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authorgdkchan <gab.dark.100@gmail.com>2018-11-28 20:18:09 -0200
committerGitHub <noreply@github.com>2018-11-28 20:18:09 -0200
commit00579927e43bf55ee06ae02933c1e755fb4120eb (patch)
tree0fd06db7b28e0accf87b465ec6f4dc74691febab /Ryujinx.HLE/HOS/Kernel/KCriticalSection.cs
parente7fe7d724778535f8eff390abef54274a343c0b7 (diff)
Better process implementation (#491)
* Initial implementation of KProcess * Some improvements to the memory manager, implement back guest stack trace printing * Better GetInfo implementation, improve checking in some places with information from process capabilities * Allow the cpu to read/write from the correct memory locations for accesses crossing a page boundary * Change long -> ulong for address/size on memory related methods to avoid unnecessary casts * Attempt at implementing ldr:ro with new KProcess * Allow BSS with size 0 on ldr:ro * Add checking for memory block slab heap usage, return errors if full, exit gracefully * Use KMemoryBlockSize const from KMemoryManager * Allow all methods to read from non-contiguous locations * Fix for TransactParcelAuto * Address PR feedback, additionally fix some small issues related to the KIP loader and implement SVCs GetProcessId, GetProcessList, GetSystemInfo, CreatePort and ManageNamedPort * Fix wrong check for source pages count from page list on MapPhysicalMemory * Fix some issues with UnloadNro on ldr:ro
Diffstat (limited to 'Ryujinx.HLE/HOS/Kernel/KCriticalSection.cs')
-rw-r--r--Ryujinx.HLE/HOS/Kernel/KCriticalSection.cs93
1 files changed, 93 insertions, 0 deletions
diff --git a/Ryujinx.HLE/HOS/Kernel/KCriticalSection.cs b/Ryujinx.HLE/HOS/Kernel/KCriticalSection.cs
new file mode 100644
index 00000000..b02a1195
--- /dev/null
+++ b/Ryujinx.HLE/HOS/Kernel/KCriticalSection.cs
@@ -0,0 +1,93 @@
+using ChocolArm64;
+using System.Threading;
+
+namespace Ryujinx.HLE.HOS.Kernel
+{
+ class KCriticalSection
+ {
+ private Horizon System;
+
+ public object LockObj { get; private set; }
+
+ private int RecursionCount;
+
+ public KCriticalSection(Horizon System)
+ {
+ this.System = System;
+
+ LockObj = new object();
+ }
+
+ public void Enter()
+ {
+ Monitor.Enter(LockObj);
+
+ RecursionCount++;
+ }
+
+ public void Leave()
+ {
+ if (RecursionCount == 0)
+ {
+ return;
+ }
+
+ bool DoContextSwitch = false;
+
+ if (--RecursionCount == 0)
+ {
+ if (System.Scheduler.ThreadReselectionRequested)
+ {
+ System.Scheduler.SelectThreads();
+ }
+
+ Monitor.Exit(LockObj);
+
+ if (System.Scheduler.MultiCoreScheduling)
+ {
+ lock (System.Scheduler.CoreContexts)
+ {
+ for (int Core = 0; Core < KScheduler.CpuCoresCount; Core++)
+ {
+ KCoreContext CoreContext = System.Scheduler.CoreContexts[Core];
+
+ if (CoreContext.ContextSwitchNeeded)
+ {
+ CpuThread CurrentHleThread = CoreContext.CurrentThread?.Context;
+
+ if (CurrentHleThread == null)
+ {
+ //Nothing is running, we can perform the context switch immediately.
+ CoreContext.ContextSwitch();
+ }
+ else if (CurrentHleThread.IsCurrentThread())
+ {
+ //Thread running on the current core, context switch will block.
+ DoContextSwitch = true;
+ }
+ else
+ {
+ //Thread running on another core, request a interrupt.
+ CurrentHleThread.RequestInterrupt();
+ }
+ }
+ }
+ }
+ }
+ else
+ {
+ DoContextSwitch = true;
+ }
+ }
+ else
+ {
+ Monitor.Exit(LockObj);
+ }
+
+ if (DoContextSwitch)
+ {
+ System.Scheduler.ContextSwitch();
+ }
+ }
+ }
+} \ No newline at end of file