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authorgdkchan <gab.dark.100@gmail.com>2018-08-16 20:47:36 -0300
committerGitHub <noreply@github.com>2018-08-16 20:47:36 -0300
commit521751795a1c97c0d97f6f8904a3be69b13d3a9d (patch)
tree942a05899c40e2de6d92a38b93a494bd96ee64b8 /Ryujinx.HLE/Utilities/StructReader.cs
parent182d716867ae477c2b15a5332430dc2641fa1cc3 (diff)
Code style fixes and nits on the HLE project (#355)
* Some style fixes and nits on ITimeZoneService * Remove some unneeded usings * Remove the Ryujinx.HLE.OsHle.Handles namespace * Remove hbmenu automatic load on process exit * Rename Ns to Device, rename Os to System, rename SystemState to State * Move Exceptions and Utilities out of OsHle * Rename OsHle to HOS * Rename OsHle folder to HOS * IManagerDisplayService and ISystemDisplayService style fixes * BsdError shouldn't be public * Add a empty new line before using static * Remove unused file * Some style fixes on NPDM * Exit gracefully when the application is closed * Code style fixes on IGeneralService * Add 0x prefix on values printed as hex * Small improvements on finalization code * Move ProcessId and ThreadId out of AThreadState * Rename VFs to FileSystem * FsAccessHeader shouldn't be public. Also fix file names casing * More case changes on NPDM * Remove unused files * Move using to the correct place on NPDM * Use properties on KernelAccessControlMmio * Address PR feedback
Diffstat (limited to 'Ryujinx.HLE/Utilities/StructReader.cs')
-rw-r--r--Ryujinx.HLE/Utilities/StructReader.cs45
1 files changed, 45 insertions, 0 deletions
diff --git a/Ryujinx.HLE/Utilities/StructReader.cs b/Ryujinx.HLE/Utilities/StructReader.cs
new file mode 100644
index 00000000..6e942a9b
--- /dev/null
+++ b/Ryujinx.HLE/Utilities/StructReader.cs
@@ -0,0 +1,45 @@
+using ChocolArm64.Memory;
+using System.Runtime.InteropServices;
+
+namespace Ryujinx.HLE.Utilities
+{
+ class StructReader
+ {
+ private AMemory Memory;
+
+ public long Position { get; private set; }
+
+ public StructReader(AMemory Memory, long Position)
+ {
+ this.Memory = Memory;
+ this.Position = Position;
+ }
+
+ public T Read<T>() where T : struct
+ {
+ T Value = AMemoryHelper.Read<T>(Memory, Position);
+
+ Position += Marshal.SizeOf<T>();
+
+ return Value;
+ }
+
+ public T[] Read<T>(int Size) where T : struct
+ {
+ int StructSize = Marshal.SizeOf<T>();
+
+ int Count = Size / StructSize;
+
+ T[] Output = new T[Count];
+
+ for (int Index = 0; Index < Count; Index++)
+ {
+ Output[Index] = AMemoryHelper.Read<T>(Memory, Position);
+
+ Position += StructSize;
+ }
+
+ return Output;
+ }
+ }
+}