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authorgdkchan <gab.dark.100@gmail.com>2018-11-17 02:01:31 -0200
committerAc_K <Acoustik666@gmail.com>2018-11-17 05:01:31 +0100
commitd2bb458b51bbcbc097f8f53ac2a3b8b15a723a45 (patch)
tree943f74d8edaf99c538eeaeeee01d8c5c55e5eec8 /Ryujinx.HLE/Switch.cs
parentb833183ef640934e82106cb91f7ced65d81e3b07 (diff)
Improved GPU command lists decoding (#499)
* Better implementation of the DMA pusher, misc fixes * Remove some debug code * Correct RGBX8 format * Add support for linked Texture Sampler Control * Attempt to fix upside down screen issue
Diffstat (limited to 'Ryujinx.HLE/Switch.cs')
-rw-r--r--Ryujinx.HLE/Switch.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/Ryujinx.HLE/Switch.cs b/Ryujinx.HLE/Switch.cs
index fe0be6ce..8de49ca4 100644
--- a/Ryujinx.HLE/Switch.cs
+++ b/Ryujinx.HLE/Switch.cs
@@ -88,12 +88,12 @@ namespace Ryujinx.HLE
public bool WaitFifo()
{
- return Gpu.Fifo.Event.WaitOne(8);
+ return Gpu.Pusher.WaitForCommands();
}
public void ProcessFrame()
{
- Gpu.Fifo.DispatchCalls();
+ Gpu.Pusher.DispatchCalls();
}
internal void Unload()