conventions * Remove unneeded ".this" * Remove unneeded semicolons * Remove unused Usings * Don't use var * Remove unneeded enum underlying types * Explicitly label class visibility * Remove unneeded @ prefixes * Remove unneeded commas * Remove unneeded if expressions * Method doesn't use unsafe code * Remove unneeded casts * Initialized objects don't need an empty constructor * Remove settings from DotSettings * Revert "Explicitly label class visibility" This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51. * Small changes * Revert external enum renaming * Changes from feedback * Apply previous refactorings to the merged code
Diffstat (limited to 'Ryujinx.HLE/Utilities/StructReader.cs')
-rw-r--r--Ryujinx.HLE/Utilities/StructReader.cs28
1 files changed, 14 insertions, 14 deletions
diff --git a/Ryujinx.HLE/Utilities/StructReader.cs b/Ryujinx.HLE/Utilities/StructReader.cs
index 19fd2674..441dfd19 100644
--- a/Ryujinx.HLE/Utilities/StructReader.cs
+++ b/Ryujinx.HLE/Utilities/StructReader.cs
@@ -5,41 +5,41 @@ namespace Ryujinx.HLE.Utilities
{
class StructReader
{
- private MemoryManager Memory;
+ private MemoryManager _memory;
public long Position { get; private set; }
- public StructReader(MemoryManager Memory, long Position)
+ public StructReader(MemoryManager memory, long position)
{
- this.Memory = Memory;
- this.Position = Position;
+ _memory = memory;
+ Position = position;
}
public T Read<T>() where T : struct
{
- T Value = MemoryHelper.Read<T>(Memory, Position);
+ T value = MemoryHelper.Read<T>(_memory, Position);
Position += Marshal.SizeOf<T>();
- return Value;
+ return value;
}
- public T[] Read<T>(int Size) where T : struct
+ public T[] Read<T>(int size) where T : struct
{
- int StructSize = Marshal.SizeOf<T>();
+ int structSize = Marshal.SizeOf<T>();
- int Count = Size / StructSize;
+ int count = size / structSize;
- T[] Output = new T[Count];
+ T[] output = new T[count];
- for (int Index = 0; Index < Count; Index++)
+ for (int index = 0; index < count; index++)
{
- Output[Index] = MemoryHelper.Read<T>(Memory, Position);
+ output[index] = MemoryHelper.Read<T>(_memory, Position);
- Position += StructSize;
+ Position += structSize;
}
- return Output;
+ return output;
}
}
}