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authorgdkchan <gab.dark.100@gmail.com>2019-08-08 15:56:22 -0300
committeremmauss <emmausssss@gmail.com>2019-08-08 21:56:22 +0300
commita731ab3a2aad56e6ceb8b4e2444a61353246295c (patch)
treec7f13f51bfec6b19431e62167811ae31e9d2fea9 /Ryujinx.HLE/HOS/Kernel/SupervisorCall/SvcTable.cs
parent1ba58e9942e54175e3f3a0e1d57a48537f4888b1 (diff)
Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project * Refactoring around the old IRAdapter, now renamed to PreAllocator * Optimize the LowestBitSet method * Add CLZ support and fix CLS implementation * Add missing Equals and GetHashCode overrides on some structs, misc small tweaks * Implement the ByteSwap IR instruction, and some refactoring on the assembler * Implement the DivideUI IR instruction and fix 64-bits IDIV * Correct constant operand type on CSINC * Move division instructions implementation to InstEmitDiv * Fix destination type for the ConditionalSelect IR instruction * Implement UMULH and SMULH, with new IR instructions * Fix some issues with shift instructions * Fix constant types for BFM instructions * Fix up new tests using the new V128 struct * Update tests * Move DIV tests to a separate file * Add support for calls, and some instructions that depends on them * Start adding support for SIMD & FP types, along with some of the related ARM instructions * Fix some typos and the divide instruction with FP operands * Fix wrong method call on Clz_V * Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes * Implement SIMD logical instructions and more misc. fixes * Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations * Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes * Implement SIMD shift instruction and fix Dup_V * Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table * Fix check with tolerance on tester * Implement FP & SIMD comparison instructions, and some fixes * Update FCVT (Scalar) encoding on the table to support the Half-float variants * Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes * Use old memory access methods, made a start on SIMD memory insts support, some fixes * Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes * Fix arguments count with struct return values, other fixes * More instructions * Misc. fixes and integrate LDj3SNuD fixes * Update tests * Add a faster linear scan allocator, unwinding support on windows, and other changes * Update Ryujinx.HLE * Update Ryujinx.Graphics * Fix V128 return pointer passing, RCX is clobbered * Update Ryujinx.Tests * Update ITimeZoneService * Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks * Use generic GetFunctionPointerForDelegate method and other tweaks * Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics * Remove some unused code on the assembler * Fix REX.W prefix regression on float conversion instructions, add some sort of profiler * Add hardware capability detection * Fix regression on Sha1h and revert Fcm** changes * Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator * Fix silly mistake introduced on last commit on CpuId * Generate inline stack probes when the stack allocation is too large * Initial support for the System-V ABI * Support multiple destination operands * Fix SSE2 VectorInsert8 path, and other fixes * Change placement of XMM callee save and restore code to match other compilers * Rename Dest to Destination and Inst to Instruction * Fix a regression related to calls and the V128 type * Add an extra space on comments to match code style * Some refactoring * Fix vector insert FP32 SSE2 path * Port over the ARM32 instructions * Avoid memory protection races on JIT Cache * Another fix on VectorInsert FP32 (thanks to LDj3SNuD * Float operands don't need to use the same register when VEX is supported * Add a new register allocator, higher quality code for hot code (tier up), and other tweaks * Some nits, small improvements on the pre allocator * CpuThreadState is gone * Allow changing CPU emulators with a config entry * Add runtime identifiers on the ARMeilleure project * Allow switching between CPUs through a config entry (pt. 2) * Change win10-x64 to win-x64 on projects * Update the Ryujinx project to use ARMeilleure * Ensure that the selected register is valid on the hybrid allocator * Allow exiting on returns to 0 (should fix test regression) * Remove register assignments for most used variables on the hybrid allocator * Do not use fixed registers as spill temp * Add missing namespace and remove unneeded using * Address PR feedback * Fix types, etc * Enable AssumeStrictAbiCompliance by default * Ensure that Spill and Fill don't load or store any more than necessary
Diffstat (limited to 'Ryujinx.HLE/HOS/Kernel/SupervisorCall/SvcTable.cs')
-rw-r--r--Ryujinx.HLE/HOS/Kernel/SupervisorCall/SvcTable.cs59
1 files changed, 30 insertions, 29 deletions
diff --git a/Ryujinx.HLE/HOS/Kernel/SupervisorCall/SvcTable.cs b/Ryujinx.HLE/HOS/Kernel/SupervisorCall/SvcTable.cs
index 23934649..c1a31da9 100644
--- a/Ryujinx.HLE/HOS/Kernel/SupervisorCall/SvcTable.cs
+++ b/Ryujinx.HLE/HOS/Kernel/SupervisorCall/SvcTable.cs
@@ -1,4 +1,4 @@
-using ChocolArm64.State;
+using ARMeilleure.State;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Kernel.Common;
using System;
@@ -14,7 +14,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
private static Dictionary<int, string> _svcFuncs64;
- private static Action<SvcHandler, CpuThreadState>[] _svcTable64;
+ private static Action<SvcHandler, IExecutionContext>[] _svcTable64;
static SvcTable()
{
@@ -77,10 +77,10 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
{ 0x78, nameof(SvcHandler.UnmapProcessCodeMemory64) }
};
- _svcTable64 = new Action<SvcHandler, CpuThreadState>[0x80];
+ _svcTable64 = new Action<SvcHandler, IExecutionContext>[0x80];
}
- public static Action<SvcHandler, CpuThreadState> GetSvcFunc(int svcId)
+ public static Action<SvcHandler, IExecutionContext> GetSvcFunc(int svcId)
{
if (_svcTable64[svcId] != null)
{
@@ -95,9 +95,9 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
return null;
}
- private static Action<SvcHandler, CpuThreadState> GenerateMethod(string svcName)
+ private static Action<SvcHandler, IExecutionContext> GenerateMethod(string svcName)
{
- Type[] argTypes = new Type[] { typeof(SvcHandler), typeof(CpuThreadState) };
+ Type[] argTypes = new Type[] { typeof(SvcHandler), typeof(IExecutionContext) };
DynamicMethod method = new DynamicMethod(svcName, null, argTypes);
@@ -183,7 +183,11 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
generator.Emit(OpCodes.Conv_I);
generator.Emit(OpCodes.Ldarg_1);
- generator.Emit(OpCodes.Ldfld, GetStateFieldX(byRefArgsCount + index));
+ generator.Emit(OpCodes.Ldc_I4, byRefArgsCount + index);
+
+ MethodInfo info = typeof(IExecutionContext).GetMethod(nameof(IExecutionContext.GetX));
+
+ generator.Emit(OpCodes.Call, info);
generator.Emit(OpCodes.Box, typeof(ulong));
@@ -227,7 +231,11 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
else
{
generator.Emit(OpCodes.Ldarg_1);
- generator.Emit(OpCodes.Ldfld, GetStateFieldX(byRefArgsCount + index));
+ generator.Emit(OpCodes.Ldc_I4, byRefArgsCount + index);
+
+ MethodInfo info = typeof(IExecutionContext).GetMethod(nameof(IExecutionContext.GetX));
+
+ generator.Emit(OpCodes.Call, info);
ConvertToArgType(argType);
}
@@ -258,51 +266,44 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
generator.Emit(OpCodes.Stloc, tempLocal);
generator.Emit(OpCodes.Ldarg_1);
+ generator.Emit(OpCodes.Ldc_I4, outRegIndex++);
generator.Emit(OpCodes.Ldloc, tempLocal);
ConvertToFieldType(retType);
- generator.Emit(OpCodes.Stfld, GetStateFieldX(outRegIndex++));
+ MethodInfo info = typeof(IExecutionContext).GetMethod(nameof(IExecutionContext.SetX));
+
+ generator.Emit(OpCodes.Call, info);
}
for (int index = 0; index < locals.Count; index++)
{
generator.Emit(OpCodes.Ldarg_1);
+ generator.Emit(OpCodes.Ldc_I4, outRegIndex++);
generator.Emit(OpCodes.Ldloc, locals[index]);
ConvertToFieldType(locals[index].LocalType);
- generator.Emit(OpCodes.Stfld, GetStateFieldX(outRegIndex++));
+ MethodInfo info = typeof(IExecutionContext).GetMethod(nameof(IExecutionContext.SetX));
+
+ generator.Emit(OpCodes.Call, info);
}
// Zero out the remaining unused registers.
while (outRegIndex < SvcFuncMaxArguments)
{
generator.Emit(OpCodes.Ldarg_1);
+ generator.Emit(OpCodes.Ldc_I4, outRegIndex++);
generator.Emit(OpCodes.Ldc_I8, 0L);
- generator.Emit(OpCodes.Stfld, GetStateFieldX(outRegIndex++));
- }
- generator.Emit(OpCodes.Ret);
-
- return (Action<SvcHandler, CpuThreadState>)method.CreateDelegate(typeof(Action<SvcHandler, CpuThreadState>));
- }
+ MethodInfo info = typeof(IExecutionContext).GetMethod(nameof(IExecutionContext.SetX));
- private static FieldInfo GetStateFieldX(int index)
- {
- switch (index)
- {
- case 0: return typeof(CpuThreadState).GetField(nameof(CpuThreadState.X0));
- case 1: return typeof(CpuThreadState).GetField(nameof(CpuThreadState.X1));
- case 2: return typeof(CpuThreadState).GetField(nameof(CpuThreadState.X2));
- case 3: return typeof(CpuThreadState).GetField(nameof(CpuThreadState.X3));
- case 4: return typeof(CpuThreadState).GetField(nameof(CpuThreadState.X4));
- case 5: return typeof(CpuThreadState).GetField(nameof(CpuThreadState.X5));
- case 6: return typeof(CpuThreadState).GetField(nameof(CpuThreadState.X6));
- case 7: return typeof(CpuThreadState).GetField(nameof(CpuThreadState.X7));
+ generator.Emit(OpCodes.Call, info);
}
- throw new ArgumentOutOfRangeException(nameof(index));
+ generator.Emit(OpCodes.Ret);
+
+ return (Action<SvcHandler, IExecutionContext>)method.CreateDelegate(typeof(Action<SvcHandler, IExecutionContext>));
}
private static void CheckIfTypeIsSupported(Type type, string svcName)