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authorThomas Guillemard <me@thog.eu>2019-07-25 16:44:51 +0200
committergdkchan <gab.dark.100@gmail.com>2019-07-25 11:44:51 -0300
commit54b79dffa8eafe9da9765329930e8832ae90ae83 (patch)
tree1ba6b60288997c8ce21a72bbd28e3efb7b8db2d7 /Ryujinx.HLE/HOS/Horizon.cs
parentd254548548398977a45dbfc03f2cc091c5a74f03 (diff)
Implement time:* 4.0.0 commands (#736)
* Abstract SteadyClockCore to follow Nintendo changes in 4.x This is the ground work for 4.0.0 support * Implement TickBasedSteadyClockCore Preparation for the ephemeral clock. * Refactor SystemClockCore to follow 4.0.0 changes * Implement EphemeralNetworkSystemClock * Implement GetSnapshotClock & GetSnapshotClockFromSystemClockContext * Implement CalculateStandardUserSystemClockDifferenceByUser & CalculateSpanBetween * Remove an outdated comment & unused import * Fix a nit and GetClockSnapshot * Address comment
Diffstat (limited to 'Ryujinx.HLE/HOS/Horizon.cs')
-rw-r--r--Ryujinx.HLE/HOS/Horizon.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.HLE/HOS/Horizon.cs b/Ryujinx.HLE/HOS/Horizon.cs
index 01b87b42..f8bb345f 100644
--- a/Ryujinx.HLE/HOS/Horizon.cs
+++ b/Ryujinx.HLE/HOS/Horizon.cs
@@ -199,7 +199,7 @@ namespace Ryujinx.HLE.HOS
// TODO: use set:sys (and set external clock source id from settings)
// TODO: use "time!standard_steady_clock_rtc_update_interval_minutes" and implement a worker thread to be accurate.
- SteadyClockCore.Instance.ConfigureSetupValue();
+ StandardSteadyClockCore.Instance.ConfigureSetupValue();
if (Services.Set.NxSettings.Settings.TryGetValue("time!standard_network_clock_sufficient_accuracy_minutes", out object standardNetworkClockSufficientAccuracyMinutes))
{