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authorAc_K <Acoustik666@gmail.com>2019-09-08 23:33:40 +0200
committerThomas Guillemard <me@thog.eu>2019-09-08 23:33:40 +0200
commit1ff89d6482a6ec907bb983c1d2bc473bea546367 (patch)
tree9ca3bcb30007abd249419cdd63f8e475bc6059a8 /Ryujinx.HLE/HOS/Services/FspSrv/FileSystemHelper.cs
parent9afb8ad485b364e3ecf738b1175c32cce95507bd (diff)
Implement basic support of SystemSaveData and Cleanup IFileSystemProxy (#767)
* Implement basic support of SystemSaveData and Cleanup IFileSystemProxy - Implement `OpenSystemSaveData` as a `IFileSystem` in `SaveHelper`: On real device, system saves data are stored encrypted, and we can't create an empty system save data for now. That's why if a user put his own dump of system save in `RyuFs\nand\system\save\`, we extract content in associated folder and open it as a `IFileSystem`. If the system save data don't exist, a folder is created. - Cleanup `IFileSystemProxy` by adding a Helper class. - Implement `GetSavePath` in `VirtualFileSystem` and remove `GetGameSavePath` in `SaveHelper`. * remove the forgotten I * Fix align
Diffstat (limited to 'Ryujinx.HLE/HOS/Services/FspSrv/FileSystemHelper.cs')
-rw-r--r--Ryujinx.HLE/HOS/Services/FspSrv/FileSystemHelper.cs144
1 files changed, 144 insertions, 0 deletions
diff --git a/Ryujinx.HLE/HOS/Services/FspSrv/FileSystemHelper.cs b/Ryujinx.HLE/HOS/Services/FspSrv/FileSystemHelper.cs
new file mode 100644
index 00000000..d2e157f5
--- /dev/null
+++ b/Ryujinx.HLE/HOS/Services/FspSrv/FileSystemHelper.cs
@@ -0,0 +1,144 @@
+using LibHac;
+using LibHac.Fs;
+using LibHac.Fs.NcaUtils;
+using Ryujinx.Common;
+using Ryujinx.HLE.FileSystem;
+using Ryujinx.HLE.Utilities;
+using System.IO;
+
+namespace Ryujinx.HLE.HOS.Services.FspSrv
+{
+ static class FileSystemHelper
+ {
+ public static ResultCode LoadSaveDataFileSystem(ServiceCtx context, bool readOnly, out IFileSystem loadedFileSystem)
+ {
+ loadedFileSystem = null;
+
+ SaveSpaceId saveSpaceId = (SaveSpaceId)context.RequestData.ReadInt64();
+ ulong titleId = context.RequestData.ReadUInt64();
+ UInt128 userId = context.RequestData.ReadStruct<UInt128>();
+ long saveId = context.RequestData.ReadInt64();
+ SaveDataType saveDataType = (SaveDataType)context.RequestData.ReadByte();
+ SaveInfo saveInfo = new SaveInfo(titleId, saveId, saveDataType, saveSpaceId, userId);
+ string savePath = context.Device.FileSystem.GetSavePath(context, saveInfo);
+
+ try
+ {
+ LocalFileSystem fileSystem = new LocalFileSystem(savePath);
+ LibHac.Fs.IFileSystem saveFileSystem = new DirectorySaveDataFileSystem(fileSystem);
+
+ if (readOnly)
+ {
+ saveFileSystem = new ReadOnlyFileSystem(saveFileSystem);
+ }
+
+ loadedFileSystem = new IFileSystem(saveFileSystem);
+ }
+ catch (HorizonResultException ex)
+ {
+ return (ResultCode)ex.ResultValue.Value;
+ }
+
+ return ResultCode.Success;
+ }
+
+ public static ResultCode OpenNsp(ServiceCtx context, string pfsPath, out IFileSystem openedFileSystem)
+ {
+ openedFileSystem = null;
+
+ try
+ {
+ LocalStorage storage = new LocalStorage(pfsPath, FileAccess.Read, FileMode.Open);
+ PartitionFileSystem nsp = new PartitionFileSystem(storage);
+
+ ImportTitleKeysFromNsp(nsp, context.Device.System.KeySet);
+
+ openedFileSystem = new IFileSystem(nsp);
+ }
+ catch (HorizonResultException ex)
+ {
+ return (ResultCode)ex.ResultValue.Value;
+ }
+
+ return ResultCode.Success;
+ }
+
+ public static ResultCode OpenNcaFs(ServiceCtx context, string ncaPath, LibHac.Fs.IStorage ncaStorage, out IFileSystem openedFileSystem)
+ {
+ openedFileSystem = null;
+
+ try
+ {
+ Nca nca = new Nca(context.Device.System.KeySet, ncaStorage);
+
+ if (!nca.SectionExists(NcaSectionType.Data))
+ {
+ return ResultCode.PartitionNotFound;
+ }
+
+ LibHac.Fs.IFileSystem fileSystem = nca.OpenFileSystem(NcaSectionType.Data, context.Device.System.FsIntegrityCheckLevel);
+
+ openedFileSystem = new IFileSystem(fileSystem);
+ }
+ catch (HorizonResultException ex)
+ {
+ return (ResultCode)ex.ResultValue.Value;
+ }
+
+ return ResultCode.Success;
+ }
+
+ public static ResultCode OpenFileSystemFromInternalFile(ServiceCtx context, string fullPath, out IFileSystem openedFileSystem)
+ {
+ openedFileSystem = null;
+
+ DirectoryInfo archivePath = new DirectoryInfo(fullPath).Parent;
+
+ while (string.IsNullOrWhiteSpace(archivePath.Extension))
+ {
+ archivePath = archivePath.Parent;
+ }
+
+ if (archivePath.Extension == ".nsp" && File.Exists(archivePath.FullName))
+ {
+ FileStream pfsFile = new FileStream(
+ archivePath.FullName.TrimEnd(Path.DirectorySeparatorChar),
+ FileMode.Open,
+ FileAccess.Read);
+
+ try
+ {
+ PartitionFileSystem nsp = new PartitionFileSystem(pfsFile.AsStorage());
+
+ ImportTitleKeysFromNsp(nsp, context.Device.System.KeySet);
+
+ string filename = fullPath.Replace(archivePath.FullName, string.Empty).TrimStart('\\');
+
+ if (nsp.FileExists(filename))
+ {
+ return OpenNcaFs(context, fullPath, nsp.OpenFile(filename, OpenMode.Read).AsStorage(), out openedFileSystem);
+ }
+ }
+ catch (HorizonResultException ex)
+ {
+ return (ResultCode)ex.ResultValue.Value;
+ }
+ }
+
+ return ResultCode.PathDoesNotExist;
+ }
+
+ public static void ImportTitleKeysFromNsp(LibHac.Fs.IFileSystem nsp, Keyset keySet)
+ {
+ foreach (DirectoryEntry ticketEntry in nsp.EnumerateEntries("*.tik"))
+ {
+ Ticket ticket = new Ticket(nsp.OpenFile(ticketEntry.FullPath, OpenMode.Read).AsStream());
+
+ if (!keySet.TitleKeys.ContainsKey(ticket.RightsId))
+ {
+ keySet.TitleKeys.Add(ticket.RightsId, ticket.GetTitleKey(keySet));
+ }
+ }
+ }
+ }
+} \ No newline at end of file