diff options
author | gdkchan <gab.dark.100@gmail.com> | 2020-12-01 20:23:43 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-12-02 00:23:43 +0100 |
commit | cf6cd714884c41e9550757e364c2f4f5b04fc7f3 (patch) | |
tree | bea748b4d1a350e5b8075d63ec9d39d49693829d /Ryujinx.HLE/HOS/Kernel/KernelStatic.cs | |
parent | 461c24092ae6e148d896c18aa3e86220c89981f8 (diff) |
IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (#1458)
* IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel
* Fix for applet transfer memory + some nits
* Keep handles if possible to avoid server handle table exhaustion
* Fix IPC ZeroFill bug
* am: Correctly implement CreateManagedDisplayLayer and implement CreateManagedDisplaySeparableLayer
CreateManagedDisplaySeparableLayer is requires since 10.x+ when appletResourceUserId != 0
* Make it exit properly
* Make ServiceNotImplementedException show the full message again
* Allow yielding execution to avoid starving other threads
* Only wait if active
* Merge IVirtualMemoryManager and IAddressSpaceManager
* Fix Ro loading data from the wrong process
Co-authored-by: Thog <me@thog.eu>
Diffstat (limited to 'Ryujinx.HLE/HOS/Kernel/KernelStatic.cs')
-rw-r--r-- | Ryujinx.HLE/HOS/Kernel/KernelStatic.cs | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/Ryujinx.HLE/HOS/Kernel/KernelStatic.cs b/Ryujinx.HLE/HOS/Kernel/KernelStatic.cs new file mode 100644 index 00000000..c7deadae --- /dev/null +++ b/Ryujinx.HLE/HOS/Kernel/KernelStatic.cs @@ -0,0 +1,38 @@ +using Ryujinx.HLE.HOS.Kernel.Threading; +using System; +using System.Threading.Tasks; + +namespace Ryujinx.HLE.HOS.Kernel +{ + static class KernelStatic + { + [ThreadStatic] + private static KernelContext Context; + + public static void YieldUntilCompletion(Action action) + { + YieldUntilCompletion(Task.Factory.StartNew(action)); + } + + public static void YieldUntilCompletion(Task task) + { + KThread currentThread = Context.Scheduler.GetCurrentThread(); + + Context.CriticalSection.Enter(); + + currentThread.Reschedule(ThreadSchedState.Paused); + + task.ContinueWith((antecedent) => + { + currentThread.Reschedule(ThreadSchedState.Running); + }); + + Context.CriticalSection.Leave(); + } + + internal static void SetKernelContext(KernelContext context) + { + Context = context; + } + } +} |