diff options
author | Mary <me@thog.eu> | 2021-12-30 10:55:06 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-12-30 10:55:06 +0100 |
commit | e96ef6d53250b72d084f7e6baf13e9bab485bca2 (patch) | |
tree | 5701772c89dbad3bf51bdf736714f9feb889472a /Ryujinx.HLE/HOS/Kernel/Threading/KScheduler.cs | |
parent | 8544b1445b33381fca63714249ac36598c413004 (diff) |
kernel: Implement thread pinning support (#2840)
* kernel: Implement Thread pinning support
This commit adds support for 8.x thread pinning changes and implement SynchronizePreemptionState syscall.
Based on kernel 13.x reverse.
* Address gdkchan's comment
* kernel: fix missing critical section leave in SetActivity
Fix Unity games
* Implement missing bits on the interrupt handler and inline update pinning function as it cannot be generic
* Fix some bugs in SetActivity and SetCoreAndAffinityMask
* Address gdkchan's comments
Diffstat (limited to 'Ryujinx.HLE/HOS/Kernel/Threading/KScheduler.cs')
-rw-r--r-- | Ryujinx.HLE/HOS/Kernel/Threading/KScheduler.cs | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/Ryujinx.HLE/HOS/Kernel/Threading/KScheduler.cs b/Ryujinx.HLE/HOS/Kernel/Threading/KScheduler.cs index 0982ceff..0c51b7b9 100644 --- a/Ryujinx.HLE/HOS/Kernel/Threading/KScheduler.cs +++ b/Ryujinx.HLE/HOS/Kernel/Threading/KScheduler.cs @@ -36,6 +36,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading private readonly KThread _idleThread; public KThread PreviousThread => _previousThread; + public KThread CurrentThread => _currentThread; public long LastContextSwitchTime { get; private set; } public long TotalIdleTimeTicks => _idleThread.TotalTimeRunning; @@ -87,6 +88,26 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading { KThread thread = context.PriorityQueue.ScheduledThreads(core).FirstOrDefault(); + if (thread != null && + thread.Owner != null && + thread.Owner.PinnedThreads[core] != null && + thread.Owner.PinnedThreads[core] != thread) + { + KThread candidate = thread.Owner.PinnedThreads[core]; + + if (candidate.KernelWaitersCount == 0 && !thread.Owner.IsExceptionUserThread(candidate)) + { + if (candidate.SchedFlags == ThreadSchedState.Running) + { + thread = candidate; + } + else + { + thread = null; + } + } + } + scheduledCoresMask |= context.Schedulers[core].SelectThread(thread); } |