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authorgdkchan <gab.dark.100@gmail.com>2018-11-28 20:18:09 -0200
committerGitHub <noreply@github.com>2018-11-28 20:18:09 -0200
commit00579927e43bf55ee06ae02933c1e755fb4120eb (patch)
tree0fd06db7b28e0accf87b465ec6f4dc74691febab /Ryujinx.HLE/HOS/Kernel/KScheduler.cs
parente7fe7d724778535f8eff390abef54274a343c0b7 (diff)
Better process implementation (#491)
* Initial implementation of KProcess * Some improvements to the memory manager, implement back guest stack trace printing * Better GetInfo implementation, improve checking in some places with information from process capabilities * Allow the cpu to read/write from the correct memory locations for accesses crossing a page boundary * Change long -> ulong for address/size on memory related methods to avoid unnecessary casts * Attempt at implementing ldr:ro with new KProcess * Allow BSS with size 0 on ldr:ro * Add checking for memory block slab heap usage, return errors if full, exit gracefully * Use KMemoryBlockSize const from KMemoryManager * Allow all methods to read from non-contiguous locations * Fix for TransactParcelAuto * Address PR feedback, additionally fix some small issues related to the KIP loader and implement SVCs GetProcessId, GetProcessList, GetSystemInfo, CreatePort and ManageNamedPort * Fix wrong check for source pages count from page list on MapPhysicalMemory * Fix some issues with UnloadNro on ldr:ro
Diffstat (limited to 'Ryujinx.HLE/HOS/Kernel/KScheduler.cs')
-rw-r--r--Ryujinx.HLE/HOS/Kernel/KScheduler.cs11
1 files changed, 8 insertions, 3 deletions
diff --git a/Ryujinx.HLE/HOS/Kernel/KScheduler.cs b/Ryujinx.HLE/HOS/Kernel/KScheduler.cs
index 3cfda419..3342f4a6 100644
--- a/Ryujinx.HLE/HOS/Kernel/KScheduler.cs
+++ b/Ryujinx.HLE/HOS/Kernel/KScheduler.cs
@@ -38,14 +38,14 @@ namespace Ryujinx.HLE.HOS.Kernel
private void PreemptThreads()
{
- System.CriticalSectionLock.Lock();
+ System.CriticalSection.Enter();
PreemptThread(PreemptionPriorityCores012, 0);
PreemptThread(PreemptionPriorityCores012, 1);
PreemptThread(PreemptionPriorityCores012, 2);
PreemptThread(PreemptionPriorityCore3, 3);
- System.CriticalSectionLock.Unlock();
+ System.CriticalSection.Leave();
}
private void PreemptThread(int Prio, int Core)
@@ -82,7 +82,7 @@ namespace Ryujinx.HLE.HOS.Kernel
}
//If the candidate was scheduled after the current thread, then it's not worth it.
- if (SelectedThread == null || SelectedThread.LastScheduledTicks >= Thread.LastScheduledTicks)
+ if (SelectedThread == null || SelectedThread.LastScheduledTime >= Thread.LastScheduledTime)
{
yield return Thread;
}
@@ -212,6 +212,11 @@ namespace Ryujinx.HLE.HOS.Kernel
throw new InvalidOperationException("Current thread is not scheduled!");
}
+ public KProcess GetCurrentProcess()
+ {
+ return GetCurrentThread().Owner;
+ }
+
public void Dispose()
{
Dispose(true);