diff options
author | gdkchan <gab.dark.100@gmail.com> | 2019-08-08 15:56:22 -0300 |
---|---|---|
committer | emmauss <emmausssss@gmail.com> | 2019-08-08 21:56:22 +0300 |
commit | a731ab3a2aad56e6ceb8b4e2444a61353246295c (patch) | |
tree | c7f13f51bfec6b19431e62167811ae31e9d2fea9 /Ryujinx.HLE/HOS/Kernel/SupervisorCall/SvcTable.cs | |
parent | 1ba58e9942e54175e3f3a0e1d57a48537f4888b1 (diff) |
Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project
* Refactoring around the old IRAdapter, now renamed to PreAllocator
* Optimize the LowestBitSet method
* Add CLZ support and fix CLS implementation
* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks
* Implement the ByteSwap IR instruction, and some refactoring on the assembler
* Implement the DivideUI IR instruction and fix 64-bits IDIV
* Correct constant operand type on CSINC
* Move division instructions implementation to InstEmitDiv
* Fix destination type for the ConditionalSelect IR instruction
* Implement UMULH and SMULH, with new IR instructions
* Fix some issues with shift instructions
* Fix constant types for BFM instructions
* Fix up new tests using the new V128 struct
* Update tests
* Move DIV tests to a separate file
* Add support for calls, and some instructions that depends on them
* Start adding support for SIMD & FP types, along with some of the related ARM instructions
* Fix some typos and the divide instruction with FP operands
* Fix wrong method call on Clz_V
* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes
* Implement SIMD logical instructions and more misc. fixes
* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations
* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes
* Implement SIMD shift instruction and fix Dup_V
* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table
* Fix check with tolerance on tester
* Implement FP & SIMD comparison instructions, and some fixes
* Update FCVT (Scalar) encoding on the table to support the Half-float variants
* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes
* Use old memory access methods, made a start on SIMD memory insts support, some fixes
* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes
* Fix arguments count with struct return values, other fixes
* More instructions
* Misc. fixes and integrate LDj3SNuD fixes
* Update tests
* Add a faster linear scan allocator, unwinding support on windows, and other changes
* Update Ryujinx.HLE
* Update Ryujinx.Graphics
* Fix V128 return pointer passing, RCX is clobbered
* Update Ryujinx.Tests
* Update ITimeZoneService
* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks
* Use generic GetFunctionPointerForDelegate method and other tweaks
* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics
* Remove some unused code on the assembler
* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler
* Add hardware capability detection
* Fix regression on Sha1h and revert Fcm** changes
* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator
* Fix silly mistake introduced on last commit on CpuId
* Generate inline stack probes when the stack allocation is too large
* Initial support for the System-V ABI
* Support multiple destination operands
* Fix SSE2 VectorInsert8 path, and other fixes
* Change placement of XMM callee save and restore code to match other compilers
* Rename Dest to Destination and Inst to Instruction
* Fix a regression related to calls and the V128 type
* Add an extra space on comments to match code style
* Some refactoring
* Fix vector insert FP32 SSE2 path
* Port over the ARM32 instructions
* Avoid memory protection races on JIT Cache
* Another fix on VectorInsert FP32 (thanks to LDj3SNuD
* Float operands don't need to use the same register when VEX is supported
* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks
* Some nits, small improvements on the pre allocator
* CpuThreadState is gone
* Allow changing CPU emulators with a config entry
* Add runtime identifiers on the ARMeilleure project
* Allow switching between CPUs through a config entry (pt. 2)
* Change win10-x64 to win-x64 on projects
* Update the Ryujinx project to use ARMeilleure
* Ensure that the selected register is valid on the hybrid allocator
* Allow exiting on returns to 0 (should fix test regression)
* Remove register assignments for most used variables on the hybrid allocator
* Do not use fixed registers as spill temp
* Add missing namespace and remove unneeded using
* Address PR feedback
* Fix types, etc
* Enable AssumeStrictAbiCompliance by default
* Ensure that Spill and Fill don't load or store any more than necessary
Diffstat (limited to 'Ryujinx.HLE/HOS/Kernel/SupervisorCall/SvcTable.cs')
-rw-r--r-- | Ryujinx.HLE/HOS/Kernel/SupervisorCall/SvcTable.cs | 59 |
1 files changed, 30 insertions, 29 deletions
diff --git a/Ryujinx.HLE/HOS/Kernel/SupervisorCall/SvcTable.cs b/Ryujinx.HLE/HOS/Kernel/SupervisorCall/SvcTable.cs index 23934649..c1a31da9 100644 --- a/Ryujinx.HLE/HOS/Kernel/SupervisorCall/SvcTable.cs +++ b/Ryujinx.HLE/HOS/Kernel/SupervisorCall/SvcTable.cs @@ -1,4 +1,4 @@ -using ChocolArm64.State; +using ARMeilleure.State; using Ryujinx.Common.Logging; using Ryujinx.HLE.HOS.Kernel.Common; using System; @@ -14,7 +14,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall private static Dictionary<int, string> _svcFuncs64; - private static Action<SvcHandler, CpuThreadState>[] _svcTable64; + private static Action<SvcHandler, IExecutionContext>[] _svcTable64; static SvcTable() { @@ -77,10 +77,10 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall { 0x78, nameof(SvcHandler.UnmapProcessCodeMemory64) } }; - _svcTable64 = new Action<SvcHandler, CpuThreadState>[0x80]; + _svcTable64 = new Action<SvcHandler, IExecutionContext>[0x80]; } - public static Action<SvcHandler, CpuThreadState> GetSvcFunc(int svcId) + public static Action<SvcHandler, IExecutionContext> GetSvcFunc(int svcId) { if (_svcTable64[svcId] != null) { @@ -95,9 +95,9 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall return null; } - private static Action<SvcHandler, CpuThreadState> GenerateMethod(string svcName) + private static Action<SvcHandler, IExecutionContext> GenerateMethod(string svcName) { - Type[] argTypes = new Type[] { typeof(SvcHandler), typeof(CpuThreadState) }; + Type[] argTypes = new Type[] { typeof(SvcHandler), typeof(IExecutionContext) }; DynamicMethod method = new DynamicMethod(svcName, null, argTypes); @@ -183,7 +183,11 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall generator.Emit(OpCodes.Conv_I); generator.Emit(OpCodes.Ldarg_1); - generator.Emit(OpCodes.Ldfld, GetStateFieldX(byRefArgsCount + index)); + generator.Emit(OpCodes.Ldc_I4, byRefArgsCount + index); + + MethodInfo info = typeof(IExecutionContext).GetMethod(nameof(IExecutionContext.GetX)); + + generator.Emit(OpCodes.Call, info); generator.Emit(OpCodes.Box, typeof(ulong)); @@ -227,7 +231,11 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall else { generator.Emit(OpCodes.Ldarg_1); - generator.Emit(OpCodes.Ldfld, GetStateFieldX(byRefArgsCount + index)); + generator.Emit(OpCodes.Ldc_I4, byRefArgsCount + index); + + MethodInfo info = typeof(IExecutionContext).GetMethod(nameof(IExecutionContext.GetX)); + + generator.Emit(OpCodes.Call, info); ConvertToArgType(argType); } @@ -258,51 +266,44 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall generator.Emit(OpCodes.Stloc, tempLocal); generator.Emit(OpCodes.Ldarg_1); + generator.Emit(OpCodes.Ldc_I4, outRegIndex++); generator.Emit(OpCodes.Ldloc, tempLocal); ConvertToFieldType(retType); - generator.Emit(OpCodes.Stfld, GetStateFieldX(outRegIndex++)); + MethodInfo info = typeof(IExecutionContext).GetMethod(nameof(IExecutionContext.SetX)); + + generator.Emit(OpCodes.Call, info); } for (int index = 0; index < locals.Count; index++) { generator.Emit(OpCodes.Ldarg_1); + generator.Emit(OpCodes.Ldc_I4, outRegIndex++); generator.Emit(OpCodes.Ldloc, locals[index]); ConvertToFieldType(locals[index].LocalType); - generator.Emit(OpCodes.Stfld, GetStateFieldX(outRegIndex++)); + MethodInfo info = typeof(IExecutionContext).GetMethod(nameof(IExecutionContext.SetX)); + + generator.Emit(OpCodes.Call, info); } // Zero out the remaining unused registers. while (outRegIndex < SvcFuncMaxArguments) { generator.Emit(OpCodes.Ldarg_1); + generator.Emit(OpCodes.Ldc_I4, outRegIndex++); generator.Emit(OpCodes.Ldc_I8, 0L); - generator.Emit(OpCodes.Stfld, GetStateFieldX(outRegIndex++)); - } - generator.Emit(OpCodes.Ret); - - return (Action<SvcHandler, CpuThreadState>)method.CreateDelegate(typeof(Action<SvcHandler, CpuThreadState>)); - } + MethodInfo info = typeof(IExecutionContext).GetMethod(nameof(IExecutionContext.SetX)); - private static FieldInfo GetStateFieldX(int index) - { - switch (index) - { - case 0: return typeof(CpuThreadState).GetField(nameof(CpuThreadState.X0)); - case 1: return typeof(CpuThreadState).GetField(nameof(CpuThreadState.X1)); - case 2: return typeof(CpuThreadState).GetField(nameof(CpuThreadState.X2)); - case 3: return typeof(CpuThreadState).GetField(nameof(CpuThreadState.X3)); - case 4: return typeof(CpuThreadState).GetField(nameof(CpuThreadState.X4)); - case 5: return typeof(CpuThreadState).GetField(nameof(CpuThreadState.X5)); - case 6: return typeof(CpuThreadState).GetField(nameof(CpuThreadState.X6)); - case 7: return typeof(CpuThreadState).GetField(nameof(CpuThreadState.X7)); + generator.Emit(OpCodes.Call, info); } - throw new ArgumentOutOfRangeException(nameof(index)); + generator.Emit(OpCodes.Ret); + + return (Action<SvcHandler, IExecutionContext>)method.CreateDelegate(typeof(Action<SvcHandler, IExecutionContext>)); } private static void CheckIfTypeIsSupported(Type type, string svcName) |