diff options
author | Alex Barney <thealexbarney@gmail.com> | 2018-12-04 14:23:37 -0600 |
---|---|---|
committer | gdkchan <gab.dark.100@gmail.com> | 2018-12-04 18:23:37 -0200 |
commit | 85dbb9559ad317a657dafd24da27fec4b3f5250f (patch) | |
tree | ecd92931bc2146e549484d9a3af308469089ad4e /Ryujinx.HLE/HOS/Kernel/KMemoryRegionBlock.cs | |
parent | c86aacde76b5f8e503e2b412385c8491ecc86b3b (diff) |
Adjust naming conventions and general refactoring in HLE Project (#490)
* Rename enum fields
* Naming conventions
* Remove unneeded ".this"
* Remove unneeded semicolons
* Remove unused Usings
* Don't use var
* Remove unneeded enum underlying types
* Explicitly label class visibility
* Remove unneeded @ prefixes
* Remove unneeded commas
* Remove unneeded if expressions
* Method doesn't use unsafe code
* Remove unneeded casts
* Initialized objects don't need an empty constructor
* Remove settings from DotSettings
* Revert "Explicitly label class visibility"
This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51.
* Small changes
* Revert external enum renaming
* Changes from feedback
* Remove unneeded property setters
Diffstat (limited to 'Ryujinx.HLE/HOS/Kernel/KMemoryRegionBlock.cs')
-rw-r--r-- | Ryujinx.HLE/HOS/Kernel/KMemoryRegionBlock.cs | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/Ryujinx.HLE/HOS/Kernel/KMemoryRegionBlock.cs b/Ryujinx.HLE/HOS/Kernel/KMemoryRegionBlock.cs index 1f334e65..f7e85e9a 100644 --- a/Ryujinx.HLE/HOS/Kernel/KMemoryRegionBlock.cs +++ b/Ryujinx.HLE/HOS/Kernel/KMemoryRegionBlock.cs @@ -12,30 +12,30 @@ namespace Ryujinx.HLE.HOS.Kernel public int Order; public int NextOrder; - public bool TryCoalesce(int Index, int Size) + public bool TryCoalesce(int index, int size) { - long Mask = ((1L << Size) - 1) << (Index & 63); + long mask = ((1L << size) - 1) << (index & 63); - Index /= 64; + index /= 64; - if ((Mask & ~Masks[MaxLevel - 1][Index]) != 0) + if ((mask & ~Masks[MaxLevel - 1][index]) != 0) { return false; } - Masks[MaxLevel - 1][Index] &= ~Mask; + Masks[MaxLevel - 1][index] &= ~mask; - for (int Level = MaxLevel - 2; Level >= 0; Level--, Index /= 64) + for (int level = MaxLevel - 2; level >= 0; level--, index /= 64) { - Masks[Level][Index / 64] &= ~(1L << (Index & 63)); + Masks[level][index / 64] &= ~(1L << (index & 63)); - if (Masks[Level][Index / 64] != 0) + if (Masks[level][index / 64] != 0) { break; } } - FreeCount -= (ulong)Size; + FreeCount -= (ulong)size; return true; } |