diff options
author | Alex Barney <thealexbarney@gmail.com> | 2018-12-06 05:16:24 -0600 |
---|---|---|
committer | gdkchan <gab.dark.100@gmail.com> | 2018-12-06 09:16:24 -0200 |
commit | fb1d9493a3d43f2b86c551682586905a1f0e9ea7 (patch) | |
tree | d842685ff5bdd45d11d94bd1a45a002b9d532fe7 /Ryujinx.HLE/HOS/Diagnostics/Demangler/Ast/TemplateArguments.cs | |
parent | 3615a70cae3f89197fe185dfc5d0a47fa42151d9 (diff) |
Adjust naming conventions and general refactoring in HLE Project (#527)
* Rename enum fields
* Naming conventions
* Remove unneeded ".this"
* Remove unneeded semicolons
* Remove unused Usings
* Don't use var
* Remove unneeded enum underlying types
* Explicitly label class visibility
* Remove unneeded @ prefixes
* Remove unneeded commas
* Remove unneeded if expressions
* Method doesn't use unsafe code
* Remove unneeded casts
* Initialized objects don't need an empty constructor
* Remove settings from DotSettings
* Revert "Explicitly label class visibility"
This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51.
* Small changes
* Revert external enum renaming
* Changes from feedback
* Apply previous refactorings to the merged code
Diffstat (limited to 'Ryujinx.HLE/HOS/Diagnostics/Demangler/Ast/TemplateArguments.cs')
-rw-r--r-- | Ryujinx.HLE/HOS/Diagnostics/Demangler/Ast/TemplateArguments.cs | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/Ryujinx.HLE/HOS/Diagnostics/Demangler/Ast/TemplateArguments.cs b/Ryujinx.HLE/HOS/Diagnostics/Demangler/Ast/TemplateArguments.cs index d6efbd0f..aefd668d 100644 --- a/Ryujinx.HLE/HOS/Diagnostics/Demangler/Ast/TemplateArguments.cs +++ b/Ryujinx.HLE/HOS/Diagnostics/Demangler/Ast/TemplateArguments.cs @@ -5,22 +5,22 @@ namespace Ryujinx.HLE.HOS.Diagnostics.Demangler.Ast { public class TemplateArguments : NodeArray { - public TemplateArguments(List<BaseNode> Nodes) : base(Nodes, NodeType.TemplateArguments) { } + public TemplateArguments(List<BaseNode> nodes) : base(nodes, NodeType.TemplateArguments) { } - public override void PrintLeft(TextWriter Writer) + public override void PrintLeft(TextWriter writer) { string Params = string.Join<BaseNode>(", ", Nodes.ToArray()); - Writer.Write("<"); + writer.Write("<"); - Writer.Write(Params); + writer.Write(Params); if (Params.EndsWith(">")) { - Writer.Write(" "); + writer.Write(" "); } - Writer.Write(">"); + writer.Write(">"); } } } |