diff options
author | Alex Barney <thealexbarney@gmail.com> | 2018-12-04 14:23:37 -0600 |
---|---|---|
committer | gdkchan <gab.dark.100@gmail.com> | 2018-12-04 18:23:37 -0200 |
commit | 85dbb9559ad317a657dafd24da27fec4b3f5250f (patch) | |
tree | ecd92931bc2146e549484d9a3af308469089ad4e /Ryujinx.HLE/HOS/Kernel/KCriticalSection.cs | |
parent | c86aacde76b5f8e503e2b412385c8491ecc86b3b (diff) |
Adjust naming conventions and general refactoring in HLE Project (#490)
* Rename enum fields
* Naming conventions
* Remove unneeded ".this"
* Remove unneeded semicolons
* Remove unused Usings
* Don't use var
* Remove unneeded enum underlying types
* Explicitly label class visibility
* Remove unneeded @ prefixes
* Remove unneeded commas
* Remove unneeded if expressions
* Method doesn't use unsafe code
* Remove unneeded casts
* Initialized objects don't need an empty constructor
* Remove settings from DotSettings
* Revert "Explicitly label class visibility"
This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51.
* Small changes
* Revert external enum renaming
* Changes from feedback
* Remove unneeded property setters
Diffstat (limited to 'Ryujinx.HLE/HOS/Kernel/KCriticalSection.cs')
-rw-r--r-- | Ryujinx.HLE/HOS/Kernel/KCriticalSection.cs | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/Ryujinx.HLE/HOS/Kernel/KCriticalSection.cs b/Ryujinx.HLE/HOS/Kernel/KCriticalSection.cs index b02a1195..4bafa69d 100644 --- a/Ryujinx.HLE/HOS/Kernel/KCriticalSection.cs +++ b/Ryujinx.HLE/HOS/Kernel/KCriticalSection.cs @@ -5,15 +5,15 @@ namespace Ryujinx.HLE.HOS.Kernel { class KCriticalSection { - private Horizon System; + private Horizon _system; - public object LockObj { get; private set; } + public object LockObj { get; } - private int RecursionCount; + private int _recursionCount; - public KCriticalSection(Horizon System) + public KCriticalSection(Horizon system) { - this.System = System; + _system = system; LockObj = new object(); } @@ -22,53 +22,53 @@ namespace Ryujinx.HLE.HOS.Kernel { Monitor.Enter(LockObj); - RecursionCount++; + _recursionCount++; } public void Leave() { - if (RecursionCount == 0) + if (_recursionCount == 0) { return; } - bool DoContextSwitch = false; + bool doContextSwitch = false; - if (--RecursionCount == 0) + if (--_recursionCount == 0) { - if (System.Scheduler.ThreadReselectionRequested) + if (_system.Scheduler.ThreadReselectionRequested) { - System.Scheduler.SelectThreads(); + _system.Scheduler.SelectThreads(); } Monitor.Exit(LockObj); - if (System.Scheduler.MultiCoreScheduling) + if (_system.Scheduler.MultiCoreScheduling) { - lock (System.Scheduler.CoreContexts) + lock (_system.Scheduler.CoreContexts) { - for (int Core = 0; Core < KScheduler.CpuCoresCount; Core++) + for (int core = 0; core < KScheduler.CpuCoresCount; core++) { - KCoreContext CoreContext = System.Scheduler.CoreContexts[Core]; + KCoreContext coreContext = _system.Scheduler.CoreContexts[core]; - if (CoreContext.ContextSwitchNeeded) + if (coreContext.ContextSwitchNeeded) { - CpuThread CurrentHleThread = CoreContext.CurrentThread?.Context; + CpuThread currentHleThread = coreContext.CurrentThread?.Context; - if (CurrentHleThread == null) + if (currentHleThread == null) { //Nothing is running, we can perform the context switch immediately. - CoreContext.ContextSwitch(); + coreContext.ContextSwitch(); } - else if (CurrentHleThread.IsCurrentThread()) + else if (currentHleThread.IsCurrentThread()) { //Thread running on the current core, context switch will block. - DoContextSwitch = true; + doContextSwitch = true; } else { //Thread running on another core, request a interrupt. - CurrentHleThread.RequestInterrupt(); + currentHleThread.RequestInterrupt(); } } } @@ -76,7 +76,7 @@ namespace Ryujinx.HLE.HOS.Kernel } else { - DoContextSwitch = true; + doContextSwitch = true; } } else @@ -84,9 +84,9 @@ namespace Ryujinx.HLE.HOS.Kernel Monitor.Exit(LockObj); } - if (DoContextSwitch) + if (doContextSwitch) { - System.Scheduler.ContextSwitch(); + _system.Scheduler.ContextSwitch(); } } } |