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authorgdkchan <gab.dark.100@gmail.com>2020-12-09 19:20:05 -0300
committerGitHub <noreply@github.com>2020-12-09 19:20:05 -0300
commit48278905d1470f89be31668c738397f569af156a (patch)
tree2e35b0695b33c8eb723f5948e3f6f040d84cfe76 /Ryujinx.HLE/HOS/Kernel/Threading/KPriorityQueue.cs
parent3484265d37732b32951709e5abfa52a260db349d (diff)
Rewrite scheduler context switch code (#1786)
* Rewrite scheduler context switch code * Fix race in UnmapIpcRestorePermission * Fix thread exit issue that could leave the scheduler in a invalid state * Change context switch method to not wait on guest thread, remove spin wait, use SignalAndWait to pass control * Remove multi-core setting (it is always on now) * Re-enable assert * Remove multicore from default config and schema * Fix race in KTimeManager
Diffstat (limited to 'Ryujinx.HLE/HOS/Kernel/Threading/KPriorityQueue.cs')
-rw-r--r--Ryujinx.HLE/HOS/Kernel/Threading/KPriorityQueue.cs195
1 files changed, 195 insertions, 0 deletions
diff --git a/Ryujinx.HLE/HOS/Kernel/Threading/KPriorityQueue.cs b/Ryujinx.HLE/HOS/Kernel/Threading/KPriorityQueue.cs
new file mode 100644
index 00000000..2c9d7574
--- /dev/null
+++ b/Ryujinx.HLE/HOS/Kernel/Threading/KPriorityQueue.cs
@@ -0,0 +1,195 @@
+using System.Collections.Generic;
+using System.Numerics;
+
+namespace Ryujinx.HLE.HOS.Kernel.Threading
+{
+ class KPriorityQueue
+ {
+ private LinkedList<KThread>[][] _scheduledThreadsPerPrioPerCore;
+ private LinkedList<KThread>[][] _suggestedThreadsPerPrioPerCore;
+
+ private long[] _scheduledPrioritiesPerCore;
+ private long[] _suggestedPrioritiesPerCore;
+
+ public KPriorityQueue()
+ {
+ _suggestedThreadsPerPrioPerCore = new LinkedList<KThread>[KScheduler.PrioritiesCount][];
+ _scheduledThreadsPerPrioPerCore = new LinkedList<KThread>[KScheduler.PrioritiesCount][];
+
+ for (int prio = 0; prio < KScheduler.PrioritiesCount; prio++)
+ {
+ _suggestedThreadsPerPrioPerCore[prio] = new LinkedList<KThread>[KScheduler.CpuCoresCount];
+ _scheduledThreadsPerPrioPerCore[prio] = new LinkedList<KThread>[KScheduler.CpuCoresCount];
+
+ for (int core = 0; core < KScheduler.CpuCoresCount; core++)
+ {
+ _suggestedThreadsPerPrioPerCore[prio][core] = new LinkedList<KThread>();
+ _scheduledThreadsPerPrioPerCore[prio][core] = new LinkedList<KThread>();
+ }
+ }
+
+ _scheduledPrioritiesPerCore = new long[KScheduler.CpuCoresCount];
+ _suggestedPrioritiesPerCore = new long[KScheduler.CpuCoresCount];
+ }
+
+ public IEnumerable<KThread> SuggestedThreads(int core)
+ {
+ return Iterate(_suggestedThreadsPerPrioPerCore, _suggestedPrioritiesPerCore, core);
+ }
+
+ public IEnumerable<KThread> ScheduledThreads(int core)
+ {
+ return Iterate(_scheduledThreadsPerPrioPerCore, _scheduledPrioritiesPerCore, core);
+ }
+
+ private IEnumerable<KThread> Iterate(LinkedList<KThread>[][] listPerPrioPerCore, long[] prios, int core)
+ {
+ long prioMask = prios[core];
+
+ int prio = BitOperations.TrailingZeroCount(prioMask);
+
+ prioMask &= ~(1L << prio);
+
+ while (prio < KScheduler.PrioritiesCount)
+ {
+ LinkedList<KThread> list = listPerPrioPerCore[prio][core];
+
+ LinkedListNode<KThread> node = list.First;
+
+ while (node != null)
+ {
+ yield return node.Value;
+
+ node = node.Next;
+ }
+
+ prio = BitOperations.TrailingZeroCount(prioMask);
+
+ prioMask &= ~(1L << prio);
+ }
+ }
+
+ public void TransferToCore(int prio, int dstCore, KThread thread)
+ {
+ int srcCore = thread.ActiveCore;
+ if (srcCore == dstCore)
+ {
+ return;
+ }
+
+ thread.ActiveCore = dstCore;
+
+ if (srcCore >= 0)
+ {
+ Unschedule(prio, srcCore, thread);
+ }
+
+ if (dstCore >= 0)
+ {
+ Unsuggest(prio, dstCore, thread);
+ Schedule(prio, dstCore, thread);
+ }
+
+ if (srcCore >= 0)
+ {
+ Suggest(prio, srcCore, thread);
+ }
+ }
+
+ public void Suggest(int prio, int core, KThread thread)
+ {
+ if (prio >= KScheduler.PrioritiesCount)
+ {
+ return;
+ }
+
+ thread.SiblingsPerCore[core] = SuggestedQueue(prio, core).AddFirst(thread);
+
+ _suggestedPrioritiesPerCore[core] |= 1L << prio;
+ }
+
+ public void Unsuggest(int prio, int core, KThread thread)
+ {
+ if (prio >= KScheduler.PrioritiesCount)
+ {
+ return;
+ }
+
+ LinkedList<KThread> queue = SuggestedQueue(prio, core);
+
+ queue.Remove(thread.SiblingsPerCore[core]);
+
+ if (queue.First == null)
+ {
+ _suggestedPrioritiesPerCore[core] &= ~(1L << prio);
+ }
+ }
+
+ public void Schedule(int prio, int core, KThread thread)
+ {
+ if (prio >= KScheduler.PrioritiesCount)
+ {
+ return;
+ }
+
+ thread.SiblingsPerCore[core] = ScheduledQueue(prio, core).AddLast(thread);
+
+ _scheduledPrioritiesPerCore[core] |= 1L << prio;
+ }
+
+ public void SchedulePrepend(int prio, int core, KThread thread)
+ {
+ if (prio >= KScheduler.PrioritiesCount)
+ {
+ return;
+ }
+
+ thread.SiblingsPerCore[core] = ScheduledQueue(prio, core).AddFirst(thread);
+
+ _scheduledPrioritiesPerCore[core] |= 1L << prio;
+ }
+
+ public KThread Reschedule(int prio, int core, KThread thread)
+ {
+ if (prio >= KScheduler.PrioritiesCount)
+ {
+ return null;
+ }
+
+ LinkedList<KThread> queue = ScheduledQueue(prio, core);
+
+ queue.Remove(thread.SiblingsPerCore[core]);
+
+ thread.SiblingsPerCore[core] = queue.AddLast(thread);
+
+ return queue.First.Value;
+ }
+
+ public void Unschedule(int prio, int core, KThread thread)
+ {
+ if (prio >= KScheduler.PrioritiesCount)
+ {
+ return;
+ }
+
+ LinkedList<KThread> queue = ScheduledQueue(prio, core);
+
+ queue.Remove(thread.SiblingsPerCore[core]);
+
+ if (queue.First == null)
+ {
+ _scheduledPrioritiesPerCore[core] &= ~(1L << prio);
+ }
+ }
+
+ private LinkedList<KThread> SuggestedQueue(int prio, int core)
+ {
+ return _suggestedThreadsPerPrioPerCore[prio][core];
+ }
+
+ private LinkedList<KThread> ScheduledQueue(int prio, int core)
+ {
+ return _scheduledThreadsPerPrioPerCore[prio][core];
+ }
+ }
+} \ No newline at end of file