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author | gdkchan <gab.dark.100@gmail.com> | 2018-08-16 20:47:36 -0300 |
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committer | GitHub <noreply@github.com> | 2018-08-16 20:47:36 -0300 |
commit | 521751795a1c97c0d97f6f8904a3be69b13d3a9d (patch) | |
tree | 942a05899c40e2de6d92a38b93a494bd96ee64b8 /Ryujinx.HLE/Utilities/StringUtils.cs | |
parent | 182d716867ae477c2b15a5332430dc2641fa1cc3 (diff) |
Code style fixes and nits on the HLE project (#355)
* Some style fixes and nits on ITimeZoneService
* Remove some unneeded usings
* Remove the Ryujinx.HLE.OsHle.Handles namespace
* Remove hbmenu automatic load on process exit
* Rename Ns to Device, rename Os to System, rename SystemState to State
* Move Exceptions and Utilities out of OsHle
* Rename OsHle to HOS
* Rename OsHle folder to HOS
* IManagerDisplayService and ISystemDisplayService style fixes
* BsdError shouldn't be public
* Add a empty new line before using static
* Remove unused file
* Some style fixes on NPDM
* Exit gracefully when the application is closed
* Code style fixes on IGeneralService
* Add 0x prefix on values printed as hex
* Small improvements on finalization code
* Move ProcessId and ThreadId out of AThreadState
* Rename VFs to FileSystem
* FsAccessHeader shouldn't be public. Also fix file names casing
* More case changes on NPDM
* Remove unused files
* Move using to the correct place on NPDM
* Use properties on KernelAccessControlMmio
* Address PR feedback
Diffstat (limited to 'Ryujinx.HLE/Utilities/StringUtils.cs')
-rw-r--r-- | Ryujinx.HLE/Utilities/StringUtils.cs | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/Ryujinx.HLE/Utilities/StringUtils.cs b/Ryujinx.HLE/Utilities/StringUtils.cs new file mode 100644 index 00000000..e8d6550a --- /dev/null +++ b/Ryujinx.HLE/Utilities/StringUtils.cs @@ -0,0 +1,51 @@ +using System; +using System.Globalization; +using System.Linq; +using System.Text; + +namespace Ryujinx.HLE.Utilities +{ + static class StringUtils + { + public static byte[] GetFixedLengthBytes(string InputString, int Size, Encoding Encoding) + { + InputString = InputString + "\0"; + + int BytesCount = Encoding.GetByteCount(InputString); + + byte[] Output = new byte[Size]; + + if (BytesCount < Size) + { + Encoding.GetBytes(InputString, 0, InputString.Length, Output, 0); + } + else + { + int NullSize = Encoding.GetByteCount("\0"); + + Output = Encoding.GetBytes(InputString); + + Array.Resize(ref Output, Size - NullSize); + + Output = Output.Concat(Encoding.GetBytes("\0")).ToArray(); + } + + return Output; + } + + public static byte[] HexToBytes(string HexString) + { + //Ignore last charactor if HexLength % 2 != 0. + int BytesInHex = HexString.Length / 2; + + byte[] Output = new byte[BytesInHex]; + + for (int Index = 0; Index < BytesInHex; Index++) + { + Output[Index] = byte.Parse(HexString.Substring(Index * 2, 2), NumberStyles.HexNumber); + } + + return Output; + } + } +} |