diff options
author | Ac_K <Acoustik666@gmail.com> | 2023-03-31 21:16:46 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-03-31 21:16:46 +0200 |
commit | 4c2d9ff3ff9d7afb1fd0bd764bee5931fa5f053c (patch) | |
tree | 1245f5ec356551bd20a9594d114d06a53c41d036 /Ryujinx.HLE/Loaders/Processes/Extensions/PartitionFileSystemExtensions.cs | |
parent | 8198b99935f562ffb2fb9a75175a8df24d235152 (diff) |
HLE: Refactoring of ApplicationLoader (#4480)1.1.689
* HLE: Refactoring of ApplicationLoader
* Fix SDL2 Headless
* Addresses gdkchan feedback
* Fixes LoadUnpackedNca RomFS loading
* remove useless casting
* Cleanup and fixe empty application name
* Remove ProcessInfo
* Fixes typo
* ActiveProcess to ActiveApplication
* Update check
* Clean using.
* Use the correct filepath when loading Homebrew.npdm
* Fix NRE in ProcessResult if MetaLoader is null
* Add more checks for valid processId & return success
* Add missing logging statement for npdm error
* Return result for LoadKip()
* Move error logging out of PFS load extension method
This avoids logging "Could not find Main NCA"
followed by "Loading main..." when trying to start hbl.
* Fix GUIs not checking load results
* Fix style and formatting issues
* Fix formatting and wording
* gtk: Refactor LoadApplication()
---------
Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com>
Diffstat (limited to 'Ryujinx.HLE/Loaders/Processes/Extensions/PartitionFileSystemExtensions.cs')
-rw-r--r-- | Ryujinx.HLE/Loaders/Processes/Extensions/PartitionFileSystemExtensions.cs | 177 |
1 files changed, 177 insertions, 0 deletions
diff --git a/Ryujinx.HLE/Loaders/Processes/Extensions/PartitionFileSystemExtensions.cs b/Ryujinx.HLE/Loaders/Processes/Extensions/PartitionFileSystemExtensions.cs new file mode 100644 index 00000000..5147f5c3 --- /dev/null +++ b/Ryujinx.HLE/Loaders/Processes/Extensions/PartitionFileSystemExtensions.cs @@ -0,0 +1,177 @@ +using LibHac.Common; +using LibHac.Fs; +using LibHac.Fs.Fsa; +using LibHac.FsSystem; +using LibHac.Tools.Fs; +using LibHac.Tools.FsSystem; +using LibHac.Tools.FsSystem.NcaUtils; +using Ryujinx.Common.Configuration; +using Ryujinx.Common.Logging; +using Ryujinx.Common.Utilities; +using System; +using System.Collections.Generic; +using System.Globalization; +using System.IO; + +namespace Ryujinx.HLE.Loaders.Processes.Extensions +{ + public static class PartitionFileSystemExtensions + { + internal static (bool, ProcessResult) TryLoad(this PartitionFileSystem partitionFileSystem, Switch device, string path, out string errorMessage) + { + errorMessage = null; + + // Load required NCAs. + Nca mainNca = null; + Nca patchNca = null; + Nca controlNca = null; + + try + { + device.Configuration.VirtualFileSystem.ImportTickets(partitionFileSystem); + + // TODO: To support multi-games container, this should use CNMT NCA instead. + foreach (DirectoryEntryEx fileEntry in partitionFileSystem.EnumerateEntries("/", "*.nca")) + { + Nca nca = partitionFileSystem.GetNca(device, fileEntry.FullPath); + + if (nca.GetProgramIndex() != device.Configuration.UserChannelPersistence.Index) + { + continue; + } + + if (nca.IsPatch()) + { + patchNca = nca; + } + else if (nca.IsProgram()) + { + mainNca = nca; + } + else if (nca.IsControl()) + { + controlNca = nca; + } + } + + ProcessLoaderHelper.RegisterProgramMapInfo(device, partitionFileSystem).ThrowIfFailure(); + } + catch (Exception ex) + { + errorMessage = $"Unable to load: {ex.Message}"; + + return (false, ProcessResult.Failed); + } + + if (mainNca != null) + { + if (mainNca.Header.ContentType != NcaContentType.Program) + { + errorMessage = "Selected NCA file is not a \"Program\" NCA"; + + return (false, ProcessResult.Failed); + } + + // Load Update NCAs. + Nca updatePatchNca = null; + Nca updateControlNca = null; + + if (ulong.TryParse(mainNca.Header.TitleId.ToString("x16"), NumberStyles.HexNumber, CultureInfo.InvariantCulture, out ulong titleIdBase)) + { + // Clear the program index part. + titleIdBase &= ~0xFUL; + + // Load update information if exists. + string titleUpdateMetadataPath = System.IO.Path.Combine(AppDataManager.GamesDirPath, titleIdBase.ToString("x16"), "updates.json"); + if (File.Exists(titleUpdateMetadataPath)) + { + string updatePath = JsonHelper.DeserializeFromFile<TitleUpdateMetadata>(titleUpdateMetadataPath).Selected; + if (File.Exists(updatePath)) + { + PartitionFileSystem updatePartitionFileSystem = new(new FileStream(updatePath, FileMode.Open, FileAccess.Read).AsStorage()); + + device.Configuration.VirtualFileSystem.ImportTickets(updatePartitionFileSystem); + + // TODO: This should use CNMT NCA instead. + foreach (DirectoryEntryEx fileEntry in updatePartitionFileSystem.EnumerateEntries("/", "*.nca")) + { + Nca nca = updatePartitionFileSystem.GetNca(device, fileEntry.FullPath); + + if (nca.GetProgramIndex() != device.Configuration.UserChannelPersistence.Index) + { + continue; + } + + if ($"{nca.Header.TitleId.ToString("x16")[..^3]}000" != titleIdBase.ToString("x16")) + { + break; + } + + if (nca.IsProgram()) + { + updatePatchNca = nca; + } + else if (nca.IsControl()) + { + updateControlNca = nca; + } + } + } + } + } + + if (updatePatchNca != null) + { + patchNca = updatePatchNca; + } + + if (updateControlNca != null) + { + controlNca = updateControlNca; + } + + // Load contained DownloadableContents. + // TODO: If we want to support multi-processes in future, we shouldn't clear AddOnContent data here. + device.Configuration.ContentManager.ClearAocData(); + device.Configuration.ContentManager.AddAocData(partitionFileSystem, path, mainNca.Header.TitleId, device.Configuration.FsIntegrityCheckLevel); + + // Load DownloadableContents. + string addOnContentMetadataPath = System.IO.Path.Combine(AppDataManager.GamesDirPath, mainNca.Header.TitleId.ToString("x16"), "dlc.json"); + if (File.Exists(addOnContentMetadataPath)) + { + List<DownloadableContentContainer> dlcContainerList = JsonHelper.DeserializeFromFile<List<DownloadableContentContainer>>(addOnContentMetadataPath); + + foreach (DownloadableContentContainer downloadableContentContainer in dlcContainerList) + { + foreach (DownloadableContentNca downloadableContentNca in downloadableContentContainer.DownloadableContentNcaList) + { + if (File.Exists(downloadableContentContainer.ContainerPath) && downloadableContentNca.Enabled) + { + device.Configuration.ContentManager.AddAocItem(downloadableContentNca.TitleId, downloadableContentContainer.ContainerPath, downloadableContentNca.FullPath); + } + else + { + Logger.Warning?.Print(LogClass.Application, $"Cannot find AddOnContent file {downloadableContentContainer.ContainerPath}. It may have been moved or renamed."); + } + } + } + } + + return (true, mainNca.Load(device, patchNca, controlNca)); + } + + errorMessage = "Unable to load: Could not find Main NCA"; + + return (false, ProcessResult.Failed); + } + + public static Nca GetNca(this IFileSystem fileSystem, Switch device, string path) + { + using var ncaFile = new UniqueRef<IFile>(); + + fileSystem.OpenFile(ref ncaFile.Ref, path.ToU8Span(), OpenMode.Read).ThrowIfFailure(); + + return new Nca(device.Configuration.VirtualFileSystem.KeySet, ncaFile.Release().AsStorage()); + } + } +}
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