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authorBerkan Diler <b.diler@gmx.de>2022-10-19 01:31:34 +0200
committerGitHub <noreply@github.com>2022-10-18 23:31:34 +0000
commitc40c3905e2836e8b105406430c33659a84c2e3ca (patch)
tree4a1ed99ae42fc57a0d6288680a319e594729a18d /Ryujinx.HLE/Utilities/StringUtils.cs
parenta6cd044f0f675ee0bd9d3954228bbd3f2f992a22 (diff)
Avoid allocations in .Parse methods (#3760)1.1.310
* Avoid allocations in .Parse methods Use the Span overloads of the Parse methods when possible to avoid string allocations and remove one unnecessarry array allocation * Avoid another string allocation
Diffstat (limited to 'Ryujinx.HLE/Utilities/StringUtils.cs')
-rw-r--r--Ryujinx.HLE/Utilities/StringUtils.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.HLE/Utilities/StringUtils.cs b/Ryujinx.HLE/Utilities/StringUtils.cs
index 269f9b55..a64d451c 100644
--- a/Ryujinx.HLE/Utilities/StringUtils.cs
+++ b/Ryujinx.HLE/Utilities/StringUtils.cs
@@ -54,7 +54,7 @@ namespace Ryujinx.HLE.Utilities
for (int index = 0; index < bytesInHex; index++)
{
- output[index] = byte.Parse(hexString.Substring(index * 2, 2), NumberStyles.HexNumber);
+ output[index] = byte.Parse(hexString.AsSpan(index * 2, 2), NumberStyles.HexNumber);
}
return output;