diff options
author | Alex Barney <thealexbarney@gmail.com> | 2018-12-06 05:16:24 -0600 |
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committer | gdkchan <gab.dark.100@gmail.com> | 2018-12-06 09:16:24 -0200 |
commit | fb1d9493a3d43f2b86c551682586905a1f0e9ea7 (patch) | |
tree | d842685ff5bdd45d11d94bd1a45a002b9d532fe7 /Ryujinx.HLE/HOS/Kernel/KSynchronizationObject.cs | |
parent | 3615a70cae3f89197fe185dfc5d0a47fa42151d9 (diff) |
Adjust naming conventions and general refactoring in HLE Project (#527)
* Rename enum fields
* Naming conventions
* Remove unneeded ".this"
* Remove unneeded semicolons
* Remove unused Usings
* Don't use var
* Remove unneeded enum underlying types
* Explicitly label class visibility
* Remove unneeded @ prefixes
* Remove unneeded commas
* Remove unneeded if expressions
* Method doesn't use unsafe code
* Remove unneeded casts
* Initialized objects don't need an empty constructor
* Remove settings from DotSettings
* Revert "Explicitly label class visibility"
This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51.
* Small changes
* Revert external enum renaming
* Changes from feedback
* Apply previous refactorings to the merged code
Diffstat (limited to 'Ryujinx.HLE/HOS/Kernel/KSynchronizationObject.cs')
-rw-r--r-- | Ryujinx.HLE/HOS/Kernel/KSynchronizationObject.cs | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/Ryujinx.HLE/HOS/Kernel/KSynchronizationObject.cs b/Ryujinx.HLE/HOS/Kernel/KSynchronizationObject.cs index 5ba7784f..79f0673f 100644 --- a/Ryujinx.HLE/HOS/Kernel/KSynchronizationObject.cs +++ b/Ryujinx.HLE/HOS/Kernel/KSynchronizationObject.cs @@ -6,19 +6,19 @@ namespace Ryujinx.HLE.HOS.Kernel { public LinkedList<KThread> WaitingThreads; - public KSynchronizationObject(Horizon System) : base(System) + public KSynchronizationObject(Horizon system) : base(system) { WaitingThreads = new LinkedList<KThread>(); } - public LinkedListNode<KThread> AddWaitingThread(KThread Thread) + public LinkedListNode<KThread> AddWaitingThread(KThread thread) { - return WaitingThreads.AddLast(Thread); + return WaitingThreads.AddLast(thread); } - public void RemoveWaitingThread(LinkedListNode<KThread> Node) + public void RemoveWaitingThread(LinkedListNode<KThread> node) { - WaitingThreads.Remove(Node); + WaitingThreads.Remove(node); } public virtual void Signal() |