diff options
author | gdkchan <gab.dark.100@gmail.com> | 2019-02-24 04:24:35 -0300 |
---|---|---|
committer | jduncanator <1518948+jduncanator@users.noreply.github.com> | 2019-02-24 18:24:35 +1100 |
commit | 5001f78b1d07b988709dd5f5d1009ebe9b44c669 (patch) | |
tree | bb1307949ea9102b8ae2b68fa7e182ed7b75b2df /Ryujinx.HLE/HOS/Kernel/SupervisorCall/SvcThread.cs | |
parent | a3d46e41335efd049042cc2e38b35c4077e8ed41 (diff) |
Optimize address translation and write tracking on the MMU (#571)
* Implement faster address translation and write tracking on the MMU
* Rename MemoryAlloc to MemoryManagement, and other nits
* Support multi-level page tables
* Fix typo
* Reword comment a bit
* Support scalar vector loads/stores on the memory fast path, and minor fixes
* Add missing cast
* Alignment
* Fix VirtualFree function signature
* Change MemoryProtection enum to uint aswell for consistency
Diffstat (limited to 'Ryujinx.HLE/HOS/Kernel/SupervisorCall/SvcThread.cs')
-rw-r--r-- | Ryujinx.HLE/HOS/Kernel/SupervisorCall/SvcThread.cs | 149 |
1 files changed, 76 insertions, 73 deletions
diff --git a/Ryujinx.HLE/HOS/Kernel/SupervisorCall/SvcThread.cs b/Ryujinx.HLE/HOS/Kernel/SupervisorCall/SvcThread.cs index 64268ff2..fa0b3a6c 100644 --- a/Ryujinx.HLE/HOS/Kernel/SupervisorCall/SvcThread.cs +++ b/Ryujinx.HLE/HOS/Kernel/SupervisorCall/SvcThread.cs @@ -1,3 +1,4 @@ +using ChocolArm64.Memory; using Ryujinx.HLE.HOS.Kernel.Common; using Ryujinx.HLE.HOS.Kernel.Process; using Ryujinx.HLE.HOS.Kernel.Threading; @@ -346,79 +347,81 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall return KernelResult.InvalidThread; } - _memory.WriteUInt64((long)address + 0x0, thread.Context.ThreadState.X0); - _memory.WriteUInt64((long)address + 0x8, thread.Context.ThreadState.X1); - _memory.WriteUInt64((long)address + 0x10, thread.Context.ThreadState.X2); - _memory.WriteUInt64((long)address + 0x18, thread.Context.ThreadState.X3); - _memory.WriteUInt64((long)address + 0x20, thread.Context.ThreadState.X4); - _memory.WriteUInt64((long)address + 0x28, thread.Context.ThreadState.X5); - _memory.WriteUInt64((long)address + 0x30, thread.Context.ThreadState.X6); - _memory.WriteUInt64((long)address + 0x38, thread.Context.ThreadState.X7); - _memory.WriteUInt64((long)address + 0x40, thread.Context.ThreadState.X8); - _memory.WriteUInt64((long)address + 0x48, thread.Context.ThreadState.X9); - _memory.WriteUInt64((long)address + 0x50, thread.Context.ThreadState.X10); - _memory.WriteUInt64((long)address + 0x58, thread.Context.ThreadState.X11); - _memory.WriteUInt64((long)address + 0x60, thread.Context.ThreadState.X12); - _memory.WriteUInt64((long)address + 0x68, thread.Context.ThreadState.X13); - _memory.WriteUInt64((long)address + 0x70, thread.Context.ThreadState.X14); - _memory.WriteUInt64((long)address + 0x78, thread.Context.ThreadState.X15); - _memory.WriteUInt64((long)address + 0x80, thread.Context.ThreadState.X16); - _memory.WriteUInt64((long)address + 0x88, thread.Context.ThreadState.X17); - _memory.WriteUInt64((long)address + 0x90, thread.Context.ThreadState.X18); - _memory.WriteUInt64((long)address + 0x98, thread.Context.ThreadState.X19); - _memory.WriteUInt64((long)address + 0xa0, thread.Context.ThreadState.X20); - _memory.WriteUInt64((long)address + 0xa8, thread.Context.ThreadState.X21); - _memory.WriteUInt64((long)address + 0xb0, thread.Context.ThreadState.X22); - _memory.WriteUInt64((long)address + 0xb8, thread.Context.ThreadState.X23); - _memory.WriteUInt64((long)address + 0xc0, thread.Context.ThreadState.X24); - _memory.WriteUInt64((long)address + 0xc8, thread.Context.ThreadState.X25); - _memory.WriteUInt64((long)address + 0xd0, thread.Context.ThreadState.X26); - _memory.WriteUInt64((long)address + 0xd8, thread.Context.ThreadState.X27); - _memory.WriteUInt64((long)address + 0xe0, thread.Context.ThreadState.X28); - _memory.WriteUInt64((long)address + 0xe8, thread.Context.ThreadState.X29); - _memory.WriteUInt64((long)address + 0xf0, thread.Context.ThreadState.X30); - _memory.WriteUInt64((long)address + 0xf8, thread.Context.ThreadState.X31); - - _memory.WriteInt64((long)address + 0x100, thread.LastPc); - - _memory.WriteUInt64((long)address + 0x108, (ulong)thread.Context.ThreadState.Psr); - - _memory.WriteVector128((long)address + 0x110, thread.Context.ThreadState.V0); - _memory.WriteVector128((long)address + 0x120, thread.Context.ThreadState.V1); - _memory.WriteVector128((long)address + 0x130, thread.Context.ThreadState.V2); - _memory.WriteVector128((long)address + 0x140, thread.Context.ThreadState.V3); - _memory.WriteVector128((long)address + 0x150, thread.Context.ThreadState.V4); - _memory.WriteVector128((long)address + 0x160, thread.Context.ThreadState.V5); - _memory.WriteVector128((long)address + 0x170, thread.Context.ThreadState.V6); - _memory.WriteVector128((long)address + 0x180, thread.Context.ThreadState.V7); - _memory.WriteVector128((long)address + 0x190, thread.Context.ThreadState.V8); - _memory.WriteVector128((long)address + 0x1a0, thread.Context.ThreadState.V9); - _memory.WriteVector128((long)address + 0x1b0, thread.Context.ThreadState.V10); - _memory.WriteVector128((long)address + 0x1c0, thread.Context.ThreadState.V11); - _memory.WriteVector128((long)address + 0x1d0, thread.Context.ThreadState.V12); - _memory.WriteVector128((long)address + 0x1e0, thread.Context.ThreadState.V13); - _memory.WriteVector128((long)address + 0x1f0, thread.Context.ThreadState.V14); - _memory.WriteVector128((long)address + 0x200, thread.Context.ThreadState.V15); - _memory.WriteVector128((long)address + 0x210, thread.Context.ThreadState.V16); - _memory.WriteVector128((long)address + 0x220, thread.Context.ThreadState.V17); - _memory.WriteVector128((long)address + 0x230, thread.Context.ThreadState.V18); - _memory.WriteVector128((long)address + 0x240, thread.Context.ThreadState.V19); - _memory.WriteVector128((long)address + 0x250, thread.Context.ThreadState.V20); - _memory.WriteVector128((long)address + 0x260, thread.Context.ThreadState.V21); - _memory.WriteVector128((long)address + 0x270, thread.Context.ThreadState.V22); - _memory.WriteVector128((long)address + 0x280, thread.Context.ThreadState.V23); - _memory.WriteVector128((long)address + 0x290, thread.Context.ThreadState.V24); - _memory.WriteVector128((long)address + 0x2a0, thread.Context.ThreadState.V25); - _memory.WriteVector128((long)address + 0x2b0, thread.Context.ThreadState.V26); - _memory.WriteVector128((long)address + 0x2c0, thread.Context.ThreadState.V27); - _memory.WriteVector128((long)address + 0x2d0, thread.Context.ThreadState.V28); - _memory.WriteVector128((long)address + 0x2e0, thread.Context.ThreadState.V29); - _memory.WriteVector128((long)address + 0x2f0, thread.Context.ThreadState.V30); - _memory.WriteVector128((long)address + 0x300, thread.Context.ThreadState.V31); - - _memory.WriteInt32((long)address + 0x310, thread.Context.ThreadState.Fpcr); - _memory.WriteInt32((long)address + 0x314, thread.Context.ThreadState.Fpsr); - _memory.WriteInt64((long)address + 0x318, thread.Context.ThreadState.Tpidr); + MemoryManager memory = currentProcess.CpuMemory; + + memory.WriteUInt64((long)address + 0x0, thread.Context.ThreadState.X0); + memory.WriteUInt64((long)address + 0x8, thread.Context.ThreadState.X1); + memory.WriteUInt64((long)address + 0x10, thread.Context.ThreadState.X2); + memory.WriteUInt64((long)address + 0x18, thread.Context.ThreadState.X3); + memory.WriteUInt64((long)address + 0x20, thread.Context.ThreadState.X4); + memory.WriteUInt64((long)address + 0x28, thread.Context.ThreadState.X5); + memory.WriteUInt64((long)address + 0x30, thread.Context.ThreadState.X6); + memory.WriteUInt64((long)address + 0x38, thread.Context.ThreadState.X7); + memory.WriteUInt64((long)address + 0x40, thread.Context.ThreadState.X8); + memory.WriteUInt64((long)address + 0x48, thread.Context.ThreadState.X9); + memory.WriteUInt64((long)address + 0x50, thread.Context.ThreadState.X10); + memory.WriteUInt64((long)address + 0x58, thread.Context.ThreadState.X11); + memory.WriteUInt64((long)address + 0x60, thread.Context.ThreadState.X12); + memory.WriteUInt64((long)address + 0x68, thread.Context.ThreadState.X13); + memory.WriteUInt64((long)address + 0x70, thread.Context.ThreadState.X14); + memory.WriteUInt64((long)address + 0x78, thread.Context.ThreadState.X15); + memory.WriteUInt64((long)address + 0x80, thread.Context.ThreadState.X16); + memory.WriteUInt64((long)address + 0x88, thread.Context.ThreadState.X17); + memory.WriteUInt64((long)address + 0x90, thread.Context.ThreadState.X18); + memory.WriteUInt64((long)address + 0x98, thread.Context.ThreadState.X19); + memory.WriteUInt64((long)address + 0xa0, thread.Context.ThreadState.X20); + memory.WriteUInt64((long)address + 0xa8, thread.Context.ThreadState.X21); + memory.WriteUInt64((long)address + 0xb0, thread.Context.ThreadState.X22); + memory.WriteUInt64((long)address + 0xb8, thread.Context.ThreadState.X23); + memory.WriteUInt64((long)address + 0xc0, thread.Context.ThreadState.X24); + memory.WriteUInt64((long)address + 0xc8, thread.Context.ThreadState.X25); + memory.WriteUInt64((long)address + 0xd0, thread.Context.ThreadState.X26); + memory.WriteUInt64((long)address + 0xd8, thread.Context.ThreadState.X27); + memory.WriteUInt64((long)address + 0xe0, thread.Context.ThreadState.X28); + memory.WriteUInt64((long)address + 0xe8, thread.Context.ThreadState.X29); + memory.WriteUInt64((long)address + 0xf0, thread.Context.ThreadState.X30); + memory.WriteUInt64((long)address + 0xf8, thread.Context.ThreadState.X31); + + memory.WriteInt64((long)address + 0x100, thread.LastPc); + + memory.WriteUInt64((long)address + 0x108, (ulong)thread.Context.ThreadState.Psr); + + memory.WriteVector128((long)address + 0x110, thread.Context.ThreadState.V0); + memory.WriteVector128((long)address + 0x120, thread.Context.ThreadState.V1); + memory.WriteVector128((long)address + 0x130, thread.Context.ThreadState.V2); + memory.WriteVector128((long)address + 0x140, thread.Context.ThreadState.V3); + memory.WriteVector128((long)address + 0x150, thread.Context.ThreadState.V4); + memory.WriteVector128((long)address + 0x160, thread.Context.ThreadState.V5); + memory.WriteVector128((long)address + 0x170, thread.Context.ThreadState.V6); + memory.WriteVector128((long)address + 0x180, thread.Context.ThreadState.V7); + memory.WriteVector128((long)address + 0x190, thread.Context.ThreadState.V8); + memory.WriteVector128((long)address + 0x1a0, thread.Context.ThreadState.V9); + memory.WriteVector128((long)address + 0x1b0, thread.Context.ThreadState.V10); + memory.WriteVector128((long)address + 0x1c0, thread.Context.ThreadState.V11); + memory.WriteVector128((long)address + 0x1d0, thread.Context.ThreadState.V12); + memory.WriteVector128((long)address + 0x1e0, thread.Context.ThreadState.V13); + memory.WriteVector128((long)address + 0x1f0, thread.Context.ThreadState.V14); + memory.WriteVector128((long)address + 0x200, thread.Context.ThreadState.V15); + memory.WriteVector128((long)address + 0x210, thread.Context.ThreadState.V16); + memory.WriteVector128((long)address + 0x220, thread.Context.ThreadState.V17); + memory.WriteVector128((long)address + 0x230, thread.Context.ThreadState.V18); + memory.WriteVector128((long)address + 0x240, thread.Context.ThreadState.V19); + memory.WriteVector128((long)address + 0x250, thread.Context.ThreadState.V20); + memory.WriteVector128((long)address + 0x260, thread.Context.ThreadState.V21); + memory.WriteVector128((long)address + 0x270, thread.Context.ThreadState.V22); + memory.WriteVector128((long)address + 0x280, thread.Context.ThreadState.V23); + memory.WriteVector128((long)address + 0x290, thread.Context.ThreadState.V24); + memory.WriteVector128((long)address + 0x2a0, thread.Context.ThreadState.V25); + memory.WriteVector128((long)address + 0x2b0, thread.Context.ThreadState.V26); + memory.WriteVector128((long)address + 0x2c0, thread.Context.ThreadState.V27); + memory.WriteVector128((long)address + 0x2d0, thread.Context.ThreadState.V28); + memory.WriteVector128((long)address + 0x2e0, thread.Context.ThreadState.V29); + memory.WriteVector128((long)address + 0x2f0, thread.Context.ThreadState.V30); + memory.WriteVector128((long)address + 0x300, thread.Context.ThreadState.V31); + + memory.WriteInt32((long)address + 0x310, thread.Context.ThreadState.Fpcr); + memory.WriteInt32((long)address + 0x314, thread.Context.ThreadState.Fpsr); + memory.WriteInt64((long)address + 0x318, thread.Context.ThreadState.Tpidr); return KernelResult.Success; } |